Line 13: |
Line 13: |
| | | |
| ==Behavior== | | ==Behavior== |
− | When placed, the Gold Clock prevents [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]]. It also keeps any placed fences from decaying, so they'll no longer need repair. | + | When placed, the Gold Clock will: |
− | | + | *Prevent [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]]. Note that in this case, [[grass]] is not considered "debris", so it will continue to randomly appear. [[Trees]] will still grow. |
− | Note that in this case, [[Grass|grass]] is not considered "debris", so it will continue to randomly appear. [[Trees]] will still grow. | + | *Keep any placed fences from decaying, so they'll no longer need repair. |
− | | + | *Keep time with the in-game clock. |
− | Once placed, the clockface will keep time with the in-game clock.
| + | *Prevent debris from appearing and fences decaying on the [[Ginger_Island#The_Farm|Ginger Island farm]]. |
− | | |
− | Having a Gold Clock on the mainland will also prevent debris from appearing and fences decaying on the [[Ginger_Island#The_Farm|Ginger Island farm]].
| |
| | | |
| ==History== | | ==History== |