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Added coal node
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'''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[The Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break.   
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{{stub|Add coal node details}}
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'''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[the Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break.   
    
==Mines Access==
 
==Mines Access==
During the first four days of the game, [[The Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[The Mines]] are unlocked.
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During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[the Mines]] are unlocked.
    
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
 
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
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{{:Mining/Skill}}
 
{{:Mining/Skill}}
 
==Experience Points==
 
==Experience Points==
Different rock types give different numbers of experience points. While generic rocks inside [[The Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.
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Different rock types give different numbers of experience points. While generic rocks inside [[the Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.
   −
Breaking open a meteor dropped on [[The Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience.
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Breaking open a meteor dropped on [[the Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience.
    
Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.
 
Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.
   −
The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />.
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The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />.
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
|-
   
! Rock Type
 
! Rock Type
 
! data-sort-type="number"|Experience
 
! data-sort-type="number"|Experience
 
|-
 
|-
| Any Rock (outside [[The Mines]])
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| Any Rock (outside [[the Mines]])
| 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />.
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| 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />
 
|-
 
|-
| Gray [[Boulder]] (outside [[The Mines]])<!--Farm Boulder.png-->
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| Gray [[Boulder]] (outside [[the Mines]])<!--Farm Boulder.png-->
 
| 0
 
| 0
 
|-
 
|-
| Rock, except for dark gray rocks (inside [[The Mines]])
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| Rock, except for the rocks below (inside [[the Mines]] and the [[Volcano Dungeon]])
 
| 0<br />If coal/ore dropped: 5
 
| 0<br />If coal/ore dropped: 5
 
|-
 
|-
| [[File:Stone Index668.png]] [[File:Stone Index670.png]] Either of these dark gray rocks (inside [[The Mines]])
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| [[File:Stone Index668.png]][[File:Stone Index670.png]] Either of these dark gray rocks (inside [[the Mines]])<br />[[File:Stone Index845.png]][[File:Stone Index846.png]][[File:Stone Index847.png]] Any of these 3 rocks (inside [[the Mines]] when dangerous and inside the [[Volcano Dungeon]])
 
| 3<br />If coal is dropped: 4
 
| 3<br />If coal is dropped: 4
 
|-
 
|-
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| Mussel Node
 
| Mussel Node
 
| 5
 
| 5
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|-
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| Calico Egg Node
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| ???
 +
|-
 +
| Coal Node
 +
| ???
 
|-
 
|-
 
|}
 
|}
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|Amethyst Node
 
|Amethyst Node
 
|[[Amethyst]]
 
|[[Amethyst]]
|Any level
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|Any floor
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Aquamarine Node
 
|Aquamarine Node
 
|[[Aquamarine]]
 
|[[Aquamarine]]
|Any level after reaching bottom of mines; Level 40+ otherwise
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|Any floor after reaching the bottom of the mines; floor 40+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Copper Node
 
|Copper Node
 
|[[Copper Ore]]
 
|[[Copper Ore]]
|Any level
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|Any floor
 
|[[Skull Cavern]], [[Quarry]], [[Quarry Mine]], [[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps, [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Quarry Mine]], [[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps, [[Volcano Dungeon]]
 
|-
 
|-
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|Diamond Node
 
|Diamond Node
 
|[[Diamond]]
 
|[[Diamond]]
|Level 50+
+
|Floor 50+
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
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|Emerald Node
 
|Emerald Node
 
|[[Emerald]]
 
|[[Emerald]]
|Any level after reaching bottom of mines; Level 80+ otherwise
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|Any floor after reaching the bottom of the mines; floor 80+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
 
|id="Gem Node"|[[File:Gem Node.png|center]]
 
|id="Gem Node"|[[File:Gem Node.png|center]]
 
|Gem Node
 
|Gem Node
|[[Amethyst]], [[Aquamarine]], [[Diamond]], [[Emerald]], [[Jade]], [[Prismatic Shard]], [[Ruby]], or [[Topaz]]
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|[[Amethyst]], [[Aquamarine]], [[Diamond]], [[Emerald]], [[Jade]], [[Ruby]], or [[Topaz]]
|Any level
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|Any floor
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
|id="Gold Node"|[[File:Gold Node.png|center]]
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|id="Gold Node"|[[File:Gold Node.png|center]][[File:Gold Node Volcano.png|center]]
 
|Gold Node
 
|Gold Node
 
|[[Gold Ore]]
 
|[[Gold Ore]]
|Level 80+
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|Floor 80+
|[[Skull Cavern]] (10% chance of spawning at levels 60-79, 75% chance of spawning at levels 80+)<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 7<br />[[Volcano Dungeon]]
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|[[Skull Cavern]] (10% chance of spawning at floors 60-79, 75% chance of spawning at floors 80+)<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 7<br />[[Volcano Dungeon]]
 
|-
 
|-
 
|id="Iridium Node"|[[File:Iridium Node.png|center]]
 
|id="Iridium Node"|[[File:Iridium Node.png|center]]
 
|Iridium Node
 
|Iridium Node
|[[Iridium Ore]], and a 4% chance for 1 [[Prismatic Shard]]
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|[[Iridium Ore]], and a 3.5% chance for 1 [[Prismatic Shard]]
 
|N/A
 
|N/A
 
|[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]]
 
|[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]]
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|Iron Node
 
|Iron Node
 
|[[Iron Ore]]
 
|[[Iron Ore]]
|Level 40-79
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|Floors 40-79
 
