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|ingredients  = {{name|Hardwood|10}}{{name|Moss|10}}
 
|ingredients  = {{name|Hardwood|10}}{{name|Moss|10}}
 
}}
 
}}
The '''Mushroom Log''' is a [[Crafting|crafted item]] that produces mushrooms. The recipe is earned at [[foraging]] level 4. 4 Mushroom Logs may be rewarded from [[Mayor's Manor#Prize Machine|Prize Machine]].
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The '''Mushroom Log''' is a [[Crafting|crafted item]] that produces [[mushrooms]]. The recipe is earned at [[foraging]] level 4. 4 Mushroom Logs may be rewarded from [[Mayor's Manor#Prize Machine|Prize Machine]].
 
Mushroom Logs grant 5 [[foraging]] XP on harvest.
 
Mushroom Logs grant 5 [[foraging]] XP on harvest.
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The type of mushrooms produced depends on the type of trees nearby. The game code creates a list of possible mushrooms based on nearby trees, and then selects one at random from that list.  
 
The type of mushrooms produced depends on the type of trees nearby. The game code creates a list of possible mushrooms based on nearby trees, and then selects one at random from that list.  
 
* First the game finds how many trees are in the 7×7 square around it. That number is multiplied by 3/4 and that many mushrooms (at least one) are added to the list with a distribution of 5% [[Purple Mushroom|purple]], 14.25% [[Red Mushroom|red]] and 80.75% [[Common Mushroom|common]].   
 
* First the game finds how many trees are in the 7×7 square around it. That number is multiplied by 3/4 and that many mushrooms (at least one) are added to the list with a distribution of 5% [[Purple Mushroom|purple]], 14.25% [[Red Mushroom|red]] and 80.75% [[Common Mushroom|common]].   
* Then, one more mushroom is added for each mature tree. If the tree type is [[Oak Tree]] then the mushroom added will always be a [[Morel]]. The same goes for [[Pine Tree]] with [[Chanterelle]], and for [[Mystic Tree]] with [[Purple Mushroom]]. Maple trees have a 10% chance to give [[Purple Mushroom]] and a 90% chance to give [[Red Mushroom]]. If the mature tree is none of these types, the same distribution as in step 1 is used.
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* Then, one more mushroom is added for each mature tree. If the tree is a [[Oak Tree]] then the mushroom added will always be a [[Morel]]. The same goes for [[Pine Tree]] with [[Chanterelle]], and for [[Mystic Tree]] with [[Purple Mushroom]]. [[Maple Tree|Maple Trees]] have a 10% chance to give a [[Purple Mushroom]] and a 90% chance to give a [[Red Mushroom]]. If the mature tree is none of these types, the same distribution as in step 1 is used.
 
* Finally, a random mushroom is chosen from that list to generate.<ref name="code" />
 
* Finally, a random mushroom is chosen from that list to generate.<ref name="code" />
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!Energy / Health
 
!Energy / Health
 
!Used In
 
!Used In
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!Basic Chance
 
|-
 
|-
 
|[[File:Common Mushroom.png]]
 
|[[File:Common Mushroom.png]]
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|{{Description|Common Mushroom}}
 
|{{Description|Common Mushroom}}
 
|
 
|
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*[[The Cave#Mushrooms|Mushroom Cave]]
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*[[Ginger Island#Dig Site|Ginger Island Mushroom Cave]]
 
*<span class="no-wrap">[[Foraging]] ([[Fall]])</span>
 
*<span class="no-wrap">[[Foraging]] ([[Fall]])</span>
 
*[[Fall Seeds]]
 
