Changes

4 bytes added ,  01:59, 20 December 2021
better clarity through added formatting
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==Behavior==
 
==Behavior==
 
When placed, the Gold Clock:
 
When placed, the Gold Clock:
*Prevents [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]] or the [[Ginger_Island#The_Farm|Ginger Island farm]]. [[Grass]] is a natural resource, not debris, so it continues to appear randomly. [[Trees]] are no longer randomly generated on the farms, though they can still be manually planted and continue to grow. Trees continue to sprout automatically off the farms as before.
+
*Prevents [[The_Farm#Debris|debris]] from appearing on [[The_Farm|the farm]] or the [[Ginger_Island#The_Farm|Ginger Island farm]].
 +
**[[Grass]] is a natural resource, not debris, so it continues to appear randomly.
 +
**[[Trees]] are no longer randomly generated on the farms, though they can still be manually planted and continue to grow. Trees continue to sprout automatically off the farms as before.
 
*Keeps all [[Crafting#Fences|fences]] from decaying, so they never need repair.
 
*Keeps all [[Crafting#Fences|fences]] from decaying, so they never need repair.
 
*Keeps time with the in-game clock.  
 
*Keeps time with the in-game clock.  
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