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| <samp>flicker</samp>
 
| <samp>flicker</samp>
| '''[TODO: document what this does]''' (one of <samp>true</samp> or <samp>false</samp>).
+
| Causes the sprite to flicker in and out of view repeatedly. (one of <samp>true</samp> or <samp>false</samp>).
 
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|-
 
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| <samp>sort tile Y</samp>
 
| <samp>sort tile Y</samp>
| The tile Y position to use in the layer depth calculation, which affects which sprite is drawn on top if two sprites overlap.
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| The tile Y position to use in the layer depth calculation, which affects which sprite is drawn on top if two sprites overlap. The larger the number, the higher layer the sprite is on.
 
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|-
 
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| <samp>alpha fade</samp>
 
| <samp>alpha fade</samp>
| '''[TODO: document what this does]'''
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| Fades out the sprite based on alpha set. The larger the number, the faster the fade out. 1 is instant.
 
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|-
 
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| <samp>scale change</samp>
 
| <samp>scale change</samp>
| '''[TODO: document what this does]'''
+
| Changes the scale based on the multiplier applied on top of the normal zoom. Continues endlessly.
 
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|-
 
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| <samp>rotation change</samp>
 
| <samp>rotation change</samp>
| '''[TODO: document what this does]'''
+
| Continuously rotates the sprite, causing it to spin. The speed is determined by input value.
 
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|-
 
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* <samp>hold_last_frame</samp>: after playing the animation once, freeze the last frame as long as the sprite is shown.
 
* <samp>hold_last_frame</samp>: after playing the animation once, freeze the last frame as long as the sprite is shown.
 
* <samp>ping_pong</samp>: '''[TODO: document what this does]'''
 
* <samp>ping_pong</samp>: '''[TODO: document what this does]'''
* <samp>motion {{t|x}} {{t|y}}</samp>: '''[TODO: document what this does]'''
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* <samp>motion {{t|x}} {{t|y}}</samp>: Sprite moves based on the values set. Numbers can be decimals or negative.
 
* <samp>acceleration {{t|x}} {{t|y}}</samp>: '''[TODO: document what this does]'''
 
* <samp>acceleration {{t|x}} {{t|y}}</samp>: '''[TODO: document what this does]'''
 
* <samp>acceleration_change {{t|x}} {{t|y}}</samp>: '''[TODO: document what this does]'''
 
* <samp>acceleration_change {{t|x}} {{t|y}}</samp>: '''[TODO: document what this does]'''
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