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797 bytes added ,  13:47, 8 October 2021
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{{spoiler}}
 
{{spoiler}}
 
[[File:skullkeyentrance.jpg|thumb|right|340px|Skull Cavern Entrance]]
 
[[File:skullkeyentrance.jpg|thumb|right|340px|Skull Cavern Entrance]]
:''For ladder/chute spawn rates, special monster drops, and the contents of crates and barrels, see [[The Mines]].''
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:''For ladder/shaft spawn rates, special monster drops, and the contents of crates and barrels, see [[The Mines]].''
 
The '''Skull Cavern''' is located in the northwest area of [[the Desert]]. It is initially locked and requires the [[Skull Key]] to gain access.
 
The '''Skull Cavern''' is located in the northwest area of [[the Desert]]. It is initially locked and requires the [[Skull Key]] to gain access.
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'''Iridium'''
 
'''Iridium'''
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The chance to find [[Iridium Ore]] increases steadily as the player descends into the Skull Cavern. The monsters in the Cavern also have a chance to drop ore and [[Iridium Bar]]s, as well as [[The Mines#Special Items|special items]]. It can be a good idea to bring the [[Lava Katana]] or [[Galaxy Sword]], as enemies are particularly strong. High [[Luck]] increases the frequency of ore veins and the appearance of ladders/holes.  Rapid descent to floors with a higher chance of spawning [[Mining#Mining Nodes|Iridium Nodes]] is often more efficient for acquiring ore than thorough exploration. [[Staircase]]s can be stacked, so a single inventory slot can hold 999 staircases. Even blindly placing staircases will take ''some'' time though; the lower the player descends with staircases, the less time they have to explore.
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The chance to find [[Iridium Ore]] increases steadily as the player descends into the Skull Cavern. The monsters in the Cavern also have a chance to drop ore and [[Iridium Bar]]s, as well as [[The Mines#Special Items|special items]]. It can be a good idea to bring the [[Lava Katana]] or [[Galaxy Sword]], as enemies are particularly strong. High [[Luck]] increases the frequency of ore veins and the appearance of ladders/holes.  Rapid descent to floors with a higher chance of spawning [[Mining#Mining Nodes|Iridium Nodes]] is often more efficient for acquiring ore than through exploration. [[Staircase]]s can be stacked, so a single inventory slot can hold 999 staircases. Even blindly placing staircases will take ''some'' time though; the lower the player descends with staircases, the less time they have to explore.
    
'''Qi's Challenge'''
 
'''Qi's Challenge'''
    
After entering the Cavern for the first time, a letter is received on the following day from [[Mr. Qi]]. The letter begins the quest [[Quests#Qi's Challenge|Qi's Challenge]], which is completed by reaching floor 25 in the Skull Cavern. Completing the quest awards {{price|10000}}, delivered by mail the following day.  If the player reaches level 25 of the Skull Cavern during the first visit, the quest will automatically be fulfilled the next day.
 
After entering the Cavern for the first time, a letter is received on the following day from [[Mr. Qi]]. The letter begins the quest [[Quests#Qi's Challenge|Qi's Challenge]], which is completed by reaching floor 25 in the Skull Cavern. Completing the quest awards {{price|10000}}, delivered by mail the following day.  If the player reaches level 25 of the Skull Cavern during the first visit, the quest will automatically be fulfilled the next day.
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'''Qi's Hungry Challenge'''
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[[Quests#Qi's_Hungry_Challenge|"Qi's Hungry Challenge"]] is a possible, repeatable Special Order, that may be accepted in [[Qi's Walnut Room]] on [[Ginger Island]]. It is completed by reaching floor 100 of the Skull Cavern within the given time limit. While this quest is active, no food or drink can be consumed while in the Skull Cavern. Buffs from food/drink before entering the Skull Cavern will stay active. While this quest is active, Big Slimes may occasionally have hearts that will give 10 health points when slain. Another strategy to regain health without eating is to equip one or more [[Vampire Ring]]s or to use a weapon with the Vampiric enchantment. The use of [[Staircase]]s is permitted. Completing the quest awards {{price|25|gem|class=inline}} [[Qi Gem]]s.
    
'''Skull Cavern Invasion'''
 
'''Skull Cavern Invasion'''
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<!--Which update changed the fact that food eaten later in the day lasted for less time?-->
 
<!--Which update changed the fact that food eaten later in the day lasted for less time?-->
 
{{History|1.3.27|Added Carbon Ghost, Iridium Bat, Iridium Crab, treasure rooms, and encounter with Mr. Qi. Removed exploit that allowed the player to avoid bomb damage by consuming food after placing a bomb.}}
 
{{History|1.3.27|Added Carbon Ghost, Iridium Bat, Iridium Crab, treasure rooms, and encounter with Mr. Qi. Removed exploit that allowed the player to avoid bomb damage by consuming food after placing a bomb.}}
{{History|1.4|Added [[Pepper Rex]]. Added [[White Turban]] to possible Treasure Room items. All players entering a chute in [[Multiplayer]] now descend to the same level. Qi's challenge can now be completed during the first visit to the Skull Cavern. Chutes will no longer drop the player past level 100 if the Secret Note cutscene has not occurred.}}
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{{History|1.4|Added [[Pepper Rex]]. Added [[White Turban]] to possible Treasure Room items. All players entering a shaft in [[Multiplayer]] now descend to the same level. Qi's challenge can now be completed during the first visit to the Skull Cavern. Shafts will no longer drop the player past level 100 if Secret Note #10 has not been read.}}
 
{{History|1.5|Added [[Auto-Petter]] to possible Treasure Room items. Fixed chests spawned on certain floors being shifted down by 4 tiles. Fixed message appearing when opening a treasure room chest before opening the initial 15 parsnip seeds given by Mayor Lewis.}}
 
{{History|1.5|Added [[Auto-Petter]] to possible Treasure Room items. Fixed chests spawned on certain floors being shifted down by 4 tiles. Fixed message appearing when opening a treasure room chest before opening the initial 15 parsnip seeds given by Mayor Lewis.}}
 
{{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}}
 
{{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}}
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