*[[Fall Seeds]]
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|{{EdibilityGrid|Common Mushroom|15}}
 
|{{EdibilityGrid|Common Mushroom|15}}
 
|<p>{{Bundle|Fall Forage}}</p>{{name|Fried Mushroom}}{{name|Tom Kha Soup}}{{name|Stir Fry}}{{name|Fall Seeds}}
 
|<p>{{Bundle|Fall Forage}}</p>{{name|Fried Mushroom}}{{name|Tom Kha Soup}}{{name|Stir Fry}}{{name|Fall Seeds}}
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|80.75%
 
|-
 
|-
 
|[[File:Red Mushroom.png]]
 
|[[File:Red Mushroom.png]]
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|{{Description|Red Mushroom}}
 
|{{Description|Red Mushroom}}
 
|
 
|
 +
*[[The Cave#Mushrooms|Mushroom Cave]]
 +
*[[Ginger Island#Dig Site|Ginger Island Mushroom Cave]]
 
*[[The Mines]]
 
*[[The Mines]]
 
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
 
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
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|{{EdibilityGrid|Red Mushroom|-20}}
 
|{{EdibilityGrid|Red Mushroom|-20}}
 
|<p>{{Bundle|Dye}}</p><p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
 
|<p>{{Bundle|Dye}}</p><p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
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|14.25%, increased with [[Maple Tree|Maple Trees]] nearby.
 
|-
 
|-
 
|[[File:Purple Mushroom.png]]
 
|[[File:Purple Mushroom.png]]
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|{{Description|Purple Mushroom}}
 
|{{Description|Purple Mushroom}}
 
|
 
|
 +
*[[The Cave#Mushrooms|Mushroom Cave]]
 +
*[[Ginger Island#Dig Site|Ginger Island Mushroom Cave]]
 
*[[The Mines]]
 
*[[The Mines]]
 
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
 
*[[Tapper|Tapping]] or chopping a [[Mushroom Tree]] ([[Spring]], [[Summer]] &amp; [[Fall]])
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|{{EdibilityGrid|Purple Mushroom|50}}
 
|{{EdibilityGrid|Purple Mushroom|50}}
 
|<p>{{Bundle|Exotic}}</p><p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|Loved gift}}
 
|<p>{{Bundle|Exotic}}</p><p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|Loved gift}}
 +
|5%, increased with [[Maple Tree|Maple Trees]] and [[Mystic Tree|Mystic Trees]] nearby.
 
|-
 
|-
 
|[[File:Chanterelle.png]]
 
|[[File:Chanterelle.png]]
 
|[[Chanterelle]]
 
|[[Chanterelle]]
 
|{{Description|Chanterelle}}
 
|{{Description|Chanterelle}}
|[[Secret Woods]] ([[Fall]])
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|
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*[[The Cave#Mushrooms|Mushroom Cave]]
 +
*[[Ginger Island#Dig Site|Ginger Island Mushroom Cave]]
 +
*[[Secret Woods]] ([[Fall]])
 
|{{Qualityprice|Chanterelle|160}}
 
|{{Qualityprice|Chanterelle|160}}
 
|{{EdibilityGrid|Chanterelle|30}}
 
|{{EdibilityGrid|Chanterelle|30}}
 
|{{name|Life Elixir}}
 
|{{name|Life Elixir}}
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|0,only spawn when a [[Pine Tree]] Nearby.
 
|-
 
|-
 
|[[File:Morel.png]]
 
|[[File:Morel.png]]
 
|[[Morel]]
 
|[[Morel]]
 
|{{Description|Morel}}
 
|{{Description|Morel}}
|[[Secret Woods]] ([[Spring]])
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|
 +
*[[The Cave#Mushrooms|Mushroom Cave]]
 +
*[[Ginger Island#Dig Site|Ginger Island Mushroom Cave]]
 +
*[[Secret Woods]] ([[Spring]])
 
|{{Qualityprice|Morel|150}}
 
|{{Qualityprice|Morel|150}}
 
|{{EdibilityGrid|Morel|8}}
 
|{{EdibilityGrid|Morel|8}}
 
|{{name|Fried Mushroom}}<p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
 
|{{name|Fried Mushroom}}<p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
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|0,only spawn when a [[Oak Tree]] Nearby.
 
|}
 
|}
  
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