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{{spoiler}}
   
{{Infobox clothing
 
{{Infobox clothing
 
|image      = Lucky Ring.png
 
|image      = Lucky Ring.png
|source      = [[Skull Cavern]], [[Copper Pan|panning]]
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|source      = [[Skull Cavern]] [[Quarry Mine]] • [[Pans|Panning]]
 
|stats      = {{name|Luck|+1}}
 
|stats      = {{name|Luck|+1}}
 
|value      = 100
 
|value      = 100
 
|gprice      = Not Sold
 
|gprice      = Not Sold
 
}}
 
}}
The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]], the [[Quarry Mine]], or rarely by [[panning]].
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The '''Lucky Ring''' is a [[Rings|ring]] that can be dropped as a [[The Mines#Special Items|special item]] in the [[Skull Cavern]] or the [[Quarry Mine]]. It can also be obtained by [[Pans|panning]].
    
==Dyeing==
 
==Dyeing==
Lucky Ring can be used in [[dyeing]], serving as a yellow dye at the dye pots, located in [[Emily]]'s and [[Haley]]'s house, [[2 Willow Lane]].
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The Lucky Ring can be used in [[dyeing]], serving as a yellow dye at the dye pots, located in [[Emily]] and [[Haley]]'s house, [[2 Willow Lane]].
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==Panning==
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The Lucky Ring can drop from [[Pans|panning]] and the odds are heavily influenced by daily [[luck]] and luck [[buffs]]. The formula is <code>(0.4 + x * 0.04 + y) * (x * 0.002 + y)</code> where x is the player's luck buff and y is their daily luck.<ref name="itempanchances" />
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{|class="wikitable"
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|-
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!rowspan="2"|Daily Luck
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!colspan="9"|{{name|Luck|class=inline}} Buff
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|-
 +
! +0
 +
! +1
 +
! +2
 +
! +3
 +
! +4
 +
! +5
 +
! +6
 +
! +7
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! +8
 +
|-
 +
| 0.0
 +
| 0.0%
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| 0.1%
 +
| 0.2%
 +
| 0.3%
 +
| 0.4%
 +
| 0.6%
 +
| 0.8%
 +
| 1.0%
 +
| 1.2%
 +
|-
 +
| 0.02
 +
| 0.8%
 +
| 1.0%
 +
| 1.2%
 +
| 1.4%
 +
| 1.6%
 +
| 1.9%
 +
| 2.1%
 +
| 2.4%
 +
| 2.7%
 +
|-
 +
| 0.07
 +
| 3.3%
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| 3.7%
 +
| 4.1%
 +
| 4.5%
 +
| 4.9%
 +
| 5.4%
 +
| 5.8%
 +
| 6.3%
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| 6.8%
 +
|-
 +
| 0.1
 +
| 5.0%
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| 5.5%
 +
| 6.0%
 +
| 6.6%
 +
| 7.1%
 +
| 7.7%
 +
| 8.3%
 +
| 8.9%
 +
| 9.5%
 +
|-
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| 0.125
 +
| 6.6%
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| 7.2%
 +
| 7.8%
 +
| 8.4%
 +
| 9.1%
 +
| 9.8%
 +
| 10.5%
 +
| 11.2%
 +
| 11.9%
 +
|}
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==References==
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<references>
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<ref name="itempanchances">See <samp>Pan::getPanItems</samp> in the game code.</ref>
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</references>
    
==History==
 
==History==
2

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