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1,508 bytes removed ,  01:36, 20 June 2017
→‎Troubleshooting: remove now-uncommon issue
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===Ignored folder "..." which doesn't have a manifest.json===
 
===Ignored folder "..." which doesn't have a manifest.json===
 
SMAPI couldn't find the <tt>manifest.json</tt> file for the mod in that folder. That usually means it's not a SMAPI mod, so it won't work from the <tt>Mods</tt> folder. See that mod's documentation for install instructions.
 
SMAPI couldn't find the <tt>manifest.json</tt> file for the mod in that folder. That usually means it's not a SMAPI mod, so it won't work from the <tt>Mods</tt> folder. See that mod's documentation for install instructions.
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===SEHException: External component has thrown an exception===
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You may see an error like this with <tt>SEHException</tt> in the text:
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<pre>
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System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
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  at new[](UInt32 )
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  at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile(String filename, Void** ppData, UInt32* pdwBufferSize)
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  at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.WaveBank.CreateHandle(UInt32 hEngine, String string, Int32 length, IntPtr& pCleanup)
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  at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String nonStreamingWaveBankFilename)
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  at StardewValley.Game1.Initialize()
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  at StardewModdingAPI.Inheritance.SGame.Initialize() in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Inheritance\SGame.cs:line 302
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  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
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  at Microsoft.Xna.Framework.Game.Run()
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  at StardewModdingAPI.Program.StartGame() in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Program.cs:line 274
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</pre>
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That error happens in the game's audio startup code, which is very sensitive to resources being used before the audio is ready. This isn't caused by SMAPI directly, though SMAPI uses some extra resources during startup.
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Common solutions:
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* Restart your computer.
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* Close your browsers and any open apps before playing. (You can reopen them once the game is started.)
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* Remove any mods that change the game's audio (e.g. mods which add more music).
      
===SMAPI contains a trojan?===
 
===SMAPI contains a trojan?===
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