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→‎Commands: the rain thing is more accurate like this if you know how weather works in this game
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pole - Gives a Bamboo Pole to the player.
 
pole - Gives a Bamboo Pole to the player.
 
weapon <weapon ID> - Gives the weapon corresponding to the <ID> to the player. (Example: weapon 12 spawns a Wooden Blade.)
 
weapon <weapon ID> - Gives the weapon corresponding to the <ID> to the player. (Example: weapon 12 spawns a Wooden Blade.)
darkTalisman - Adds the Dark Talisman to the player's wallet.
+
darkTalisman - Adds the Dark Talisman to the player's wallet and makes Witch's Hut accessible. Removes the Magic Ink, if previously held.
 
pan - adds the [[panning]] pan to player inventory
 
pan - adds the [[panning]] pan to player inventory
 
in, itemnamed <S:ITEM> <I:AMT> - add 1 (or AMT) items (not tools) to player inventory. <ITEM> format: punctuation included, no spaces, e.g. "miner'streat"
 
in, itemnamed <S:ITEM> <I:AMT> - add 1 (or AMT) items (not tools) to player inventory. <ITEM> format: punctuation included, no spaces, e.g. "miner'streat"
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refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature)
 
refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature)
 
lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes.
 
lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes.
fbp, fill, fillbp, fillbackpack - fills the player inventory with random items until full
+
fbp, fill, fillbp, fillbackpack - fills the player inventory with random items until full.
 +
fb, fillbin - Puts five items (24, 82, 136, 16, 388) into the shipping bin.
 
</pre>
 
</pre>
   Line 53: Line 54:  
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
 
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
 
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
 
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
 +
divorce - Makes the player divorce from their current spouse that night.
 +
minigame makeEx <S:NPC> - sets <NPC>'s relationship to Farmer as "divorced".
 
</pre>
 
</pre>
   Line 64: Line 67:  
ccloadcutscene -  
 
ccloadcutscene -  
 
ee - Ends and restarts current event (heart events only?). Outside of events, warps player actor to (0,0) on current map.
 
ee - Ends and restarts current event (heart events only?). Outside of events, warps player actor to (0,0) on current map.
 +
minigame blastoff - presumably starts a specific heart event of [[Maru]].
 +
minigame cowboy - presumably starts a specific heart event of [[Abigail]].
 +
end - Starts the Stardew Hero Celebration event.
 
</pre>
 
</pre>
   Line 88: Line 94:  
<pre>
 
<pre>
 
heal - Sets player health to maximum.
 
heal - Sets player health to maximum.
speed <I> - sets player actor speed temporarily to given integer.
+
speed <I> - Increases player actor speed by the given amount. (1 is equal to the speed increase from coffee.)
 
cooking - Teaches the player all cooking recipes.
 
cooking - Teaches the player all cooking recipes.
 
energize - Sets player energy to maximum.
 
energize - Sets player energy to maximum.
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specials - Sets all special access conditions to true (Sewers, Skull Cave, Club, Witch's Hut, Dwarf), and gives the player the [[Special Charm]].
 
specials - Sets all special access conditions to true (Sewers, Skull Cave, Club, Witch's Hut, Dwarf), and gives the player the [[Special Charm]].
 
festivalScore <I:score>- adds <score> to Farmer's grange display score at Stardew Valley Fair
 
festivalScore <I:score>- adds <score> to Farmer's grange display score at Stardew Valley Fair
 +
toggleCatPerson - Toggles the selected pet species.
 
</pre>
 
</pre>
   Line 108: Line 115:  
spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors.
 
spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors.
 
removeDirt - On the farm, until all tillable dirt. Will destroy all crops!
 
removeDirt - On the farm, until all tillable dirt. Will destroy all crops!
 +
minigame befriendAnimals - Sets your friendship with all of your (present) animals to 1000. Must be used inside a coop or a barn.
 +
fixAnimals - Presumably, moves all livestock to their home buildings.
 
</pre>
 
</pre>
   −
;Map and terrain features, time and weather
+
;Map, locations, terrain features, time and weather
 
<pre>
 
<pre>
 +
minelevel <LVL> - Warps Farmer to given [[Mines]] level.
 +
warp <S:MAP> <I:X> <I:Y> - warps Farmer to <MAP> at (<X>, <Y>).
 
removeLights - Disables light effects on the current map.
 
removeLights - Disables light effects on the current map.
 
clearLightGlows - Removes light glow textures on current map.
 
clearLightGlows - Removes light glow textures on current map.
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al, ambientLight -  
 
al, ambientLight -  
 
time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon).
 
time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon).
rain - Changes the weather to rain.
+
rain - Toggles whether current [[weather]] is rain.
 
   
</pre>
 
</pre>
   Line 171: Line 181:  
wc, warpCharacter -  
 
wc, warpCharacter -  
 
fruitTrees -  
 
fruitTrees -  
toggleCatPerson -
  −
fb, fillbin -
   
animalInfo -  
 
animalInfo -  
end -
   
ff, furniture -  
 
ff, furniture -  
pixelZoom <LVL> - sets the graphical zoom level the game displays at--takes integers, 1 is 100% pixel size, default is 4 (400% pixel size).
+
pixelZoom <LVL> - sets the graphical zoom level the game displays at--takes integers, 1 is 100% pixel size, default is 4 (400% pixel size). Movement does not scale. Changes in zoom level may put the player actor outside the boundaries of the map.
 
achieve -  
 
achieve -  
 
sdkinfo, steaminfo -  
 
sdkinfo, steaminfo -  
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levelup -  
 
levelup -  
 
kms, killMonsterStat -  
 
kms, killMonsterStat -  
fixAnimals -
   
backpack -  
 
backpack -  
 
child, kid -  
 
child, kid -  
 
allbundles -  
 
allbundles -  
divorce - Makes the player divorce from their current spouse.
   
movebuilding -  
 
movebuilding -  
 
mft, mailForTomorrow -  
 
mft, mailForTomorrow -  
minelevel <LVL> - Warps Farmer to given [[Mines]] level.
+
ccload -  
warp -
  −
cclod -  
   
minigame -  
 
minigame -  
 
addOtherFarmer -  
 
addOtherFarmer -  
52

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