Changes

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Foraging is the a process of gathering non-farmed resources from the world. There are a variety of crops which grow wild seasonally and can be gathered. These crops can be used as gifts, for cooking and in [[bundles]] (each season has a community center [[bundles|bundle]]).
+
{{TOC right|npt=y}}
 +
'''Foraging''' is the [[Skills|skill]] associated with gathering wild resources found on the ground throughout Stardew Valley, and with chopping down [[Trees]].  Foraging skill also increases by harvesting crops grown from [[Crops#Wild Seeds|Wild Seeds]].
   −
Chopping wood with your axe also counts as foraging, and can increase player foraging skill.
+
Most forageables can be found throughout their season.  One exception is [[Salmonberry]], which can be found only during Salmonberry Season ([[Spring]] 15-18) on bushes around town.  Blackberries can be found on the ground during [[Fall]], but during Blackberry Season ([[Fall]] 8-11) they can also be found on bushes throughout town.
   −
==[[File:Foraging_Skill_Icon.png|32px|link=]] [[Skills#Foraging|Foraging Skill]]==
+
==Quality==
Foraging skill includes both gathered [[Foraging|foraged]] goods, and wood from trees chopped with an axe [[Tools|tool]].  Each level adds +1 axe proficiency.
+
The quality of foraged goods comes in four levels: regular, silver, gold, and iridium. However, only players who have chosen the Botanist Profession can find iridium-quality foraged goods. Higher quality goods command higher prices when the goods are sold, and deliver greater [[energy]] and [[health]] benefits when they are consumed. If given as a gift to an NPC who likes or loves it, a quality gift also provides a higher number of [[friendship]] points.
{|class=wikitable id="skilltable"
+
 
!Level 1
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The [[File:Botanist.png|24px|link=]] [[Foraging#Foraging Skill|Botanist profession]] applies iridium quality to:
!Level 2
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*All items labeled as "Forage" in-game (except [[Sap]] and [[Cave Carrot]], and buried items)
!Level 3
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*[[Fruits]], [[Vegetables|vegetables]], and [[Flowers|flowers]] found as forage (including [[Salmonberry|Salmonberries]] and [[Blackberry|Blackberries]] shaken from bushes during their respective seasons)
!Level 4
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*Fruits shaken down from trees. Notably, this includes [[Coconut]]s from coconut trees on [[Ginger Island]].
!Level 5
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*Fruit left by fruit bats in [[The Cave|the cave]], provided the player chose that option when prompted by [[Demetrius]] (mushrooms are not affected)
|-
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*''All'' items foraged from [[The Beach|the beach]]
| class="skillsubheader" |Crafting Recipes:
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*Crops grown from [[Crops#Wild Seeds|Wild Seeds]]
| class="skillsubheader" |Crafting Recipes:
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*[[Truffle]]s
| class="skillsubheader" |Crafting Recipes:
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| class="skillsubheader" |Crafting Recipes:
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The Botanist profession does '''not''' apply iridium quality in these cases:
| class="skillsubheader" |Choose a profession:
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|-
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*Mushrooms that are not picked up from the ground. Notably, this includes mushrooms gained from [[Tapper|tapping]] a [[Mushroom Tree]] or from [[The Cave|the Farm Cave]].
|rowspan=2|
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*Forage items that are dug up with a hoe, such as the [[Snow Yam]] and the [[Winter Root]] (in the wild).
{{name|Wild Seeds (Sp)}}
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*[[Seaweed]] foraged on levels 1-29 in the [[The Mines#Shrine of Challenge|Dangerous Mines]].
{{name|Field Snack}}
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|rowspan=3|
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===Quality Ratios===
{{name|Survival Burger}}
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For players without the Botanist Profession, the game first tests for gold quality according to the following formula: <samp>foraging level/30</samp>.  If the item fails this check, then the game tests for silver quality, according to the following formula: <samp>foraging level/15 and not gold</samp>, or <samp>(1-foraging level/30)*foraging level/15</samp>.  If both checks fail, the foraged item will be of normal quality.
|rowspan=3|
  −
{{name|Tapper}}
  −
|rowspan=2|
  −
{{name|Charcoal Kiln}}
  −
{{name|Wild Seeds (Su)}}
  −
|{{name|Forester}}
  −
Wood worth 50% more.
  −
|-
  −
|rowspan=2|{{name|Gatherer}}
  −
Chance for double harvest of [[Foraging|foraged]] items.
  −
|-
  −
|
  −
Trees sometimes drop seeds.
  −
|
  −
+1 Wild berry harvesting
  −
|}
  −
{|class=wikitable id="skilltable"
  −
!Level 6
  −
!Level 7
  −
!Level 8
  −
!Level 9
  −
!Level 10
  −
|-
  −
| class="skillsubheader" |Crafting Recipes:
  −
| class="skillsubheader" |Crafting Recipes:
  −
| class="skillsubheader" |Crafting Recipes:
  −
| class="skillsubheader" |Crafting Recipes:
  −
| class="skillsubheader" |Choose a profession:
  −
|-
  −
|rowspan=2|
  −
{{name|Lightning Rod}}
  −
{{name|Wild Seeds (Fa)}}
  −
{{name|Warp Totem Beach}}
  −
|rowspan=2|
  −
|rowspan=2|
  −
|rowspan=2|
  −
|
  −
|-
  −
|
  −
|}
     −
==Spring==
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The table below shows the probabilities of obtaining each quality of foraged goods. The column for the average sell price represents how much more foraged goods would be worth, relative to their base price, if they were sold individually. However, some of the seasonal foraged goods can be crafted into [[Crafting#Seeds|Wild Seeds]], and under certain circumstances, it is more profitable to sell crafted wild seeds than it is to sell the individual items (see [[Spring Seeds#Profitability|Spring Seeds]], [[Summer Seeds#Profitability|Summer Seeds]], [[Fall Seeds#Profitability|Fall Seeds]] and [[Winter Seeds#Profitability|Winter Seeds]] for details).
{| class="wikitable sortable"
+
{|class="wikitable"
!Image
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! [[Foraging#Foraging Skill|Foraging level]]
!Name
+
! % Regular quality
!Description
+
! % Silver quality
!Found
+
! % Gold quality
!Profit
+
! Average price
!Recovers
  −
!Used In
   
|-
 
|-
|[[File:Wild Horseradish.png]]
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| 0
|Wild Horseradish
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| 100%
|A spicy root found in the spring.
+
| 0%
|
+
| 0%
Pelican Town
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|1.00
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Wild Horseradish.png|32px|link=]]||50g
   
|-
 
|-
|{{Quality|Wild Horseradish|silver|32}}
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| 1
|62g
+
| 90%
 +
| 7%
 +
| 3%
 +
|1.03
 
|-
 
|-
|{{Quality|Wild Horseradish|gold|32}}
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| 2
|75g
+
| 81%
|}
+
| 12%
| rowspan=1 style="width:120px;"|
+
| 7%
{|
+
|1.06
 
|-
 
|-
|[[File:Wild Horseradish.png|32px|link=]]
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| 3
{{energy|13}}
+
| 72%
{{health|5}}
+
| 18%
|{{Quality|Wild Horseradish|silver|32}}
+
| 10%
{{energy|18}}
+
|1.10
{{health|7}}
  −
|{{Quality|Wild Horseradish|gold|32}}
  −
{{energy|23}}
  −
{{health|9}}
  −
|}
  −
|
  −
|-
  −
|[[File:Daffodil.png]]
  −
|Daffodil
  −
|A traditional spring flower that makes a nice gift.
  −
|
  −
Pelican Town
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Daffodil.png|32px|link=]]||30g
   
|-
 
|-
|{{Quality|Daffodil|silver|32}}
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| 4
|37g
+
| 64%
 +
| 23%
 +
| 13%
 +
| 1.12
 
|-
 
|-
|{{Quality|Daffodil|gold|32}}
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| 5
|45g
+
| 55%
|}
+
| 28%
|
+
| 17%
|
+
|1.15
 
