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| ==Treasure Rooms== | | ==Treasure Rooms== |
− | Small rooms containing treasure chests, similar to those in [[The Mines]], can randomly appear at level 10+. [[Luck#Daily Luck|Daily luck]] and [[Luck#Luck Buffs|Luck Buffs]] affect the chance to find Treasure Rooms. The probability of encountering one when entering a new floor equals to <code>0.01 + (Daily Luck / 10) + (Luck Buffs / 100)</code><ref name="dinofloor" />. In multiplayer, the luck values taken into account are the average of luck stats of players present in the Skull Cavern. | + | Small rooms containing treasure chests, similar to those in [[The Mines]], can randomly appear at level 10+. [[Luck#Daily Luck|Daily luck]] and [[Luck#Luck Buffs|Luck Buffs]] affect the chance to find Treasure Rooms. The probability of encountering one when entering a new floor equals to <code>0.01 + (Daily Luck / 10) + (Luck Buffs / 100)</code><ref name="dinofloor" />. In multiplayer, the luck values taken into account are the average of luck stats of players present in the Skull Cavern. Floor 100 of the Skull Cavern is guaranteed to contain a treasure chest. |
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| Below is a collapsible table of all possible treasures that can be randomly found inside Treasure Chests in the Skull Cavern. | | Below is a collapsible table of all possible treasures that can be randomly found inside Treasure Chests in the Skull Cavern. |
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| ==Secret== | | ==Secret== |
| <section begin="qiskullcavern" />After reading [[Secret Notes#Secret Note #10|Secret Note #10]], the player will find [[Mr. Qi]] at level 100 of the [[Skull Cavern]]. A cutscene ensues in which: | | <section begin="qiskullcavern" />After reading [[Secret Notes#Secret Note #10|Secret Note #10]], the player will find [[Mr. Qi]] at level 100 of the [[Skull Cavern]]. A cutscene ensues in which: |
− | {{collapse|content=Mr. Qi will either congratulate the player for reaching level 100 while using 10 or fewer [[Staircase]]s or say the player is "clever" but not "honorable" for using more than 10. In either case, he will award the player with Iridium Snake Milk, which permanently increases the player's [[health]] by 25 points. Afterwards, any subsequent times the player reaches level 100 of the Skull Cavern there will be guaranteed treasure chest.}} | + | {{collapse|content=Mr. Qi will either congratulate the player for reaching level 100 while using 10 or fewer [[Staircase]]s or say the player is "clever" but not "honorable" for using more than 10. In either case, he will award the player with Iridium Snake Milk, which permanently increases the player's [[health]] by 25 points.}} |
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| [[File:QiCutsceneSkullCavern.png|200px]]<section end="qiskullcavern" /> | | [[File:QiCutsceneSkullCavern.png|200px]]<section end="qiskullcavern" /> |
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| * The plaques that can be occasionally found on the walls contain [[Secrets#Skull Cavern Plaques|enciphered messages]]. | | * The plaques that can be occasionally found on the walls contain [[Secrets#Skull Cavern Plaques|enciphered messages]]. |
| * To reach the [[#cite_note-integerlimit-1|integer limit]], it would be required to bypass Floor 77377 as that is the location of the [[Quarry Mine]].<ref name="quarryMineShaft" /> | | * To reach the [[#cite_note-integerlimit-1|integer limit]], it would be required to bypass Floor 77377 as that is the location of the [[Quarry Mine]].<ref name="quarryMineShaft" /> |
− | * Starting at floor 880, iridium bats will become red bats and have double health and faster speed. | + | * Starting at floor 880, iridium bats will become red bats and have double health and faster speed. <ref name="deepbats" /> |
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| ==References== | | ==References== |
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| <ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref> | | <ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref> |
| <ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref> | | <ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref> |
| + | <ref name="deepbats">See <samp>StardewValley.Bats::Bat</samp> in the game code.</ref> |
| </references> | | </references> |
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| {{History|1.5|Added [[Auto-Petter]] to possible Treasure Room items. Fixed chests spawned on certain floors being shifted down by 4 tiles. Fixed message appearing when opening a treasure room chest before opening the initial 15 parsnip seeds given by Mayor Lewis.}} | | {{History|1.5|Added [[Auto-Petter]] to possible Treasure Room items. Fixed chests spawned on certain floors being shifted down by 4 tiles. Fixed message appearing when opening a treasure room chest before opening the initial 15 parsnip seeds given by Mayor Lewis.}} |
| {{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}} | | {{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}} |
− | {{History|1.5.5|Reaching level 100 each time after completing the secret will result in a guaranteed treasure chest.}} | + | {{History|1.5.5|Level 100 of the Skull Cavern will now have a guaranteed treasure chest.}} |
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| {{NavboxLocations}} | | {{NavboxLocations}} |