Difference between revisions of "Quests"

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Villagers will usually reward the player with three times the item's normal value, which may make quests a more efficient method of earning money from lower value items.
 
Villagers will usually reward the player with three times the item's normal value, which may make quests a more efficient method of earning money from lower value items.
 
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===Bug===
 
In v1.1, the first time you fulfill a ''Slay Monsters'' quest, the Journal will report (as normal) that you should talk to Lewis. However, when you go to see Lewis, he will apparently be unaware of the quest's fulfillment. You will receive no reward. The second (and successive) times you fulfill such a quest, the game works fine.
 
  
 
==List of Story Quests==
 
==List of Story Quests==

Revision as of 18:13, 20 March 2017

Quests are set objectives that provide rewards when completed. They're kept track of in the quest journal, which can be brought up by clicking the small icon at the bottom of the UI panel or using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Quests can be completed at any time after receiving them, there is no time limit or expiration date.

There are two major types of quests, story quests and Help Wanted quests. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game.

Help Wanted Quests

Example of a randomly generated Help Wanted quest

Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that you can complete in exchange for money and sometimes increased friendship with the quest giver. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Once you have accepted a Help Wanted quest you will have 2 days to complete it, the current day and the next.

Achievements

There are 2 Achievements associating with completing Help Wanted Quests.

  • Gofer (Complete 10 'Help Wanted' requests)
  • A Big Help (Complete 40 'Help Wanted' requests)

Types

There are 4 types of Help Wanted quests that can be posted:

Gathering Clint will ask you collect ores, usually 20-40, or coal for him to inspect, or Robin will ask you to gather wood or stone.
Slay Monsters Requires access to the Mines.

Clint, Lewis, Demetrius, or the Wizard will ask you to slay a random number of a specific monster.

Fishing Willy will ask you to catch any number of a specific fish from the current season either as a challenge or to lower the population of that fish.
Delivery This is the most common type of Help Wanted quest. Any villager that the player has met and can earn friendship with will ask for a random item for various reasons.

This item can be:

Villagers will usually reward the player with three times the item's normal value, which may make quests a more efficient method of earning money from lower value items.

List of Story Quests

In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay.