|-
 
|-
|[[File:Leek.png]]
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| 6
|Leek
+
| 48%
|A tasty relative of the onion.
+
| 32%
|
+
| 20%
Pelican Town
+
| 1.18
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Leek.png|32px|link=]]||60g
   
|-
 
|-
|{{Quality|Leek|silver|32}}
+
| 7
|75g
+
| 41%
 +
| 36%
 +
| 23%
 +
| 1.21
 
|-
 
|-
|{{Quality|Leek|gold|32}}
+
| 8
|90g
+
| 34%
|}
+
| 39%
| rowspan=1 style="width:120px;"|
+
| 27%
{|
+
| 1.23
 
|-
 
|-
|[[File:Leek.png|32px|link=]]
+
| 9
{{energy|40}}
+
| 28%
{{health|16}}
+
| 42%
|{{Quality|Leek|silver|32}}
+
| 30%
{{energy|56}}
+
| 1.26
{{health|22}}
  −
|{{Quality|Leek|gold|32}}
  −
{{energy|72}}
  −
{{health|28}}
  −
|}
  −
|{{name|Salad}}
   
|-
 
|-
|[[File:Dandelion.png]]
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| 10
|Dandelion
+
| 22%
|A traditional spring flower that makes a nice gift.
+
| 45%
|
+
| 33%
Pelican Town
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| 1.28
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Dandelion.png|32px|link=]]||40g
   
|-
 
|-
|{{Quality|Dandelion|silver|32}}
+
| 11
|50g
+
| 17%
 +
| 46%
 +
| 37%
 +
| 1.30
 
|-
 
|-
|{{Quality|Dandelion|gold|32}}
+
| 12
|60g
+
| 12%
|}
+
| 48%
| rowspan=1 style="width:120px;"|
+
| 40%
{|
+
| 1.32
 
|-
 
|-
|[[File:Dandelion.png|32px|link=]]
+
| 13
{{energy|25}}
+
| 8%
{{health|10}}
+
| 49%
|{{Quality|Dandelion|silver|32}}
+
| 43%
{{energy|35}}
+
| 1.34
{{health|14}}
  −
|{{Quality|Dandelion|gold|32}}
  −
{{energy|45}}
  −
{{health|18}}
  −
|}
  −
|{{name|Salad}}
   
|-
 
|-
|[[File:Spring Onion.png]]
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| 14
|Spring Onion
+
| 3%
|These grow wild during the spring.
+
| 50%
|
+
| 47%
Pelican Town
+
| 1.36
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Spring Onion.png|32px|link=]]||8g
   
|-
 
|-
 +
| 15
 +
| 0%
 +
| 50%
 +
| 50%
 +
| 1.38
 
|}
 
|}
| rowspan=1 style="width:120px;"|
+
 
{|
+
==[[File:Foraging Skill Icon.png|32px]] Foraging Skill==
|-
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Each skill level adds +1 [[Axes|Axe]] [[Skills#Proficiency|proficiency]].  Although you will not receive a notification that you have leveled up in Foraging Skill until after you go to sleep for the day, your skills menu will immediately show the level up as a red bar in Foraging Skill. The effects of leveling up are immediate.
|[[File:Spring Onion.png|32px|link=]]
+
{{:Foraging/Skill}}
{{energy|13}}
+
 
{{health|5}}
+
[[File:Tracking.jpg|thumb|right|200px|Tracking arrows (right side of screen)]]
|}
+
===Tracker Profession===
|
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The [[File:Tracker.png|24px|link=]] Tracker Profession makes spawned forageables in the current area easier to find. Small yellow arrows are added at the edge or corner of the screen that point towards each off-screen forageable (including inaccessible ones) and [[Artifact Spot|artifact spot]]. A similar small green arrow points towards any off-screen shimmering lights for [[Pans|panning]]. The tracker does not indicate berry bush locations.
|-
+
 
|[[File:Morel.png]]
+
==Experience Points==
|Morel
+
Experience points (XP) are granted as follows:
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
* '''12 XP''' for chopping down a [[Trees|tree]] with an axe (granted all at once for the last chop that causes the tree to fall).
|
+
* '''1 XP''' for removing the tree stump after chopping down a tree.
Hidden Forest
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* '''1 XP''' for each piece of [[Moss]] harvested from trees.
| rowspan=1 style="width:120px;"|
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* '''1 XP''' per berry for shaking [[Blackberry|Blackberries]] and [[Salmonberry|Salmonberries]] off bushes in their respective seasons.
{|
+
* '''25 XP''' for removing [[Large Stump]]s and [[Large Log]]s.
|[[File:Morel.png|32px|link=]]||150g
+
* '''7 XP''' for each foraged item picked up from the ground.
|-
+
** If the Gatherer profession doubles the foraged item, another '''7 XP''' is granted for the extra item.
|{{Quality|Morel|silver|32}}
+
* '''3 XP''' for each [[Spring Onion]] harvested from [[Cindersap Forest]] in [[Spring]].
|?g
+
* '''2 XP''' for items grown from [[Crafting#Seeds|Wild Seeds]] (also 3 [[Farming]] XP)
|-
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** If the Gatherer profession doubles the foraged item, another '''7 XP''' is granted for the extra item.
|{{Quality|Morel|gold|32}}
+
* '''5 XP''' for each mushroom collected from [[The Cave|the Farm Cave]] if the mushroom option was selected.
|?g
+
 
|}
+
The 7 XP for foraging items applies solely to those items visible sitting on the ground that are picked up only if the player clicks on them; it does not apply to items lying on the ground (''e.g.,'' dropped by shaking) that are automatically added to the player inventory by [[magnetism]]. Specific items that do grant 7 XP include:
| rowspan=1 style="width:120px;"|
+
* Standard randomly-spawned foraged items throughout Stardew Valley and Calico Desert.
{|  
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* All items foraged from [[the Beach]] and [[Ginger Island#Island West|the west side of Ginger Island]].
|-
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* All fruit collected from [[The Cave|the Farm Cave]], if the fruit bat option was selected.
|[[File:Morel.png|32px|link=]]
+
* All mushrooms collected from the [[Ginger Island#Dig Site|Ginger Island Mushroom Cave]].
{{energy|?}}
+
* [[Truffle]]s.
{{health|?}}
+
* Forage items spawned on the ground in [[the Mines]] and [[Skull Cavern]], namely [[Red Mushroom]]s, [[Purple Mushroom]]s, and [[Fiddlehead Fern]]s.
|{{Quality|Morel|silver|32}}
+
 
{{energy|?}}
+
 
{{health|?}}
+
''' The following Items do NOT grant any foraging experience:'''
|{{Quality|Morel|gold|32}}
+
* Trees felled by [[Crafting#Bombs|Bombs]] (however, weakening a tree with bombs before felling it with an axe will still give full XP).
{{energy|36}}
+
* Twig [[The Farm#Debris|debris]].
{{health|14}}
+
* [[Grape]]s grown from [[Grape Starter]]s (grants [[Farming]] XP instead).
|}
+
* Items dug up from artifact spots, such as [[Snow Yam]]s and [[Winter Root]]s.
|{{name|Fried Mushroom}}
+
* Items grown in [[Garden Pot]]s.
|-
+
* Items dug up by tilling soil in [[the Mines]] or [[Skull Cavern]] (''e.g.,'' [[Cave Carrot]])
|[[File:Common Mushroom.png]]
+
* Mushrooms obtained from chopping or tapping a [[Mushroom Tree]].
|Common Mushroom
+
* Non-forage items spawned on the ground in [[the Mines]] and [[Skull Cavern]], namely [[Quartz]], [[Earth Crystal]]s, [[Frozen Tear]]s, [[Fire Quartz]], and [[Dinosaur Egg]]s -- except that a [[#Bug|bug]] causes any duplicates created by the Gatherer profession to give 7 XP.
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
* Forageables obtained from killing [[Monsters]].
|
+
* [[Ginger]]s dug up from the ground.
Hidden Forest
+
 