|[[Quarry]]<br />[[Skull Cavern]]<br />[[Quarry Mine]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 4<br />[[Volcano Dungeon]]
 
|[[Quarry]]<br />[[Skull Cavern]]<br />[[Quarry Mine]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 4<br />[[Volcano Dungeon]]
 
|-
 
|-
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|Jade Node
 
|Jade Node
 
|[[Jade]]
 
|[[Jade]]
|Any level after reaching bottom of mines; Level 40+ otherwise
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|Any floor after reaching the bottom of the mines; floor 40+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Mystic Stone
 
|Mystic Stone
 
|1-3 [[Iridium Ore]], 1-4 [[Gold Ore]], and a 25% chance of 1 [[Prismatic Shard]]
 
|1-3 [[Iridium Ore]], 1-4 [[Gold Ore]], and a 25% chance of 1 [[Prismatic Shard]]
|Level 100+
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|Floor 100+
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
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|Ruby Node
 
|Ruby Node
 
|[[Ruby]]
 
|[[Ruby]]
|Any level after reaching bottom of mines; Level 80+ otherwise
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|Any floor after reaching the bottom of the mines; floor 80+ otherwise
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
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|Topaz Node
 
|Topaz Node
 
|[[Topaz]]
 
|[[Topaz]]
|Any level
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|Any floor
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 
|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 
|-
 
|-
|id="Frozen Geode Node"|[[File: Frozen Geode Node.png|center]]
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|id="Frozen Geode Node"|[[File:Frozen Geode Node.png|center]]
 
|Frozen Geode Node
 
|Frozen Geode Node
 
|[[Frozen Geode]]
 
|[[Frozen Geode]]
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|Radioactive Node
 
|Radioactive Node
 
|[[Radioactive Ore]]
 
|[[Radioactive Ore]]
|Any level when the mines are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5.
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|Any floor when the mines are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5.
 
|[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]]
 
|[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]]
 
|-
 
|-
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|N/A
 
|N/A
 
|[[Ginger Island#The Beach|Ginger Island West]]
 
|[[Ginger Island#The Beach|Ginger Island West]]
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|-
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|id="Calico Egg Node"|[[File:Calico Egg Node 01.png|center]][[File:Calico Egg Node 02.png|center]][[File:Calico Egg Node 03.png|center]]
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|Calico Egg Node
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|[[Desert Festival|Calico Egg]]
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|N/A
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|[[Skull Cavern]] while [[Desert Festival]] is going on
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|-
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|id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]]
 +
|Coal Node
 +
|[[Coal]]
 +
|N/A
 +
|[[Quarry Mine]] and [[Volcano Dungeon]]
 
|}
 
|}
   −
Diamond Nodes begin appearing at level 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every level after level 50, frequency increases by .000016 per level. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
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Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
   −
The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and Daily [[Luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily [[Luck]].
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The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and daily [[luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily luck.
    
==Food==
 
==Food==
Certain [[Cooking|cooked dishes]] will temporarily increase mining level. [[Qi Seasoning]] can be applied to further increase the stat buff for dishes cooked by the player.
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Certain [[Cooking|cooked dishes]] will temporarily increase the player's mining level. [[Qi Seasoning]] can be applied to further increase the stat buff for dishes cooked by the player.
 
{{Recipes|Header}}
 
{{Recipes|Header}}
 
{{:Banana Pudding|RecipeRow}}
 
{{:Banana Pudding|RecipeRow}}
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|{{Description|Magic Rock Candy}}
 
|{{Description|Magic Rock Candy}}
 
|N/A
 
|N/A
|{{Energy|500}}{{Health|225}}
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|data-sort-value="500"|{{Energy|500}}{{Health|225}}
 
|{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}}
 
|{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}}
|{{Duration|8m 24s}}
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|data-sort-value="0824"|{{Duration|8m 24s}}
 
|N/A
 
|N/A
|{{price|5000}}
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|data-sort-value="5000"|{{price|5000}}
 
{{:Squid Ink Ravioli|RecipeRow}}
 
{{:Squid Ink Ravioli|RecipeRow}}
 
{{Recipes|footer}}
 
{{Recipes|footer}}
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<references>
 
<references>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the mine. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
+
<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the mine. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
 
</references>
 
</references>
    
==History==
 
==History==
 
{{History|1.0|Introduced.}}
 
{{History|1.0|Introduced.}}
{{History|1.1|The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.}}
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{{History|1.1|The [[#Mining Skill|Blacksmith profession]] now increases the value of metal bars by 50%, up from 25%.}}
{{History|1.4|Fixed Prospector profession not applied to rocks destroyed in the mines.}}
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{{History|1.4|Fixed Prospector profession not applied to rocks destroyed in [[the Mines]].}}
{{History|1.5|Added new nodes found on Ginger Island and in the Dangerous Mines.}}
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{{History|1.5|Added new nodes found on [[Ginger Island]] and in [[The Mines#Shrine of Challenge|the Dangerous Mines]].}}
{{History|1.5.5|The Blacksmith profession now affects Radioactive Bars.}}
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{{History|1.5.5|The Blacksmith profession now affects [[Radioactive Bar]]s.}}
 +
{{History|1.6|Reduced chance for the [[#Iridium Node|Iridium Node]] to drop a [[Prismatic Shard]] from 4% to 3.5%.}} Changed [[Volcano Dungeon]] [[#Gold Node|Gold Node]] sprite. Added [[#Calico Egg Node|Calico Egg Node]] and [[#Coal Node|Coal Node]].
 +
 
 
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}
  
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