Quest Name Quest Text Provided By Requirements Rewards
Template:Anchor It would be a nice gesture to introduce yourself around town. Some people might be anxious to meet the new farmer. Introductory quest 28 people greeted
Template:Anchor Giving gifts is a great way to build friendships. Learn each person's individual tastes and you'll be popular in no time. Complete 'Introductions' Give someone a gift. data-sort-value="100">Gold.png100g
Template:Anchor If you want to become a farmer, you have to start with the basics. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Water every day until the crop is ready for harvest. Package in room at start Cultivate and harvest a parsnip data-sort-value="100">Gold.png100g
Template:Anchor Someone named Willy invited you to visit the beach south of town. He says he has something to give you. Mailbox Visit the beach south of town before 5:00pm. Bamboo Pole
Template:Anchor Robin, the local carpenter, lives north of town. In exchange for raw materials and money, she'll construct new buildings on your farm. You'll need her to build a coop or barn so that you can raise animals. Finish Getting Started Build a Coop.
Template:Anchor As you gain experience you'll discover new crafting recipes to increase profit and make life easier. A scarecrow, for example, will prevent crows from snacking on your precious crops. Finish Getting Started Reach Farming level 1 and craft a scarecrow. data-sort-value="100">Gold.png100g
Template:Anchor There's an old mine shaft in the mountains north of town. There could be valuable minerals inside, but Marlon hinted that it might be dangerous. Enter the mines. Reach level 5 in The Mines.
Template:Anchor It seems that the mine elevator is still functional. It will allow you to quickly return to any elevator doors you've discovered. A deeper expedition might be in order. Reach level 5 in The Mines. Reach level 40 in The Mines.
Template:Anchor So far, there's no sign of the bottom. How low does it go? Reach level 40 in The Mines. Reach the bottom of The Mines.
Template:Anchor Gunther asked if you'd consider donating any new artifacts or minerals you find to the museum. He says he'll compensate you by way of occasional rare goods. Enter the Museum with a mineral or artifact in inventory Donate an item to the Museum. data-sort-value="250">Gold.png250g
Template:Anchor If you're going to keep mining you should build a furnace. Morning after gathering ore in the mines Craft a Furnace
Template:Anchor Now that you've built a furnace, you can smelt some metal. According to Clint's instructions, if you place 5 copper ore and 1 piece of coal in the furnace, if should produce a copper bar. Complete 'Forging Ahead' Use your furnace to smelt a copper bar.
Template:Anchor If you can slay 10 slimes, you'll have earned your place in the Adventurer's Guild. Mailbox, morning after reaching level 5 in The Mines 10 Slimes slain. Get to enter the Adventurer's Guild
Template:Anchor Robin lost her favorite axe. The last time she remembers using it, she was cutting wood south of Marnie's ranch. Find Robin's lost axe. Can be found near Sewer Pipe. data-sort-value="250">Gold.png250g
Template:Anchor Jodi needs a fresh cauliflower for a recipe she's making. She's asking you to bring her one. Bring Jodi a cauliflower data-sort-value="350">Gold.png350g
Template:Anchor Mayor Lewis has lost his purple "shorts". He's asking you to find and return them...Discreetly. Mailbox on 3rd of Summer Find and return Mayor Lewis' purple shorts. Can be found in Marnie's house (her room) data-sort-value="750">Gold.png750g
Template:Anchor It's blackberry season, but Linus can't find his basket! He's asking you to help him find it. He has no idea where it is. Mailbox It's lying near the entrance to the tunnel, which is to the left of the bus stop.
Template:Anchor Pam is hankerin' for a pale ale. Regular old beer won't do. You can brew one yourself if you have hops and a keg. Mailbox on 13th of Summer (or any day of Summer?) Bring Pam a pale ale data-sort-value="350">Gold.png350g, 1 friendship heart
Template:Anchor The wizard wants you to descend into the mines and fetch him a Void Essence. He needs it for some kind of dark magic. Day after reaching level 80 in mine data-sort-value="1000">Gold.png1,000g
Template:Anchor Marnie wants to give her cows a special treat. She's asking for a single bunch of amaranth. Mailbox Bring Marnie one bunch of Amaranth. data-sort-value="500">Gold.png500g
Template:Anchor You found a strange looking key in the bottom of the mines. Reach the bottom level of The Mines. Discover the purpose of the Skull Key. Access to the desert mine
Template:Anchor Demetrius needs a fresh melon for his research. Mailbox on 20th of Summer (or any day of Summer?) Bring Demetrius a melon data-sort-value="550">Gold.png550g, 1 friendship heart