| rowspan=1 style="width:120px;"|
+
==Food==
{|  
+
Certain [[Cooking|cooked dishes]] will temporarily increase foraging level.  [[Qi Seasoning]] can be applied to further increase the stat buff. This is useful for increasing [[Axes|Axe]] proficiency, or for harvesting more berries from each bush during [[Salmonberry]] or [[Blackberry]] season (up to a maximum of 4 berries can be harvested with Foraging level 12-13). 
|[[File:Common Mushroom.png|32px|link=]]||40g
+
{{Recipes|Header}}
|-
+
{{:Pancakes|RecipeRow}}
|{{Quality|Common Mushroom|silver|32}}
+
{{:Autumn's Bounty|RecipeRow}}
|?g
+
{{:Survival Burger|RecipeRow}}
|-
+
{{:Tropical Curry|RecipeRow}}
|{{Quality|Common Mushroom|gold|32}}
+
{{Recipes|footer}}
|?g
+
 
|}
+
==Spawning==
| rowspan=1 style="width:120px;"|
+
New forageable items can potentially spawn (appear) overnight on any exterior map.<ref name="spawning" /> This section describes the rules used to spawn all typical forageable items.  However, specialized items are handled differently and are described on their individual pages, namely [[Spring Onion]]s in [[Cindersap Forest]]; [[Coral]], [[Sea Urchin]]s and [[Seaweed]] at [[the Beach]]; fruit in [[The Cave|the Farm Cave]]; all forageables on the [[Farm Maps#Forest|Forest Farm Map]].  Also, [[Salmonberry]] bushes, [[Blackberry]] bushes, [[Winter Root]]s, and [[Snow Yam]]s don't spawn individual items.
{|
+
 
|-
+
There is a hard limit of six standard forageable items per map (''i.e.,'' areas bounded by screen transitions) per week, reset on Sundays.  Picking forageables does not reduce the weekly counter, so there is little-to-no advantage in picking forageables before Saturday (the day before the reset).
|[[File:Common Mushroom.png|32px|link=]]
+
 
{{energy|38}}
+
Only a subset of all the tiles on each map are valid spawning locations.  On most maps, forageable items can spawn only on the green (grassy-type) tiles, and only on certain specific types of green tiles.  [[The Beach]] and [[the Desert]] are exceptions, where spawning is possible on most yellow (sandy-type) tiles.  Items never spawn in occupied locations (trees, chests, weeds, sticks, stones, etc.). They also never spawn in hidden tiles behind buildings, bushes, non-removable trees, or other permanent features. They can spawn behind removable trees (ones that can be chopped down; they also turn semi-transparent when the player walks behind them), but the spawn rate is 90% smaller in about half of the tiles behind a tree.
{{health|15}}
+
 
|{{Quality|Common Mushroom|silver|32}}
+
Therefore, the fraction of valid tiles differs for every map, which directly affects the chance of items spawning on each map.  It is also affected by the player's actions.  Removing debris (weeds, etc.) and chopping down trees can increase the number of valid tiles, whereas placing equipment (chests, etc.) may decrease the number.  Planting trees can also have an effect: even though (on most maps) trees can be planted only in tiles where forage items can't spawn, they reduce the spawn chance in some tiles behind the tree (and also make it hard to find items that do spawn). However, these effects are generally small, unless a large fraction of the map tiles is occupied.  All spawn rates are calculated assuming the default trees are in place and fully grown, but that all other tiles are cleared.
{{energy|53}}
+
 
{{health|21}}
+
All uncollected forageable items are removed from the map overnight before Sunday morning and before the first day of a season.<ref name="removal" />  This cleanup applies both to standard forageable items and nearly all specialized items (fruit in [[The Cave|the Farm Cave]] is the only known exception).  Even non-season-specific items are removed at the start of a new season. To help repopulate the map, the chances of new items spawning are slightly higher on these days.<ref name="extra_spawn" />
|{{Quality|Common Mushroom|gold|32}}
+
 
{{energy|68}}
+
Forageable items will be destroyed if they are in the path of a [[Villagers|villager]].
{{health|27}}
+
 
|}
+
==Foraged Items==
|{{name|Fried Mushroom}}
+
Where percentages are provided for locations in the following tables, they represent the percentage of all foraged items spawned in that location that will (on average) be the specified item.<ref name="spawnpercent" />
|-
+
 
|[[File:Salmonberry.png]]
+
===Basic===
|Salmonberry
+
{|class="wikitable roundedborder"
|A spring-time berry with the flavor of the forest. *(Day 18+)
+
!Image
|
+
!Name
Bushes while in season.
+
!Description
| rowspan=1 style="width:120px;"|
+
!Found
{|
+
!Sell Price
|[[File:Salmonberry.png|32px|link=]]||5g
+
!Energy / Health
|-
+
!Used In
|{{Quality|Salmonberry|silver|32}}
  −
|6g
  −
|-
  −
|{{Quality|Salmonberry|gold|32}}
  −
|?g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
   
|-
 
|-
|[[File:Salmonberry.png|32px|link=]]
+
|[[File:Sap.png|center]]
{{energy|25}}
+
|[[Sap]]
{{health|10}}
+
|{{Description|Sap}}
|{{Quality|Salmonberry|silver|32}}
+
|Wherever there are trees that can be chopped down
{{energy|35}}
+
|{{price|2}}
{{health|14}}
+
|{{EdibilityGrid|Sap|-2|dsv=false}}
|{{Quality|Salmonberry|gold|32}}
+
|{{name|Basic Fertilizer}}{{name|Quality Fertilizer}}{{name|Trap Bobber}}{{name|Torch}}{{name|Fiber Seeds}}{{name|Quality Bobber}}
{{energy|?}}
  −
{{health|?}}
  −
|}
  −
|
   
|}
 
|}
   −
==Summer==
+
===Spring===
{| class="wikitable sortable"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Found
 
!Found
!Profit
+
!Sell Price
!Recovers
+
!Artisan Sell Price
 +
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
|[[File:Spice Berry.png]]
+
|[[File:Wild Horseradish.png|center]]
|Spice Berry
+
|[[Wild Horseradish]]
|It fills the air with a pungent aroma.
+
|{{Description|Wild Horseradish}}
|
+
|class="no-wrap"|
Pelican Town
+
* [[Secret Woods]] (52%)
| rowspan=1 style="width:120px;"|
+
* [[Cindersap Forest]] (50%)
{|  
+
* [[Backwoods]] (42%)
|[[File:Spice Berry.png|32px|link=]]||80g
+
* [[The Mountain|Mountain]] (42%)
|-
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|{{Quality|Spice Berry|silver|32}}
+
|{{Qualityprice|Wild Horseradish|50}}
|100g
+
|{{Qualityprice|Juice|50}}{{Qualityprice|Pickles|50|dsv=false}}
|-
+
|{{EdibilityGrid|Wild Horseradish|5}}
|{{Quality|Spice Berry|gold|32}}
+
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Shrimp Cocktail}}{{NPC|Krobus|loved gift}}
|120g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Spice Berry.png|32px|link=]]
+
|[[File:Daffodil.png|center]]
{{energy|25}}
+
|[[Daffodil]]
{{health|10}}
+
|{{Description|Daffodil}}
|{{Quality|Spice Berry|silver|32}}
  −
{{energy|35}}
  −
{{health|14}}
  −
|{{Quality|Spice Berry|gold|32}}
  −
{{energy|45}}
  −
{{health|18}}
  −
|}
   
|
 
|
|-
+
* [[Pelican Town]] (100%)
|[[File:Grape.png]]
+
* [[Bus Stop]] (45%)
|Grape
+
* [[Railroad]] (45%)
|A sweet cluster of fruit.
+
|{{Qualityprice|Daffodil|30}}
 
|
 
|
Pelican Town
+
|{{EdibilityGrid|Daffodil|0}}
| rowspan=1 style="width:120px;"|
+
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{NPC|Sandy|loved gift}}
{|  
  −
|[[File:Grape.png|32px|link=]]||80g
  −
|-
  −
|{{Quality|Grape|silver|32}}
  −
|100g
  −
|-
  −
|{{Quality|Grape|gold|32}}
  −
|120g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
   
