Changes

38 bytes removed ,  05:24, 2 July 2018
fix broken anchor links
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Variants:
 
Variants:
* Each key can optionally be prefixed with a [[#seasons|season name]], like <tt>springMountain_47_23</tt>.
+
* Each key can optionally be prefixed with a [[#Seasons|season name]], like <tt>springMountain_47_23</tt>.
    
The game will check variants in this order: <tt>{{t|season}}{{t|key}}</tt>, and <tt>{{t|key}}</tt>. The variants aren't listed below for simplicity.
 
The game will check variants in this order: <tt>{{t|season}}{{t|key}}</tt>, and <tt>{{t|key}}</tt>. The variants aren't listed below for simplicity.
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|-
 
|-
 
| <tt>{{t|location}}_{{t|dayName}}</tt>
 
| <tt>{{t|location}}_{{t|dayName}}</tt>
| Dialogue shown in the named location on the given [[#days of week|day of week]].<br /><small>Example: <tt>winter_Fri: "One thing I've learned living here... everyone stares at you if you look different."</tt></small>
+
| Dialogue shown in the named location on the given [[#Days of week|day of week]].<br /><small>Example: <tt>winter_Fri: "One thing I've learned living here... everyone stares at you if you look different."</tt></small>
 
|-
 
|-
 
| <tt>{{t|location}}{{t|hearts}}</tt>
 
| <tt>{{t|location}}{{t|hearts}}</tt>
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Variants:
 
Variants:
* Each key can optionally be prefixed with a [[#seasons|season name]], like <tt>spring_14</tt>.
+
* Each key can optionally be prefixed with a [[#Seasons|season name]], like <tt>spring_14</tt>.
 
* Each key can optionally be suffixed with <tt>_inlaw_{{t|spouseName}}</tt> (the current player's spouse's internal name), like <tt>Sat_inlaw_Abigail</tt>. The NPC doesn't actually need to be related to the spouse.
 
* Each key can optionally be suffixed with <tt>_inlaw_{{t|spouseName}}</tt> (the current player's spouse's internal name), like <tt>Sat_inlaw_Abigail</tt>. The NPC doesn't actually need to be related to the spouse.
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|-
 
|-
 
| <tt>{{t|dayOfMonth}}</tt>
 
| <tt>{{t|dayOfMonth}}</tt>
| Dialogue shown on the given [[#days of month|day of month]] in the first year only.<br /><small>Example: <tt>10: "Did you watch the game last night?#$b#Or wait, do you even have a TV set...?"</tt></small>
+
| Dialogue shown on the given day of month in the first year only.<br /><small>Example: <tt>10: "Did you watch the game last night?#$b#Or wait, do you even have a TV set...?"</tt></small>
 
|-
 
|-
 
| <tt>{{t|dayOfMonth}}_{{t|firstOrLaterYear}}</tt>
 
| <tt>{{t|dayOfMonth}}_{{t|firstOrLaterYear}}</tt>
| Dialogue shown on the given [[#days of month|day of month]] in the [[#first/later year|first/later year]].<br /><small>Example: <tt>2_1: "My husband Kent is a soldier, working overseas. That's why he's not here right now.#$b#I know he'll come back safe once his tour is over!!#$e#Need something?"</tt></small>
+
| Dialogue shown on the given day of month in the [[#First/later year|first/later year]].<br /><small>Example: <tt>2_1: "My husband Kent is a soldier, working overseas. That's why he's not here right now.#$b#I know he'll come back safe once his tour is over!!#$e#Need something?"</tt></small>
 
|-
 
|-
 
| <tt>{{t|dayOfWeek}}{{t|hearts}}_{{t|firstOrLaterYear}}</tt>
 
| <tt>{{t|dayOfWeek}}{{t|hearts}}_{{t|firstOrLaterYear}}</tt>
| Dialogue shown on the given [[#days of week|day of week]] if you have at least {{t|hearts}} hearts with them, in the [[#first/later year|first/later year]]. The {{t|hearts}} will be checked in the order 10, 8, 6, 4, 2 (no other value will be recognised).<br />'''Bug:''' only shown if an equivalent <tt>{{t|dayOfWeek}}{{t|hearts}}</tt> key also exists.<br /><small>Example: <tt>Thu2_2: "Well, my Dad is back. Have you met him?#$b#I'm just glad he's okay."</tt></small>
+
| Dialogue shown on the given [[#Days of week|day of week]] if you have at least {{t|hearts}} hearts with them, in the [[#First/later year|first/later year]]. The {{t|hearts}} will be checked in the order 10, 8, 6, 4, 2 (no other value will be recognised).<br />'''Bug:''' only shown if an equivalent <tt>{{t|dayOfWeek}}{{t|hearts}}</tt> key also exists.<br /><small>Example: <tt>Thu2_2: "Well, my Dad is back. Have you met him?#$b#I'm just glad he's okay."</tt></small>
 
|-
 
|-
 
| <tt>{{t|dayOfWeek}}{{t|hearts}}</tt>
 
| <tt>{{t|dayOfWeek}}{{t|hearts}}</tt>
| Dialogue shown on the given [[#days of week|day of week]] if you have at least {{t|hearts}} hearts with them. The {{t|hearts}} will be checked in the order 10, 8, 6, 4, 2 (no other value will be recognised).<br /><small>Example: <tt>Sun4: "Hey, @.#$e#How's your day going?"</tt></small>
+
| Dialogue shown on the given [[#Days of week|day of week]] if you have at least {{t|hearts}} hearts with them. The {{t|hearts}} will be checked in the order 10, 8, 6, 4, 2 (no other value will be recognised).<br /><small>Example: <tt>Sun4: "Hey, @.#$e#How's your day going?"</tt></small>
 
|-
 
|-
 
| <tt>{{t|dayOfWeek}}_{{t|firstOrLaterYear}}</tt>
 
| <tt>{{t|dayOfWeek}}_{{t|firstOrLaterYear}}</tt>
| Dialogue shown on the given [[#days of week|day of week]] in the [[#first/later year|first/later year]].<br />'''Bug:''' only shown if an equivalent <tt>{{t|dayOfWeek}}</tt> key also exists.<br /><small>Example: <tt>Sat_1: "Dad's coming back soon!#$b#I hope he brings me some toys.$u"</tt></small>
+
| Dialogue shown on the given [[#Days of week|day of week]] in the [[#First/later year|first/later year]].<br />'''Bug:''' only shown if an equivalent <tt>{{t|dayOfWeek}}</tt> key also exists.<br /><small>Example: <tt>Sat_1: "Dad's coming back soon!#$b#I hope he brings me some toys.$u"</tt></small>
 
|-
 
|-
 
| <tt>{{t|dayOfWeek}}</tt>
 
| <tt>{{t|dayOfWeek}}</tt>
| Dialogue shown on the given [[#days of week|day of week]].<br /><small>Example: <tt>Mon: "Oh, hey. Taking a break from work?"</tt></small>
+
| Dialogue shown on the given [[#Days of week|day of week]].<br /><small>Example: <tt>Mon: "Oh, hey. Taking a break from work?"</tt></small>
 
|}
 
|}
  
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