Changes

734 bytes added ,  22:28, 30 January 2020
moving information from the Fish page
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You can raise the green rectangle by pressing the Use Tool button. Slower clicking holds the green in place when it is not on the bottom. Hold the left mouse button to raise it at increasing speed. Be careful moving it, though, for it gathers momentum quickly and takes time to reverse, making it easy to overshoot the fish and drain the progress bar.
 
You can raise the green rectangle by pressing the Use Tool button. Slower clicking holds the green in place when it is not on the bottom. Hold the left mouse button to raise it at increasing speed. Be careful moving it, though, for it gathers momentum quickly and takes time to reverse, making it easy to overshoot the fish and drain the progress bar.
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Upon catching a catch, the name of the fish and its size is displayed. Players can keep track of how many fish they have caught and their record lengths in their [[Collections#Fish|Collections menu]].
    
==Specific Mechanics==
 
==Specific Mechanics==
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** Time is not paused during the popup that shows you what type of fish that you have caught.
 
** Time is not paused during the popup that shows you what type of fish that you have caught.
 
* In [[multiplayer]], time is not ever paused.
 
* In [[multiplayer]], time is not ever paused.
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===Fish Behavior===
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Each fish in the game is assigned a "behavior", which affects how it will move in the mini-game:
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* '''Mixed''': These fish use the basic movement pattern.
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* '''Smooth''': These fish have a more steady movement pattern.
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* '''Sinker''': These fish have a faster downwards acceleration.
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* '''Floater''': These fish have a faster upwards acceleration.
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* '''Dart''': These fish move more random with a [2 x difficulty]% higher possible amplitude in both directions, moving erratically up and down the fishing bar.
    
==Fishing Poles==
 
==Fishing Poles==
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