|-
 
|-
|[[File:Grape.png|32px|link=]]
+
|[[File:Leek.png|center]]
{{energy|38}}
+
|[[Leek]]
{{health|15}}
+
|{{Description|Leek}}
|{{Quality|Grape|silver|32}}
  −
{{energy|53}}
  −
{{health|21}}
  −
|{{Quality|Grape|gold|32}}
  −
{{energy|68}}
  −
{{health|27}}
  −
|}
   
|
 
|
 +
* [[Backwoods]] (58%)
 +
* [[The Mountain|Mountain]] (58%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[Bus Stop]] (20%)
 +
* [[Railroad]] (20%)
 +
|{{Qualityprice|Leek|60}}
 +
|{{Qualityprice|Juice|60}}{{Qualityprice|Pickles|60|dsv=false}}
 +
|{{EdibilityGrid|Leek|16}}
 +
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Salad}}{{NPC|George|loved gift}}
 
|-
 
|-
|[[File:Sweet Pea.png]]
+
|[[File:Dandelion.png|center]]
|Sweet Pea
+
|[[Dandelion]]
|A fragrant summer flower.
+
|{{Description|Dandelion}}
 
|
 
|
Pelican Town
+
* [[Cindersap Forest]] (50%)
| rowspan=1 style="width:120px;"|
+
* [[Bus Stop]] (35%)
{|
+
* [[Railroad]] (35%)
|[[File:Sweet Pea.png|32px|link=]]||50g
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|-
+
|{{Qualityprice|Dandelion|40}}
|{{Quality|Sweet Pea|silver|32}}
+
|{{Qualityprice|Juice|40}}{{Qualityprice|Pickles|40|dsv=false}}
|62g
+
|{{EdibilityGrid|Dandelion|10}}
|-
+
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Salad}}
|{{Quality|Sweet Pea|gold|32}}
  −
|75g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
 +
|[[File:Spring Onion.png|center]]
 +
|[[Spring Onion]]
 +
|{{Description|Spring Onion}}
 
|
 
|
|}
+
* [[Cindersap Forest]]
 +
|{{Qualityprice|Spring Onion|8}}
 +
|{{Qualityprice|Juice|8}}{{Qualityprice|Pickles|8|dsv=false}}
 +
|{{EdibilityGrid|Spring Onion|5}}
 
|
 
|
 
|-
 
|-
|[[File:Red Mushroom.png]]
+
|[[File:Morel.png|center]]
|Red Mushroom
+
|[[Morel]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
|{{Description|Morel}}
 
|
 
|
Hidden Forest
+
* [[Secret Woods]] (32%)
| rowspan=1 style="width:120px;"|
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
{|  
+
*[[The Cave|Farm Cave]] (Mushroom option)
|[[File:Red Mushroom.png|32px|link=]]||75g
+
|{{Qualityprice|Morel|150}}
|-
+
|{{Qualityprice|Pickles|150}}
|{{Quality|Red Mushroom|silver|32}}
+
|{{EdibilityGrid|Morel|8}}
|93g
+
|{{Bundle|Exotic}}{{name|Fried Mushroom}}{{name|Life Elixir}}
|-
  −
|{{Quality|Red Mushroom|gold|32}}
  −
|112g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Red Mushroom.png|32px|link=]]
+
|[[File:Common Mushroom.png|center]]
{{energy|-50}}
+
|[[Common Mushroom]]
|{{Quality|Red Mushroom|silver|32}}
+
|{{Description|Common Mushroom}}
{{energy|-70}}
  −
|{{Quality|Red Mushroom|gold|32}}
  −
{{energy|-90}}
  −
|}
   
|
 
|
 +
*[[Secret Woods]] (16%)
 +
*[[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Common Mushroom|40}}
 +
|{{Qualityprice|Pickles|40}}
 +
|{{EdibilityGrid|Common Mushroom|15}}
 +
|{{Bundle|Fall Forage}}{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Stir Fry}}{{name|Tom Kha Soup}}
 
|-
 
|-
|[[File:Fiddlehead Fern.png]]
+
|[[File:Salmonberry.png|center]]
|Fiddlehead Fern
+
|[[Salmonberry]]
|The young shoots are an edible specialty.
+
|{{Description|Salmonberry}}
 
|
 
|
Hidden Forest
+
*On bushes during Salmonberry Season ([[Spring]] 15 - 18).
| rowspan=1 style="width:120px;"|
+
*[[The Cave|Farm Cave]] (Fruit Bat option)
{|
+
|{{Qualityprice|Salmonberry|5}}
|[[File:Fiddlehead Fern.png|32px|link=]]||?g
+
|{{Qualityprice|Wine|5}}{{Qualityprice|Jelly|5|dev=false}}
|-
+
|{{EdibilityGrid|Salmonberry|10}}
|{{Quality|Fiddlehead Fern|silver|32}}
+
|{{name|Jelly}}{{name|Wine}}
|123g
  −
|-
  −
|{{Quality|Fiddlehead Fern|gold|32}}
  −
|148g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|-
  −
|[[File:Fiddlehead Fern.png|32px|link=]]
  −
{{energy|?}}
  −
{{health|?}}
  −
|{{Quality|Fiddlehead Fern|silver|32}}
  −
{{energy|35}}
  −
{{health|14}}
  −
|{{Quality|Fiddlehead Fern|gold|32}}
  −
{{energy|45}}
  −
{{energy|18}}
  −
|}
  −
|{{name|Fiddlehead Risotto}}
   
|}
 
|}
   −
==Fall==
+
===Summer===
{| class="wikitable sortable"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Found
 
!Found
!Profit
+
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
|[[File:Wild Plum.png]]
+
|[[File:Grape.png|center]]
|Wild Plum
+
|[[Grape]]
|Tart and juicy with a pungent aroma.
+
|{{Description|Grape}}
|
  −
Pelican Town
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Wild Plum.png|32px|link=]]||80g
  −
|-
  −
|{{Quality|Wild Plum|silver|32}}
  −
|100g
  −
|-
  −
|{{Quality|Wild Plum|gold|32}}
  −
|120g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|-
  −
|[[File:Wild Plum.png|32px|link=]]
  −
{{energy|25}}
  −
{{health|10}}
  −
|{{Quality|Wild Plum|silver|32}}
  −
{{energy|35}}
  −
{{health|14}}
  −
|{{Quality|Wild Plum|gold|32}}
  −
{{energy|45}}
  −
{{health|18}}
  −
|}
  −
|{{name|Plum Pudding}}
  −
|-
  −
|[[File:Hazelnut.png]]
  −
|Hazelnut
  −
|That's one big hazelnut!
   
|
 
|
Pelican Town
+
* [[Backwoods]] (62%)
| rowspan=1 style="width:120px;"|
+
* [[The Mountain|Mountain]] (62%)
{|
+
* [[Bus Stop]] (27%)
|[[File:Hazelnut.png|32px|link=]]||90g
+
* [[Railroad]] (27%)
|-
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|{{Quality|Hazelnut|silver|32}}
+
|{{Qualityprice|Grape|80}}
|112g
+
|{{EdibilityGrid|Grape|15}}
|-
+
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{name|Jelly}}{{name|Wine}}{{NPC|Vincent|loved gift}}
|{{Quality|Hazelnut|gold|32}}
  −
|?g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Hazelnut.png|32px|link=]]
+
|[[File:Spice Berry.png|center]]
{{energy|30}}
+
|[[Spice Berry]]
{{health|12}}
+
|{{Description|Spice Berry}}
|{{Quality|Hazelnut|silver|32}}
+
|class="no-wrap"|
{{energy|42}}
+
* [[Cindersap Forest]] (40%)
{{health|16}}
+
* [[Backwoods]] (38%)
|{{Quality|Hazelnut|gold|32}}
+
* [[The Mountain|Mountain]] (38%)
{{energy|54}}
+
* [[Bus Stop]] (27%)
{{health|21}}
+
* [[Railroad]] (27%)
|}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|{{name|Roasted Hazelnuts}}
+
*[[The Cave|Farm Cave]] (Fruit Bat option)
{{name|Super Meal}}
+
|{{Qualityprice|Spice Berry|80}}
{{name|Stuffing}}
+
|{{EdibilityGrid|Spice Berry|10}}
 +
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{name|Jelly}}{{name|Wine}}
 
