If the value in index 6 is "food" or "drink" then the numbers in index 7 represent the buffs given when the food/drink is consumed. The value in index 8 is the duration of the buff(s). (How duration is interpreted requires further investigation).
+
If the value in index 6 is "food" or "drink" then the numbers in index 7 represent the buffs given when the food/drink is consumed. The value in index 8 is the duration of the buff(s).
+
+
'''Buff Duration Number Calculation:'''
+
Where X is equal to how many minutes you want the buff to last, and Y is the value in index 8.
+
+
(X minutes * 60)/.7 = Y
+
+
'''Health/Energy/Edibility:'''
+
The 'Edibility' number determines how much health, and energy is restored.
+
+
For X being the value in index 2(Edibility):
+
+
Health Restored = X
+
+
Stamina Resotred = X * 2.5
+
+
+
+
From the constructor in <tt>Buff.cs</tt>, the numbers in index 7 (separated by spaces) are:
From the constructor in <tt>Buff.cs</tt>, the numbers in index 7 (separated by spaces) are: