Difference between revisions of "Slimes"

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(Added color drops for brown slimes.)
 
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{{Monster
+
{{Infobox monster
|portrait  = Green_Slime_Anim.gif
+
|portrait  = Green Slime Anim.gif
|location  = The Mines
+
|location  = [[The Mines]], [[Skull Cavern]], [[Quarry Mine]], [[Secret Woods]], [[Ginger Island#Tiger Slime Grove|Tiger Slime Grove]], and [[Volcano Dungeon]]
|levels    = 1-120
+
|levels    = All
|killable  = yes
+
|killable  = Yes
 
|hp        = Varies
 
|hp        = Varies
 
|dmg        = Varies
 
|dmg        = Varies
 
|def        = Varies
 
|def        = Varies
|spd        = 2
+
|spd        = Varies
 
|exp        = Varies
 
|exp        = Varies
|variations = Green Slime,<br>Frost Jelly,<br>Red Sludge,<br>Purple Sludge,<br>Black Slime
+
|variations = Several
|drops      = {{name|Sap}}{{name|Slime}}
+
|drops      = {{name|Sap|all but Big Slime}}{{name|Slime|all Slimes}}''See tables for specific drops.''
 
}}
 
}}
 
{{For|the drop|Slime|R=This article is about the monster.}}
 
{{For|the drop|Slime|R=This article is about the monster.}}
'''Slimes''' are enemies that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes of any color for [[Adventurer's_Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (e.g. in the [[Secret Woods]]).
+
'''Slimes''' are [[Monsters|enemies]] that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (''e.g.,'' in the [[Secret Woods]]) except for [[#Big Slimes|Big Slimes]] and Slimes raised in a [[Slime Hutch]] (by means of a [[Slime Incubator]] or [[Slime Hutch#Mating|Mating]]).  Slimes spawned by killing a Big Slime do count towards the goal.
 
 
Slimes can be raised in [[Slime_Hutch|Slime Hutches]], or raised outdoors through the use of a [[Slime Incubator]]. ''For full article on [[Slime Farming]].''
 
  
 
Each color of slime has a unique stat set.
 
Each color of slime has a unique stat set.
  
 
==Attacks==
 
==Attacks==
Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
+
[[File:Slime Sight Range.png|thumb|140px|Slime attack zone]]
 +
All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions.  If the player enters this zone, the slime will attack.
 +
 
 +
Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
 +
 
 +
Being hit by a slime reduces [[health]] and may cause the [[Buffs|Slimed]] debuff. These effects can be prevented by equipping a [[Slime Charmer Ring]].
  
{| class="wikitable sortable"
+
{| class="wikitable"
 
!Image
 
!Image
 
!Name
 
!Name
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==Strategy==
 
==Strategy==
When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.
+
When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them upwards or sideways against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.
  
 
The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]].
 
The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]].
  
 
==Male Slimes==
 
==Male Slimes==
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
+
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
 
<div><ul>
 
<div><ul>
 
<li style="display: inline-block;">[[File:SlimeMale.jpg|thumb|left|Male Green Slime]]</li>
 
<li style="display: inline-block;">[[File:SlimeMale.jpg|thumb|left|Male Green Slime]]</li>
<li style="display: inline-block;">[[File:IceJellyMale.jpg|thumb|left|Male Frost Jelly]]</li>
+
<li style="display: inline-block;">[[File:MaleYellowSlime.jpg|thumb|left|Male Yellow Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Blue Slime.png|thumb|left|Male Blue Slime]]</li>
 
<li style="display: inline-block;">[[File:Male Purple Slime.png|thumb|left|Male Purple Slime]]</li>
 
<li style="display: inline-block;">[[File:Male Purple Slime.png|thumb|left|Male Purple Slime]]</li>
<li style="display: inline-block;">[[File:SludgeMale.jpg|thumb|left|Male Red Sludge]]</li>
+
<li style="display: inline-block;">[[File:SludgeMale.jpg|thumb|left|Male Red Slime]]</li>
 
<li style="display: inline-block;">[[File:BlackSlimeMale.png|thumb|left|Male Black Slime]]</li>
 
<li style="display: inline-block;">[[File:BlackSlimeMale.png|thumb|left|Male Black Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Copper Slime.png|thumb|left|Male Copper Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Iron Slime.png|thumb|left|Male Iron Slime]]</li>
 +
<li style="display: inline-block;">[[File:Tiger Slime Male.png|thumb|left|Male Tiger Slime]]</li>
 