|-
 
|-
|[[File:Blackberry.png]]
+
|[[File:Sweet Pea.png|center]]
|Blackberry
+
|[[Sweet Pea]]
|An early-fall treat.
+
|{{Description|Sweet Pea}}
 
|
 
|
Pelican Town
+
* [[Pelican Town]] (100%)
+
* [[Cindersap Forest]] (60%)
(Shake bushes with purple spots)
+
* [[Bus Stop]] (47%)
| rowspan=1 style="width:120px;"|
+
* [[Railroad]] (47%)
{|
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|[[File:Blackberry.png|32px|link=]]||20g
+
|{{Qualityprice|Sweet Pea|50}}
|-
+
|{{EdibilityGrid|Sweet Pea|0}}
|{{Quality|Blackberry|silver|32}}
+
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{NPC|Sandy|loved gift}}
|25g
  −
|-
  −
|{{Quality|Blackberry|gold|32}}
  −
|30g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|-
  −
|[[File:Blackberry.png|32px|link=]]
  −
{{energy|25}}
  −
{{health|10}}
  −
|{{Quality|Blackberry|silver|32}}
  −
{{energy|35}}
  −
{{health|14}}
  −
|{{Quality|Blackberry|gold|32}}
  −
{{energy|45}}
  −
{{health|18}}
  −
|}
  −
|{{name|Blackberry Cobbler}}
   
|-
 
|-
|[[File:Chanterelle.png]]
+
|[[File:Red Mushroom.png|center]]
|Chanterelle
+
|[[Red Mushroom]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
|{{Description|Red Mushroom}}
 
|
 
|
Hidden Forest
+
*[[Secret Woods]] (22%)
| rowspan=1 style="width:120px;"|
+
*[[The Cave|Farm Cave]] (Mushroom option)
{|
+
|{{Qualityprice|Red Mushroom|75}}
|[[File:Chanterelle.png|32px|link=]]||160g
+
|{{EdibilityGrid|Red Mushroom|-20}}
|-
+
|{{Bundle|Exotic}}<p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
|{{Quality|Chanterelle|silver|32}}
  −
|200g
   
|-
 
|-
|{{Quality|Chanterelle|gold|32}}
+
|[[File:Fiddlehead Fern.png|center]]
|240g
+
|[[Fiddlehead Fern]]
|}
+
|{{Description|Fiddlehead Fern}}
| rowspan=1 style="width:120px;"|
+
|[[Secret Woods]] (78%)
{|
+
|{{Qualityprice|Fiddlehead Fern|90}}
|-
+
|{{EdibilityGrid|Fiddlehead Fern|10}}
|[[File:Chanterelle.png|32px|link=]]
+
|{{Bundle|Chef}}{{name|Fiddlehead Risotto}}{{name|Pickles}}{{name|Juice}}
{{energy|75}}
  −
{{health|30}}
  −
|{{Quality|Chanterelle|silver|32}}
  −
{{energy|?}}
  −
{{health|?}}
  −
|{{Quality|Chanterelle|gold|32}}
  −
{{energy|135}}
  −
{{health|54}}
  −
|}
  −
|
   
|-
 
|-
|[[File:Common Mushroom.png]]
+
|[[File:Common Mushroom.png|center]]
|Common Mushroom
+
|[[Common Mushroom]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
|{{Description|Common Mushroom}}
 
|
 
|
Pelican Town
+
*[[Farm Maps#Forest|Forest Farm]] (25%)
 
+
*[[The Cave|Farm Cave]] (Mushroom option)
Hidden Forest
+
|{{Qualityprice|Common Mushroom|40}}
| rowspan=1 style="width:120px;"|
+
|{{EdibilityGrid|Common Mushroom|15}}
{|  
+
|{{Bundle|Fall Forage}}{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Stir Fry}}{{name|Tom Kha Soup}}
|[[File:Common Mushroom.png|32px|link=]]||40g
  −
|-
  −
|{{Quality|Common Mushroom|silver|32}}
  −
|50g
  −
|-
  −
|{{Quality|Common Mushroom|gold|32}}
  −
|60g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
  −
|-
  −
|[[File:Common Mushroom.png|32px|link=]]
  −
{{energy|38}}
  −
{{health|15}}
  −
|{{Quality|Common Mushroom|silver|32}}
  −
{{energy|53}}
  −
{{health|21}}
  −
|{{Quality|Common Mushroom|gold|32}}
  −
{{energy|68}}
  −
{{health|27}}
  −
|}
  −
|{{name|Fried Mushroom}}
   
|}
 
|}
   −
==Winter==
+
===Fall===
{| class="wikitable sortable"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Found
 
!Found
!Profit
+
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
|[[File:Winter Root.png]]
+
|[[File:Common Mushroom.png|center]]
|Winter Root
+
|[[Common Mushroom]]
|A starchy tuber.
+
|{{Description|Common Mushroom}}
|
+
|class="no-wrap"|
Pelican Town
+
* [[Cindersap Forest]] (50%)
 
+
* [[Secret Woods]] (46%)
Sometimes drops in Mine (Floors 40-80)
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
| rowspan=1 style="width:120px;"|
+
* [[The Mountain|Mountain]] (24%)
{|  
+
* [[Backwoods]] (24%)
|[[File:Winter Root.png|32px|link=]]||70g
+
*[[The Cave|Farm Cave]] (Mushroom option)
|-
+
|{{Qualityprice|Common Mushroom|40}}
|{{Quality|Winter Root|silver|32}}
+
|{{EdibilityGrid|Common Mushroom|15}}
|?g
+
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Tom Kha Soup}}{{name|Stir Fry}}
|-
  −
|{{Quality|Winter Root|gold|32}}
  −
|105g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Winter Root.png|32px|link=]]
+
|[[File:Wild Plum.png|center]]
{{energy|25}}
+
|[[Wild Plum]]
{{health|10}}
+
|{{Description|Wild Plum}}
|{{Quality|Winter Root|silver|32}}
  −
{{energy|35}}
  −
{{health|14}}
  −
|{{Quality|Winter Root|gold|32}}
  −
{{energy|54}}
  −
{{health|21}}
  −
|}
  −
|{{name|Roots Platter}}
  −
|-
  −
|[[File:Crystal Fruit.png]]
  −
|Crystal Fruit
  −
|A delicate fruit that pops up from the snow.
   
|
 
|
Pelican Town
+
* [[Bus Stop]] (60%)
 
+
* [[Railroad]] (38%)
Sometimes drops in Mine (Floors 40-80)
+
* [[Backwoods]] (24%)
| rowspan=1 style="width:120px;"|
+
* [[The Mountain|Mountain]] (24%)
{|
+
*[[The Cave|Farm Cave]] (Fruit Bat option)
|[[File:Crystal Fruit.png|32px|link=]]||150g
+
|{{Qualityprice|Wild Plum|80}}
|-
+
|{{EdibilityGrid|Wild Plum|10}}
|{{Quality|Crystal Fruit|silver|32}}
+
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Plum Pudding}}{{name|Jelly}}{{name|Wine}}
|187g
  −
|-
  −
|{{Quality|Crystal Fruit|gold|32}}
  −
|225g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Crystal Fruit.png|32px|link=]]
+
|[[File:Hazelnut.png|center]]
{{energy|63}}
+
|[[Hazelnut]]
{{health|25}}
+
|{{Description|Hazelnut}}
|{{Quality|Crystal Fruit|silver|32}}
  −
{{energy|88}}
  −
{{health|35}}
  −
|{{Quality|Crystal Fruit|gold|32}}
  −
{{energy|113}}
  −
{{health|45}}
  −
|}
   
|
 
|
 +
* [[Backwoods]] (53%)
 +
* [[The Mountain|Mountain]] (53%)
 +
* [[Bus Stop]] (40%)
 +
* [[Railroad]] (25%)
 +
* Shaking [[Maple Tree]]s on or after [[Fall]] 14
 +
|{{Qualityprice|Hazelnut|90}}
 +
|{{EdibilityGrid|Hazelnut|12}}
 +
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Roasted Hazelnuts}}{{name|Stuffing}}
 
