Changes

44 bytes added ,  22:35, 20 March 2016
no edit summary
Line 1: Line 1:  
{{stub|needs more detail}}
 
{{stub|needs more detail}}
[[File:skullkeyentrance.jpg|thumb|left|alt= |Skull Cavern Entrance]]
+
[[File:skullkeyentrance.jpg|thumb|right|alt= |Skull Cavern Entrance]]
   −
The '''Skull Cavern''' resides in a cave in the northwest corner of the [[Calico Desert]]. It is initially locked and requires the [[Skull Key]] to gain access.
+
The '''{{PAGENAME}}''' resides in a cave in the northwest corner of the [[Calico Desert]]. It is initially locked and requires the [[Skull Key]] to gain access.
    
After entering the Cavern for the first time, the following day a letter is received from [[Mr. Qi]] giving a quest to reach Level 25. The reward for completing this quest is 10,000g.
 
After entering the Cavern for the first time, the following day a letter is received from [[Mr. Qi]] giving a quest to reach Level 25. The reward for completing this quest is 10,000g.
Line 10: Line 10:  
Every ten levels the chance to find [[Iridium Ore]] increases significantly.
 
Every ten levels the chance to find [[Iridium Ore]] increases significantly.
   −
If the player runs out of health while exploring Skull Cavern, the player blacks out, wakes up later in the same day in [[Harvey's Clinic]], and is charged 1000g for emergency surgery.
+
If [[The Player|the player]] runs out of health while exploring Skull Cavern, the player blacks out, wakes up later in the same day in [[Harvey's Clinic]], and is charged 1000g for emergency surgery.
    
== Tips For Going Deeper ==
 
== Tips For Going Deeper ==
   −
Like [[the Mines]], you advance to new floors by finding a ladder either dropped by a foe or under a rock.  
+
Like [[The Mines]], the player advances to new floors by finding a ladder either dropped by a foe or under a rock.  
    
Unlike the Mines, the Cavern offers no elevator and has no limits to its depth. Each visit must start again from the first level.
 
Unlike the Mines, the Cavern offers no elevator and has no limits to its depth. Each visit must start again from the first level.
Line 20: Line 20:  
=== Food ===
 
=== Food ===
   −
Don't just bring any food, but bring food to help you stay alive and buff your stats. '''Health''' is a must since the enemies are harder and more plentiful here and you may take some damage from using explosives. '''Luck''' is necessary to increase the chances of you finding a ladder, hole, and better drops. '''Speed''' is a good alternative to luck since you are trying to move quickly and cannot resume a floor using an elevator like you can in the mines. '''Defense''' can be helpful for staying alive. '''Energy''' may be necessary to keep going well into the night.  
+
Don't just bring any food, but bring food to help stay alive and buff stats. '''Health''' is a must since the enemies are harder and more plentiful here and you may take some damage from using explosives. '''Luck''' is necessary to increase the chances of you finding a ladder, hole, and better drops. '''Speed''' is a good alternative to luck since you are trying to move quickly and cannot resume a floor using an elevator like you can in the mines. '''Defense''' can be helpful for staying alive. '''Energy''' may be necessary to keep going well into the night.  
   −
Here is some food you might want to bring and what it will help you with most. [[Spicy Eel]] is also dropped by Serpent which is nice. Note that food buffs will not stack. Bringing more than one is because buffs will wear off in the course of a day.
+
Here is some food you might want to bring and what it will help you with most. [[Spicy Eel]] is also occasionally dropped by Serpent. Note that food buffs will not stack. Bringing more than one is because buffs will wear off in the course of a day.
    
*'''[[Luck]]''': [[Lucky Lunch]] (+3), [[Pumpkin Soup]] (+2), [[Spicy Eel]] (+1), [[Fried Eel]] (+1)
 
*'''[[Luck]]''': [[Lucky Lunch]] (+3), [[Pumpkin Soup]] (+2), [[Spicy Eel]] (+1), [[Fried Eel]] (+1)
Line 34: Line 34:  
Holes can be found that allow the player to jump multiple levels at a time. A jump of seven levels or greater will deal damage to the player when jumping, and there is no way to tell how far will be fallen until after jumping, so heal up!
 
Holes can be found that allow the player to jump multiple levels at a time. A jump of seven levels or greater will deal damage to the player when jumping, and there is no way to tell how far will be fallen until after jumping, so heal up!
   −
Jumps do not automatically start near an exit ladder, meaning you may potentially have a hard time exiting if it's towards the end of the day. For this reason, bringing a stack of warp totems is a good idea.
+
Jumps do not automatically start near an exit ladder, meaning the player may potentially have a hard time exiting if it's towards the end of the day. For this reason, bringing a stack of warp totems may be a good idea.
    
=== Lucky Day ===
 
=== Lucky Day ===
Line 44: Line 44:  
One of the first thing's you'll notice going into Skull Cavern is that you literally cannot beat the Mummies without a [[Bomb]]. This is one reason you'll need explosives, the other is to collect drops and find more ladders and holes quickly.
 
One of the first thing's you'll notice going into Skull Cavern is that you literally cannot beat the Mummies without a [[Bomb]]. This is one reason you'll need explosives, the other is to collect drops and find more ladders and holes quickly.
   −
Buy Bombs from the [[Dwarf]] for 600g or craft with 4 [[Iron Ore]] and 1 [[Coal]].
+
Buy [[Bomb]]s from the [[Dwarf]] for 600g or craft with 4 [[Iron Ore]] and 1 [[Coal]].
    
Buy [[Cherry Bomb]]s from the Dwarf for 300g or craft with 4 [[Copper Ore]] and 1 Coal.
 
Buy [[Cherry Bomb]]s from the Dwarf for 300g or craft with 4 [[Copper Ore]] and 1 Coal.
Line 107: Line 107:  
|260
 
|260
 
|30
 
|30
|Needs to be finished with a [[Bomb]] after being knocked out with other weapons. If a Bomb is used without being knocked down first, there's a chance the Mummy will die.
+
|Needs to be finished with a [[Bomb]] of any type after being knocked out with other weapons. If a Bomb is used without it being knocked down first, there's a chance the Mummy will die.
 
|-
 
|-
 
|[[File:Serpent_Anim.gif|center]]
 
|[[File:Serpent_Anim.gif|center]]
610

edits