Changes

1 byte added ,  14:33, 28 September 2021
some readjustment
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Note that the color of the water is not a reliable indicator of the fishing zone for a given location.  Darker shades of blue indicate deeper water, but in some cases dark blue (deep) water has a fishing zone of 0 (''e.g.'', next to the pier at the [[Beach]]); light blue (shallow) water can have a fishing zone of 5 (''e.g.'', at the east end of the Beach).
 
Note that the color of the water is not a reliable indicator of the fishing zone for a given location.  Darker shades of blue indicate deeper water, but in some cases dark blue (deep) water has a fishing zone of 0 (''e.g.'', next to the pier at the [[Beach]]); light blue (shallow) water can have a fishing zone of 5 (''e.g.'', at the east end of the Beach).
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===Perfect Catches===
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The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits:
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* If it is a silver or gold quality fish, the quality of the fish is increased by one. (''i.e.'', a silver fish becomes a gold fish, a gold fish becomes an iridium fish).
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* The amount of experience awarded for catching the fish is multiplied by 2.4.
    
===Fish Quality===
 
===Fish Quality===
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* Casts further from land produce better quality fish.
 
* Casts further from land produce better quality fish.
 
* Fishing skill (including any buffs from eating food) slightly improves fish quality.
 
* Fishing skill (including any buffs from eating food) slightly improves fish quality.
* Randomness adds some variablity to the possible quality.
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* Randomness adds some variability to the possible quality.
 
* Perfect catches improve the quality by one grade, as long as the fish was at least silver quality initially.
 
* Perfect catches improve the quality by one grade, as long as the fish was at least silver quality initially.
 
* The [[Quality Bobber]] improves the quality by one grade.
 
* The [[Quality Bobber]] improves the quality by one grade.
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* When determining the type of fish that is hooked, the effective [[#Fishing Zone|Fishing Zone]] is increased by 1, ''i.e.'', trash is less likely to be caught and difficult-to-catch are more likely; some [[Legendary Fish]] can be found closer to the shore when bubbles are present.
 
* When determining the type of fish that is hooked, the effective [[#Fishing Zone|Fishing Zone]] is increased by 1, ''i.e.'', trash is less likely to be caught and difficult-to-catch are more likely; some [[Legendary Fish]] can be found closer to the shore when bubbles are present.
 
** This adjustment to the fishing zone only applies to the type of fish that is caught.  Bubbles have no effect on fish size or quality (''e.g.'', normal, silver, or gold) and have no effect on treasure chests.
 
** This adjustment to the fishing zone only applies to the type of fish that is caught.  Bubbles have no effect on fish size or quality (''e.g.'', normal, silver, or gold) and have no effect on treasure chests.
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===Perfect Catches===
  −
The game displays a "Perfect!" catch if the fish never leaves the green rectangle. Perfect catches grant two benefits:
  −
* If it is a silver or gold quality fish, the quality of the fish is increased by one. (''i.e.'', a silver fish becomes a gold fish, a gold fish becomes an iridium fish).
  −
* The amount of experience awarded for catching the fish is multiplied by 2.4.
      
===Energy===
 
===Energy===
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