Changes

2 bytes added ,  03:54, 26 May 2021
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information on this page conflicted with information on the "animals" page of the wiki. the door must be closed, not open. if it's open, the animals will return and the event will not be triggered
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===Wild animal attack===
 
===Wild animal attack===
 
:''See also:  [[Animals#Wild Animal Attacks|Animals]]''
 
:''See also:  [[Animals#Wild Animal Attacks|Animals]]''
This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is open with some animals outdoors (each with a chance equal to ''1 / number of buildings'', e.g. 100% if you have one building and 50% for two).  
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This event is guaranteed to be chosen if no other event was, but has a 50% chance of doing nothing. The event randomly chooses one [[barn]] or [[coop]] whose door is closed with some animals outdoors (each with a chance equal to ''1 / number of buildings'', e.g. 100% if you have one building and 50% for two).  
    
A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "something bad happened last night", but are otherwise unaffected.
 
A unique sound of dogs plays, and one animal left outside of the selected building disappears permanently. All other animals show a message indicating "something bad happened last night", but are otherwise unaffected.
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