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| There are 6 possible outcomes depending on the item you add: | | There are 6 possible outcomes depending on the item you add: |
| * The governor will respond with "Oh my... that's the best soup I've ever tasted!" and the player gains a moderate amount of friendship with the town citizens. | | * The governor will respond with "Oh my... that's the best soup I've ever tasted!" and the player gains a moderate amount of friendship with the town citizens. |
− | ** If the item is gold quality and is worth at least 160g. | + | ** If the item is gold quality and is worth at least 160g |
− | ** If the item is silver quality, is worth least 300g, and has an energy value of at least +10. | + | ** If the item is silver quality, is worth least 300g, and has an health value of at least +10. |
| * The governor will respond with "Ah... that's a very pleasant soup. The produce from this valley never disappoints!" and the player gains a small amount of friendship with the town citizens. | | * The governor will respond with "Ah... that's a very pleasant soup. The produce from this valley never disappoints!" and the player gains a small amount of friendship with the town citizens. |
| ** If the item is gold quality and... | | ** If the item is gold quality and... |
| *** Is worth at least 70g and less than 160g | | *** Is worth at least 70g and less than 160g |
− | *** Or has an energy value of at least +20 | + | *** Or has an health value of at least +20 |
| ** If the item is silver quality and... | | ** If the item is silver quality and... |
| *** Is worth at least 70g and less than 300g | | *** Is worth at least 70g and less than 300g |
− | *** Or has an energy value of at least +20 | + | *** Or has an health value of at least +20 |
| ** If the item is normal quality and... | | ** If the item is normal quality and... |
| *** Is worth at least 100g | | *** Is worth at least 100g |
− | *** Or has an energy value of at least +10 | + | *** Or has an health value of at least +10 |
| * The governor will respond with "Hmm... I don't have much to say about this. It's an average soup." with no change to friendship with the town citizens. | | * The governor will respond with "Hmm... I don't have much to say about this. It's an average soup." with no change to friendship with the town citizens. |
| ** If the item is gold or silver quality and... | | ** If the item is gold or silver quality and... |
− | *** Is worth more than 20g and less than 70g and has an energy value of at least +10 | + | *** Is worth more than 20g and less than 70g and has an health value of at least +10 |
− | *** Is worth at least 40g and less than 70g and has an energy value of at least +5 | + | *** Is worth at least 40g and less than 70g and has an health value of at least +5 |
| ** If the item is normal quality and... | | ** If the item is normal quality and... |
− | *** Is worth more than 20g and less than 100g and has an energy value of at least +10 | + | *** Is worth more than 20g and less than 100g and has an health value of at least +10 |
− | *** Is worth at least 40g and less than 100g and has an energy value of at least +5 | + | *** Is worth at least 40g and less than 100g and has an health value of at least +5 |
| * The governor will respond with "Um... It's actually kind of disgusting. I think I'll pass on the soup this year." and the player will lose a small amount of friendship with the town citizens. | | * The governor will respond with "Um... It's actually kind of disgusting. I think I'll pass on the soup this year." and the player will lose a small amount of friendship with the town citizens. |
− | ** If the item is any quality and is worth less than 20g and has an energy value of at least 0 and less than +10 | + | ** If the item is any quality and is worth less than 20g and has an health value of at least 0 and less than +10 |
− | ** If the item is any quality and is worth less than 40g and has an energy value of at least 0 and less than +5 | + | ** If the item is any quality and is worth less than 40g and has an health value of at least 0 and less than +5 |
| * The governor will respond with "Blech! This is vile! I think I'm going to be sick..." before turning green and passing out, and the player will lose a moderate amount of friendship with the town citizens. | | * The governor will respond with "Blech! This is vile! I think I'm going to be sick..." before turning green and passing out, and the player will lose a moderate amount of friendship with the town citizens. |
− | ** If the item is any quality and has an energy value less than 0 | + | ** If the item is any quality and has an health or energy value less than 0 |
| * The governor will respond with "Hmmm... Well it's not bad, but it's missing something... Did everyone in town contribute an ingredient to the soup? I feel like it's missing someone's unique voice." with no change to friendship with the town citizens. | | * The governor will respond with "Hmmm... Well it's not bad, but it's missing something... Did everyone in town contribute an ingredient to the soup? I feel like it's missing someone's unique voice." with no change to friendship with the town citizens. |
| ** If no item is added to the soup. | | ** If no item is added to the soup. |