|-
 
|-
|[[File:Snow Yam.png]]
+
|[[File:Blackberry.png|center]]
|Snow Yam
+
|[[Blackberry]]
|This little yam was hiding beneath the snow.
+
|{{Description|Blackberry}}
 
|
 
|
Pelican Town
+
* [[Pelican Town]] (100%)
| rowspan=1 style="width:120px;"|
+
* [[Cindersap Forest]] (50%)
{|
+
* [[Railroad]] (38%)
|[[File:Snow Yam.png|32px|link=]]||100g
+
* On bushes during Blackberry Season ([[Fall]] 8 - 11)
|-
+
* [[The Cave|Farm Cave]] (Fruit Bat option)
|{{Quality|Snow Yam|silver|32}}
+
|{{Qualityprice|Blackberry|20}}
|125g
+
|{{EdibilityGrid|Blackberry|10}}
|-
+
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Blackberry Cobbler}}{{name|Jelly}}{{name|Wine}}
|{{Quality|Snow Yam|gold|32}}
  −
|150g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
|[[File:Snow Yam.png|32px|link=]]
+
|[[File:Chanterelle.png|center]]
{{energy|30}}
+
|[[Chanterelle]]
{{health|12}}
+
|{{Description|Chanterelle}}
|{{Quality|Snow Yam|silver|32}}
  −
{{energy|42}}
  −
{{health|16}}
  −
|{{Quality|Snow Yam|gold|32}}
  −
{{energy|54}}
  −
{{health|21}}
  −
|}
   
|
 
|
 +
* [[Secret Woods]] (38%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Chanterelle|160}}
 +
|{{EdibilityGrid|Chanterelle|30}}
 +
|{{name|Life Elixir}}
 
|-
 
|-
|[[File:Crocus.png]]
+
|[[File:Red Mushroom.png|center]]
|Crocus
+
|[[Red Mushroom]]
|A flower that can bloom in the winter.
+
|{{Description|Red Mushroom}}
 
|
 
|
Pelican Town
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
| rowspan=1 style="width:120px;"|
+
* [[Secret Woods]] (15%)
{|
+
* [[The Cave|Farm Cave]] (Mushroom option)
|[[File:Crocus.png|32px|link=]]||60g
+
|{{Qualityprice|Red Mushroom|75}}
|-
+
|{{EdibilityGrid|Red Mushroom|-20}}
|{{Quality|Crocus|silver|32}}
+
|<p>{{Bundle|Exotic}}</p><p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
|82g
  −
|-
  −
|{{Quality|Crocus|gold|32}}
  −
|99g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
   
|-
 
|-
 +
|[[File:Purple Mushroom.png|center]]
 +
|[[Purple Mushroom]]
 +
|{{Description|Purple Mushroom}}
 
|
 
|
|}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|
+
* [[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Purple Mushroom|250}}
 +
|{{EdibilityGrid|Purple Mushroom|50}}
 +
|{{Bundle|Exotic}}<p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|loved gift}}
 
|}
 
|}
   −
==The Beach==
+
===Winter===
{| class="wikitable sortable"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Found
 
!Found
!Profit
+
!Sell Price
 +
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
|[[File:Nautilus Shell.png]]
+
|[[File:Winter Root.png|center]]
|Nautilus Shell
+
|[[Winter Root]]
|An ancient shell.
+
|{{Description|Winter Root}}
|
+
|[[Hoes|Tilling]] soil throughout Stardew Valley
Beach
+
|{{Qualityprice|Winter Root|70}}
| rowspan=1 style="width:120px;"|
+
|{{EdibilityGrid|Winter Root|10}}
{|  
+
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{name|Roots Platter}}
|[[File:Nautilus Shell.png|32px|link=]]||120g
   
|-
 
|-
|{{Quality|Nautilus Shell|silver|32}}
+
|[[File:Crystal Fruit.png|center]]
|?g
+
|[[Crystal Fruit]]
 +
|{{Description|Crystal Fruit}}
 +
|class="no-wrap"|
 +
* [[Railroad]] (50%)
 +
* [[Cindersap Forest]] (39%)
 +
* [[The Mountain|Mountain]] (38%)
 +
* [[Bus Stop]] (23%)
 +
* [[Backwoods]] (22%)
 +
* [[Pelican Town]] (8%)
 +
|{{Qualityprice|Crystal Fruit|150}}
 +
|{{EdibilityGrid|Crystal Fruit|25}}
 +
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{name|Jelly}}{{name|Wine}}
 
|-
 
|-
|{{Quality|Nautilus Shell|gold|32}}
+
|[[File:Snow Yam.png|center]]
|?g
+
|[[Snow Yam]]
|}
+
|{{Description|Snow Yam}}
|
+
|[[Hoes|Tilling]] soil throughout Stardew Valley
 +
|{{Qualityprice|Snow Yam|100}}
 +
|{{EdibilityGrid|Snow Yam|12}}
 +
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}
 
|-
 
|-
|[[File:Coral.png]]
+
|[[File:Crocus.png|center]]
|Coral
+
|[[Crocus]]
|An ancient shell.
+
|{{Description|Crocus}}
 
|
 
|
Beach
+
* [[Pelican Town]] (54%)
| rowspan=1 style="width:120px;"|
+
* [[Railroad]] (50%)
{|
+
* [[Bus Stop]] (42%)
|[[File:Coral.png|32px|link=]]||80g
+
* [[The Mountain|Mountain]] (40%)
|-
+
* [[Cindersap Forest]] (39%)
|{{Quality|Coral|silver|32}}
+
* [[Backwoods]] (35%)
|100g
+
|{{Qualityprice|Crocus|60}}
 +
|{{EdibilityGrid|Crocus|0}}
 +
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{NPC|Sandy|loved gift}}
 
|-
 
|-
|{{Quality|Coral|gold|32}}
+
|[[File:Holly.png|center]]
|120g
+
|[[Holly]]
|}
+
|{{Description|Holly}}
 
|
 
|
|-
+
* [[Secret Woods]] (100%)
|[[File:Sea Urchin.png]]
+
* [[Backwoods]] (43%)
|Sea Urchin
+
* [[Pelican Town]] (38%)
|A slow-moving, spiny creature that some consider a delicacy.
+
* [[Bus Stop]] (35%)
 +
* [[Cindersap Forest]] (22%)
 +
* [[The Mountain|Mountain]] (22%)
 +
|{{Qualityprice|Holly|80}}
 +
|{{EdibilityGrid|Holly|-15}}
 
|
 
|
Beach
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Sea Urchin.png|32px|link=]]||160g
  −
|-
  −
|{{Quality|Sea Urchin|silver|32}}
  −
|200g
  −
|-
  −
|{{Quality|Sea Urchin|gold|32}}
  −
|240g
   
|}
 
|}
|
+
 
|-
+
===The Beach===
|[[File:Rainbow Shell.png]]
+
{|class="wikitable sortable roundedborder"
|Rainbow Shell
+
!Image
|An ancient shell.
+
!Name
|
+
!Description
Beach
+
!Season Found
| rowspan=1 style="width:120px;"|
+
!Sell Price
{|
+
!Used In
|[[File:Rainbow Shell.png|32px|link=]]||300g
   
|-
 
|-
|{{Quality|Rainbow Shell|silver|32}}
+
|[[File:Nautilus Shell.png|center]]
|375g
+
|[[Nautilus Shell]]
 +
|{{Description|Nautilus Shell}}
 +
|{{Season|Winter}}
 +
|{{Qualityprice|Nautilus Shell|120}}
 +
|{{Bundle|Field Research}}
 
|-
 
|-
|{{Quality|Rainbow Shell|gold|32}}
+
|[[File:Coral.png|center]]
|450g
+
|[[Coral]]
|}
+
|{{Description|Coral}}
|
+
|All
 +
|{{Qualityprice|Coral|80}}
 +
|{{name|Deluxe Speed-Gro}}{{name|Warp Totem Beach}}
 