Template:Anchor George needs a hot pepper to soothe his aching knee Mailbox on 25th of Summer (or any day of Summer?) Bring George a hot pepper data-sort-value="200">Gold.png200g, 1 friendship heart
Template:Anchor You've been challenged to reach level 25 in the skull cavern. You've been promised a substantial reward if you're successful. Given after entering the Skull Cavern. Reach level 25 in the Skull Cavern. data-sort-value="10000">Gold.png10,000g
Template:Anchor Within a secret lock-box, you found a note with peculiar instructions. It's signed by a 'Mr. Qi'. Put a Battery Pack in the lock-box in the tunnel next to the bus stop Leave a Rainbow Shell in the box at the train platform.
The Mysterious Qi You found another note written by 'Mr. Qi'. The request is even more unusual this time. Complete "The Mysterious Qi" first quest Place 10 beets inside Mayor Lewis' fridge.
The Mysterious Qi You've found yet another strange note within the Mayor's fridge. This time, the instructions are more cryptic. Complete "The Mysterious Qi" second quest "Give the sand dragon his final meal." (Put a Solar Essence in the sand dragon's mouth)
The Mysterious Qi You found another note in the sand dragon's eye. It seems Mr. Qi's strange scavenger hunt has come to an end. Complete "The Mysterious Qi" third quest Inspect the lumber pile beside your house. Club Card, which gives him/her access to the Casino.
Template:Anchor Caroline wants to carve a pumpkin with her daughter. She asked you to bring her one from the farm. Mailbox during Fall Bring Caroline a Pumpkin. data-sort-value="500">Gold.png500g
Fresh Fruit Emily wants a taste of spring. She's asking for a fresh apricot. Mailbox during spring(2nd year) Bring Emily an Apricot.
Aquatic Research Demetrius is studying the toxin levels of the local pufferfish. He'd like you to bring him one. Mailbox Bring Demetrius a Pufferfish. data-sort-value="600">Gold.png600g
A Soldier's Star Kent wants to give his wife a starfruit for their anniversary. Mailbox Bring Kent a Starfruit. data-sort-value="500">Gold.png500g
Mayor's Need Lewis wants truffle oil. He won't explain what it's for. Maybe it's none of your business. Mailbox Bring Lewis a bottle of Truffle Oil. data-sort-value="500">Gold.png500g
Wanted: Lobster Gus put out a notice requesting a fresh lobster. Mailbox Bring Gus a Lobster. data-sort-value="500">Gold.png500g
Pam Needs Juice Pam's TV remote is dead. She's having a tough time going back and forth between the couch and the TV dial. Mailbox Bring Pam a Battery Pack. data-sort-value="400">Gold.png400g
Fish Casserole Jodi swung by the farm to ask you to dinner at 7:00 PM. Her only request was that you bring a Largemouth Bass for her fish casserole. Event - Jodi at 4 Hearts\Fall 15 or Winter 1, Year 1 Enter Jodi's house with a Largemouth Bass at 7:00 PM. Event Scene
Catch a Squid Willy is challenging you to catch a squid. He says you can fish them from the ocean on winter nights. Mailbox Bring Willy a Squid. data-sort-value="800">Gold.png800g
Fish Stew Gus wants to make fish stew, but he needs an albacore. Mailbox Bring Gus an Albacore. data-sort-value="400">Gold.png400g
Template:Anchor Pierre will pay "top coin" to whoever brings him a plate of sashimi. Apparently he's really craving the stuff. Mailbox Bring Pierre some Sashimi. data-sort-value="1000">Gold.png1,000g
Template:Anchor Clint wants you to give Emily an amethyst. He wants you to tell her it's from him. Mailbox Bring Emily an Amethyst.
Template:Anchor Clint got a new hammer and he wants to test it out on a variety of metals. Mailbox Bring Clint an Iron Bar. data-sort-value="500">Gold.png500g
Template:Anchor The Wizard is creating a staff of phenomenal power. Who knows what it's for. He needs an iridium bar to finish it. Mailbox (5 Winter, Year 2) Bring Wizard an Iridium Bar. data-sort-value="5000">Gold.png5,000g
Template:Anchor Evelyn wants to surprise her husband with a gift. Mailbox (15 Spring, Year 2) Bring Evelyn a Leek. data-sort-value="500">Gold.png500g
Template:Anchor Gus wants to make a Coco-no-no, but he's missing the main ingredient. Mailbox Bring Gus a Coconut. data-sort-value="600">Gold.png600g
Template:Anchor Willy is challenging you to catch a Lingcod. Mailbox Bring Willy a Lingcod. data-sort-value="550">Gold.png550g
Template:Anchor The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask Krobus about the dark talisman. Railroad cutscene (after completing Community Center or Joja Warehouse tasks) Speak to Krobus and then venture through to the Mutant Bug Lair to retrieve the talisman. Return to the cave at the Railroad with it once it's collected.
Template:Anchor There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins. Through the cave by the Railroad after completing the Dark Talisman quest. Speak to the Henchman outside the Witch's hut and give him Void Mayonnaise as a gift. Wizard buildings available. Dark shrine's accessible in Witch's Hut.