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In Endless Mode, the player only has one life; dying will end the run. A numerical score is tracked along the run, with points gained by moving through and completing levels. Every tile of distance the player travels adds 10 points. Each coin collected gives 40 points, and collecting one of the three fruits gives 1000 points. Finishing a level gives 5000 points, and a bonus 5000 points at the end of a level for collecting all three fruits. All 8 levels are played in order in this mode (all except "???"). In the event that the player finishes the last level in this mode, it will repeat from the first level.  
 
In Endless Mode, the player only has one life; dying will end the run. A numerical score is tracked along the run, with points gained by moving through and completing levels. Every tile of distance the player travels adds 10 points. Each coin collected gives 40 points, and collecting one of the three fruits gives 1000 points. Finishing a level gives 5000 points, and a bonus 5000 points at the end of a level for collecting all three fruits. All 8 levels are played in order in this mode (all except "???"). In the event that the player finishes the last level in this mode, it will repeat from the first level.  
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Endless Mode is used in Mr. Qi's [[Quests#Let's Play A Game|"Let's Play A Game"]] Special Order. The player must score 50,000 points within a 7 day period. The reward is 10 [[Qi Gem]]s.
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Endless Mode is used in Mr. Qi's [[Quests#Let's Play A Game|"Let's Play A Game"]] Special Order. The player must score 50,000 points within a 7 day period. The reward is 20 [[Qi Gem]]s.
    
==Levels==
 
==Levels==
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''(Music: Junimo Kart (Slomp's Stomp))''
 
''(Music: Junimo Kart (Slomp's Stomp))''
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This alternate third level is chosen at random. It's somewhat of an inversion of Slippery Slopes, as each upward slope is sticky and slows the player down. Slowing down is bad, as a giant bouncing slime persistently chases the player from behind throughout the level, leaping along tracks and pits. Upon contact, it will deplete one of the player's lives if they slow down too much. Slomp's Stomp is the fourth level in Endless Mode.
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This alternate third level is chosen at random. It's somewhat of an inversion of Slippery Slopes, as each upward slope is sticky and slows the player down. Slowing down is bad, as a giant bouncing slime persistently chases the player from behind throughout the level, leaping along tracks and pits. Upon contact, it will deplete one of the player's lives if they slow down too much. Slomp's Stomp is the fifth level in Endless Mode.
    
===Ghastly Galleon===
 
===Ghastly Galleon===
 
''(Music: Junimo Kart (Ghastly Galleon))''
 
''(Music: Junimo Kart (Ghastly Galleon))''
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On the fourth level, the player moves faster, meaning jumps cover a larger distance and the player has less time to react to what's going on. This level has large gaps that need to be jumped over and some narrow platforms to land on. Additionally, there are ghosts that move in circular patterns and are fatal on contact, even when landed on. Upon completing the level in Progress Mode, Glowshroom Grotto and Red Hot Rollercoaster each have a 50% chance to be chosen as the next level. Ghastly Galleon is the fifth level in Endless Mode.
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On the fourth level, the player moves faster, meaning jumps cover a larger distance and the player has less time to react to what's going on. This level has large gaps that need to be jumped over and some narrow platforms to land on. Additionally, there are ghosts that move in circular patterns and are fatal on contact, even when landed on. Upon completing the level in Progress Mode, Glowshroom Grotto and Red Hot Rollercoaster each have a 50% chance to be chosen as the next level. Ghastly Galleon is the fourth level in Endless Mode.
    
===Glowshroom Grotto===
 
===Glowshroom Grotto===
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==Trivia==
 
==Trivia==
*On the title screen of Endless Mode, there is a leaderboard with scores from some of the game's [[Villagers]]. [[Mayor Lewis]] appears to have the highest score.The player's scores will be added to the leaderboard if they are high enough.
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*On the title screen of Endless Mode, there is a leaderboard with scores from some of the game's [[Villagers]]. [[Lewis|Mayor Lewis]] appears to have the highest score. The player's scores will be added to the leaderboard if they are high enough.
*Junimo Kart may be a reference to the Nintendo game Mario Kart.
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*Junimo Kart may be a reference to the Nintendo game [[wikipedia:Mario Kart|Mario Kart]].
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*When you do nothing at the title screen for a while, the [[Junimos|Junimo]] will start dancing.
    
==History==
 
==History==
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{{History|1.1|Lives reduced from six to three.}}
 
{{History|1.1|Lives reduced from six to three.}}
 
{{History|1.4|Entire minigame "completely redone and is now actually fun."}}
 
{{History|1.4|Entire minigame "completely redone and is now actually fun."}}
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{{History|1.6|Added grace jumps: players who run off the track can still jump for a short time to recover. Score is now saved if the minigame forcibly exits while playing endless mode. Noxious gas emitting mushrooms no longer appear in pairs. Reduced bubble spawn rate on whale level.}}
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{{History|1.6.3|Increased reward for the [[Quests#Let's Play A Game|"Let's Play A Game"]] quest from {{Price|10|Gem}} to {{Price|20|Gem}}.}}
    
[[Category:Mini-games]]
 
[[Category:Mini-games]]
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