|-
 
|-
|[[File:Clam.png]]
+
|[[File:Sea Urchin.png|center]]
|Clam
+
|[[Sea Urchin]]
|Someone lived here once.
+
|{{Description|Sea Urchin}}
|
+
|All
Beach
+
|{{Qualityprice|Sea Urchin|160}}
| rowspan=1 style="width:120px;"|
+
|{{Bundle|Dye}}
{|  
  −
|[[File:Clam.png|32px|link=]]||50g
   
|-
 
|-
|{{Quality|Clam|silver|32}}
+
|[[File:Rainbow Shell.png|center]]
|62g
+
|[[Rainbow Shell]]
 +
|{{Description|Rainbow Shell}}
 +
|class="no-wrap"|{{Season|Summer}}
 +
|{{Qualityprice|Rainbow Shell|300}}
 +
|class="no-wrap"|[[File:Quests Icon.png|link=]] [[Quests#The Mysterious Qi|"The Mysterious Qi" Quest]]
 
|-
 
|-
|{{Quality|Clam|gold|32}}
+
|[[File:Clam.png|center]]
|75g
+
|[[Clam]]
 +
|{{Description|Clam}}
 +
|All
 +
|{{Qualityprice|Clam|50}}
 +
|{{name|Speed-Gro}}{{name|Chowder}}{{Bundle|Crab}}
 
|-
 
|-
|}
+
|[[File:Cockle.png|center]]
|{{name|Speed-Gro}}
+
|[[Cockle]]
{{name|Deluxe Speed-Gro}}
+
|{{Description|Cockle}}
 +
|All
 +
|{{Qualityprice|Cockle|50}}
 +
|{{Bundle|Crab}}
 
|-
 
|-
|[[File:Mussel.png]]
+
|[[File:Mussel.png|center]]
|Mussel
+
|[[Mussel]]
|A common bivalve that often lives in clusters.
+
|{{Description|Mussel}}
|
+
|All
Beach
+
|{{Qualityprice|Mussel|30}}
| rowspan=1 style="width:120px;"|
+
|{{name|Fish Stew}}<p>{{Bundle|Crab}}</p>
{|  
  −
|[[File:Mussel.png|32px|link=]]||30g
   
|-
 
|-
|{{Quality|Mussel|silver|32}}
+
|[[File:Oyster.png|center]]
|?
+
|[[Oyster]]
 +
|{{Description|Oyster}}
 +
|All
 +
|{{Qualityprice|Oyster|40}}
 +
|{{Bundle|Crab}}
 
|-
 
|-
|{{Quality|Mussel|gold|32}}
+
|[[File:Seaweed.png|center]]
|?
+
|[[Seaweed]]
 +
|{{Description|Seaweed}}
 +
|All
 +
|{{Qualityprice|Seaweed|20}}
 +
|{{name|Maki Roll}}{{name|Fish Pond}}
 
|-
 
|-
 
|}
 
|}
|
+
 
|-
+
===The Mines===
|[[File:Oyster.png]]
+
:''See also: [[Minerals#Foraged Minerals|Foraged Minerals]]
|Oyster
+
{|class="wikitable sortable roundedborder"
|Constantly filters water to find food. In the process, it removes dangerous toxins from the environment.
+
!Image
|
+
!Name
Beach
+
!Description
| rowspan=1 style="width:120px;"|
+
!Sell Price
{|
+
!Energy / Health
|[[File:Oyster.png|32px|link=]]||40g
+
!Used In
 
|-
 
|-
|{{Quality|Oyster|silver|32}}
+
|[[File:Red Mushroom.png|center]]
|50g
+
|[[Red Mushroom]]
 +
|{{Description|Red Mushroom}}
 +
|{{Qualityprice|Red Mushroom|75}}
 +
|{{EdibilityGrid|Red Mushroom|-20}}
 +
|class="no-wrap"|{{Bundle|Exotic}}<p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
 
|-
 
|-
|{{Quality|Oyster|gold|32}}
+
|[[File:Purple Mushroom.png|center]]
|60g
+
|[[Purple Mushroom]]
 +
|{{Description|Purple Mushroom}}
 +
|{{Qualityprice|Purple Mushroom|250}}
 +
|{{EdibilityGrid|Purple Mushroom|50}}
 +
|class="no-wrap"|{{Bundle|Exotic}}<p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|loved gift}}
 
|-
 
|-
|}
+
|[[File:Cave Carrot.png|center]]
|
+
|[[Cave Carrot]]
 +
|{{Description|Cave Carrot}}
 +
|{{Qualityprice|Cave Carrot|25}}
 +
|{{EdibilityGrid|Cave Carrot|12|hide=silver,gold}}
 +
|class="no-wrap"|<p>{{Bundle|Exotic}}</p>{{name|Survival Burger}}{{name|Miner's Treat}}{{name|Roots Platter}}{{name|Stir Fry}}
 
|}
 
|}
   −
==The Mines==
+
===The Desert===
{| class="wikitable sortable"
+
{|class="wikitable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
!Found
+
!Sell Price
!Profit
+
!Energy / Health
!Recovers
   
!Used In
 
!Used In
 
|-
 
|-
|[[File:Red Mushroom.png]]
+
|[[File:Cactus Fruit.png|center]]
|Red Mushroom
+
|[[Cactus Fruit]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
|{{Description|Cactus Fruit}}
|
+
|{{Qualityprice|Cactus Fruit|75}}
All Year
+
|{{EdibilityGrid|Cactus Fruit|30}}
| rowspan=1 style="width:120px;"|
+
|class="no-wrap"|{{Bundle|Exotic}}{{name|Jelly}}{{name|Wine}}{{NPC|Linus|loved gift}}{{NPC|Pam|loved gift}}{{NPC|Sam|loved gift}}
{|
  −
|[[File:Red Mushroom.png|32px|link=]]||75g
  −
|-
  −
|{{Quality|Red Mushroom|silver|32}}
  −
|93g
  −
|-
  −
|{{Quality|Red Mushroom|gold|32}}
  −
|112g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
  −
|-
  −
|[[File:Red Mushroom.png|32px|link=]]
  −
{{energy|-50}}
  −
|{{Quality|Red Mushroom|silver|32}}
  −
{{energy|-70}}
  −
|{{Quality|Red Mushroom|gold|32}}
  −
{{energy|-90}}
  −
|}
  −
|
  −
|-
  −
|[[File:Purple Mushroom.png]]
  −
|Purple Mushroom
  −
|A rare mushroom found deep in caves.
  −
|
  −
All Year
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Purple Mushroom.png|32px|link=]]||250g
  −
|-
  −
|{{Quality|Purple Mushroom|silver|32}}
  −
|?g
  −
|-
  −
|{{Quality|Purple Mushroom|gold|32}}
  −
|?g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|-
  −
|[[File:Purple Mushroom.png|32px|link=]]
  −
{{energy|125}}
  −
{{health|50}}
  −
|{{Quality|Purple Mushroom|silver|32}}
  −
{{energy|175}}
  −
{{health|70}}
  −
|{{Quality|Purple Mushroom|gold|32}}
  −
{{energy|?}}
  −
{{health|?}}
  −
|}
  −
|
  −
|-
  −
|[[File:Cave Carrot.png]]
  −
|Cave Carrot
  −
|A starchy snack found in caves. It helps miners work longer.
  −
|
  −
All Year
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Cave Carrot.png|32px|link=]]||25g
  −
|-
  −
|{{Quality|Cave Carrot|silver|32}}
  −
|?g
  −
|-
  −
|{{Quality|Cave Carrot|gold|32}}
  −
|?g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|
   
|-
 
|-
|[[File:Cave Carrot.png|32px|link=]]
+
|[[File:Coconut.png|center]]
{{energy|30}}
+
|[[Coconut]]
{{health|12}}
+
|{{Description|Coconut}}
|{{Quality|Cave Carrot|silver|32}}
+
|{{Qualityprice|Coconut|100}}
{{energy|?}}
+
|style="text-align: center;" | ''Inedible''
{{health|?}}
+
|class="no-wrap"|{{Bundle|Exotic}}{{name|Tom Kha Soup}}{{name|Jelly}}{{name|Wine}}{{NPC|Haley|loved gift}}{{NPC|Linus|loved gift}}
|{{Quality|Cave Carrot|gold|32}}
  −
{{energy|?}}
  −
{{health|?}}
  −
|}
  −
|
  −
{{name|Survival Burger}}
  −
{{name|Miner's Treat}}
  −
{{name|Roots Platter}}
  −
{{name|Stir Fry}}
   
|}
 
|}
   −
==The Desert==
+
===Ginger Island===
{| class="wikitable sortable"
+
[[Coral]] and [[Sea Urchin]] can be foraged from the beach on the southwest side of [[Ginger Island#Island West|Island West]]. [[Fiddlehead Fern]] can be foraged in the [[Ginger Island#Island East|Jungle]]. The following table lists forageables exclusive to [[Ginger Island]].
 +
{|class="wikitable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Found
 
!Found
!Profit
+
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
|[[File:Cactus Fruit.png]]
+
|[[File:Ginger.png|center]]
|Cactus Fruit
+
|[[Ginger]]
|The sweet fruit of the prickly pear cactus.
+
|{{Description|Ginger}}
|
+
|Throughout [[Ginger Island]], especially Island West and Island North
All Year
+
|{{Qualityprice|Ginger|60}}
| rowspan=1 style="width:120px;"|
+
|{{EdibilityGrid|Ginger|10|hide=silver,gold}}
{|  
+
|class="no-wrap"|{{name|Pickles}}{{name|Ginger Ale}}&nbsp;[[File:Nauseated.png|20px|link=]] Cures the<br />[[Buffs#Nauseated|Nauseated]] debuff
|[[File:Cactus Fruit.png|32px|link=]]||75g
  −
|-
  −
|{{Quality|Cactus Fruit|silver|32}}
  −
|93g
  −
|-
  −
|{{Quality|Cactus Fruit|gold|32}}
  −
|?g
  −
|}
  −
| rowspan=1 style="width:120px;"|
  −
{|  
  −
|-
  −
|[[File:Cactus Fruit.png|32px|link=]]
  −
{{energy|75}}
  −
{{health|30}}
  −
|{{Quality|Cactus Fruit|silver|32}}
  −
{{energy|105}}
  −
{{health|42}}
  −
|{{Quality|Cactus Fruit|gold|32}}
  −
{{energy|135}}
  −
{{health|54}}
  −
|}
  −
|
   
|-
 
|-
|[[File:Coconut.png]]
+
|[[File:Magma Cap.png|center]]
|Coconut
+
|[[Magma Cap]]
|A seed of the coconut palm. It has many culinary uses.
+
|{{Description|Magma Cap}}
 +
|Throughout the [[Volcano Dungeon]]
 +
|{{Qualityprice|Magma Cap|400}}
 +
|{{EdibilityGrid|Magma Cap|70}}
 
|
 
|
All Year
  −
| rowspan=1 style="width:120px;"|
  −
{|
  −
|[[File:Coconut.png|32px|link=]]||100g
   
|-
 
|-
|{{Quality|Coconut|silver|32}}
  −
|?g
  −
|-
  −
|{{Quality|Coconut|gold|32}}
  −
|150g
   
|}
 
|}
| rowspan=1 style="width:120px;"|
  −
{|
  −
|-
  −
|
  −
|}
  −
|{{name|Tom Kha Soup}}
     −
|}
+
==Bugs==
 +
*The Gatherer profession can cause some non-forage items to be doubled. When this happens, the player gains 7 XP for the duplicate item, even though the original item granted no experience.  The items affected by this bug are items sitting on the ground in [[the Mines]], namely [[Quartz]], [[Earth Crystal]], [[Fire Quartz]], [[Frozen Tear]], and [[Dinosaur Egg]].
 +
**Other items found on the ground in the Mines, namely [[Red Mushroom]], [[Purple Mushroom]], and [[Fiddlehead Fern]], are considered by the game to be forage items, so they always grant foraging experience, and any Gatherer duplication is not a bug.
 +
*On mobile, it is possible to gather more than four berries per bush during [[Salmonberry]] or [[Blackberry]] Season using the [[Mobile Saves#Bugs|Mobile Save buff glitch]]. When using, the player will receive an extra berry for every four foraging levels.<ref name="bush_shake" />
 +
 
 +
==External Links==
 +
*Users with access to their [[Saves|saved game files]] may find the "Forage Finder" utility helpful for showing the location of all forageable items for the next game day.  The utility is located at:  https://stardew.selbysaurus.me/
 +
 
 +
==References==
 +
<references>
 +
<ref name="spawning">Spawning of standard forage items is done in <samp>GameLocation::spawnObjects</samp>, which is triggered by <samp>GameLocation::dayUpdate</samp>. The six item per map limit is controlled by <samp>numberOfSpawnedObjectsOnMap</samp>.  The number of attempts to add an item is a random number ranging from 1 to <samp>min(4, 6-numberOfSpawnedObjectsOnMap)</samp>. For each attempt, the code checks up to 11 locations that are randomly located anywhere on the map.  An item is only placed if one of those 11 locations is a valid spawning location, and if a randomly-selected forage item also passes its probability test.</ref>
 +
<ref name="removal">End-of-week removal of forageables is part of <samp>GameLocation::dayUpdate</samp>.  End-of-season removal is part of <samp>gameLocation::seasonUpdate</samp>.  All items with the <samp>IsSpawnedObject</samp> flag are removed, and <samp>numberOfSpawnedObjectsOnMap</samp> is set to zero.</ref>
 +
<ref name="extra_spawn">Extra calls are made to <samp>GameLocation::spawnObjects</samp> after clearing existing items (one extra call on the first of a season; two extra on Sunday morning). However, these extra calls frequently generate no extra items, because the same random-number seed (based on game ID and days played) is used every time. So the second and third calls retest the same list of locations and items as the first call.</ref>
 +
<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <samp>GameLocation::spawnObjects</samp> in the game code, using input from the data file <samp>Content\Locations.xnb</samp>.  The percentages provided here have been normalized to ensure that the percentages sum to 100% for each season in each location. The data was normalized by:
 +
# Calculating the sum of all percentages listed in <samp>Locations.xnb</samp> for a season
 +
# Dividing each percentage by the sum</ref>
 +
<ref name="bush_shake">See <samp>Bush::shake</samp> in game code, near variable <samp>player.ForagingLevel</samp>.</ref>
 +
</references>
 +
 
 +
==History==
 +
{{History|1.3.27|Breaking a regular tree stump now gives +1 Foraging experience.}}
 +
{{History|1.4|Fixed bug where Foraging skill level up would cause trees to stop dropping seeds and seeds on the ground to disappear instead of being harvested until the player slept and saved the game.  Changed sound when picking up forageables to a higher-pitched sound. Forester profession changed from "Wood worth 50% more" to "Trees drop 25% more wood."}}
 +
{{History|1.6|Botanist affects items obtained from shaking fruit trees. Shaking berry bushes now grants 1 XP per berry. Foraged items grown from [[Crafting#Seeds|wild seeds]] now give just 2 XP instead of 7, but also give some farming XP. Mushrooms from the Farm Cave now give 5 forage experience each. Survival Burger recipe now learned at Level 8, up from Level 2. Charcoal Kiln recipe now learned at Level 2 instead of Level 4. Cookout Kit now learned at Level 2 instead of Level 4. Tapper now learned at Level 4 instead of Level 3.}}
 +
{{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected.}}
 +
 
 +
{{NavboxSkillsStats}}
 +
{{NavboxForaging}}
 +
 
 +
[[Category:Foraging]]
 +
[[Category:Bugs tested in 1.4]]
   −
[[Category:Content]]
+
[[de:Sammeln]]
 +
[[es:Recolección]]
 +
[[fr:Cueillette]]
 +
[[it:Raccolta selvatica]]
 +
[[ja:採取]]
 +
[[ko:채집]]
 +
[[hu:Gyűjtögetés]]
 +
[[pt:Coleta]]
 +
[[ru:Собирательство]]
 +
[[tr:Toplayıcılık]]
 +
[[zh:觅食]]