</ul></div>
 
</ul></div>
 +
 +
==Mating==
 +
[[File:IronSlimesMating.png|thumb|right|200px|Iron Slimes mating in the [[Quarry Mine]]]]
 +
In a [[Slime Hutch]] or (less commonly) [[The Mines]], [[Secret Woods]], [[Skull Cavern]], Tiger Slime Grove, or [[Quarry Mine]], male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime. This can also occur on the farm if monster spawns are enabled at the [[Dark Shrine of Night Terrors]] or the [[Farm Maps#Wilderness|Wilderness farm]]. If so, the resulting child slimes will not despawn overnight, theoretically enabling slime farming without a [[Slime Incubator]].
 +
 +
===Mating Color Results===
 +
{{#lsth:Slime Hutch|Mating Color Results}}
  
 
==Variations==
 
==Variations==
{|class=wikitable style="text-align:center; width:65%; min-width:500px;"
+
===Color===
! colspan=7 |
+
Note: Once a [[Slime Hutch]] has been built on [[The Farm]], any Green, Blue, Red, Purple, or Tiger slimes encountered anywhere may drop a [[Slime Egg]]. <ref name="colorbaseddrop" />
!Drops
+
{|class="wikitable" style="text-align:center;"
 +
! colspan="8" |Green Slime
 
|-
 
|-
| rowspan=4 | [[File:Green_Slime_Anim.gif]]
+
| rowspan="3"|[[File:Green Slime.png]]
! colspan=6 | Green Slime
 
| rowspan=3 style="text-align:left;" | {{name|Slime|75%}}{{name|Slime|5%}}{{name|Sap|15%}}{{name|Green Algae|10%}}{{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg}}
 
 
|-
 
|-
| style="width:70px;" | '''HP'''
+
|'''HP'''
| style="width:70px;" | '''Damage'''
+
|'''Damage'''
| style="width:70px;" |'''Defense'''
+
|'''Defense'''
| style="width:70px;" |'''Speed'''
+
|'''Speed'''
| style="width:70px;" |'''EXP'''
+
|'''XP'''
| style="width:120px;" | '''Location'''
+
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|24
 
|24
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|2
 
|2
 
|3
 
|3
|[[The Mines]]<br>(Floors 1-39)
+
|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]]
|-
+
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
|'''Notes:'''
 
| colspan=6 style="text-align:left;" |  
 
 
|-
 
|-
! colspan=8 |  
+
! colspan="8" | Blue Slime (Frost Jelly)
 
|-
 
|-
| rowspan=4 | [[File:Frost Jelly.png]]
+
| rowspan="3" | [[File:Frost Jelly.png]]
! colspan=6 | Blue Slime (Frost Jelly)
 
| rowspan=3 style="text-align:left;" | {{name|Slime|75%}}{{name|Sap|50%}}{{name|Winter Root|8%}}{{name|Jade|2%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg}}
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
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|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|106
 
|106
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|2
 
|2
 
|6
 
|6
|[[The Mines]]<br>(Floors 41-79, <br> but can sometimes be found on higher Levels)
+
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]]
 +
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=6 style="text-align:left;" | Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%
+
| colspan="7" style="text-align:left;" | Each attack slightly increases the chance to start glowing and increase its speed by 2
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Red Slime (Sludge)
 
|-
 
|-
| rowspan=4 | [[File:Red Sludge.png]]
+
| rowspan="3" | [[File:Red Sludge.png]]
! colspan=6 | Red Slime (Sludge)
 
| rowspan=3 style="text-align:left;" | {{name|Slime|80%}}{{name|Sap|50%}}{{name|White Algae|10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg}}
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
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|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|205
 
|205
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|2
 
|2
 
|10
 
|10
|[[The Mines]]<br>(Floors 81-119)
+
|[[The Mines]]<br />(Floors 81-119)
|-
+
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
|'''Notes:'''
 
| colspan=6 style="text-align:left;" |
 
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Purple Slime (Sludge)
 
|-
 
|-
| rowspan=4 | [[File:Purple Slime.png]]
+
| rowspan="3" | [[File:Purple Slime.png]]
! colspan=6 | Purple Slime (Sludge)
 
| rowspan=3 style="text-align:left;" | {{name|Slime}}{{name|Sap}}{{name|Coal}}{{name|Diamond|Rare}}{{name|Iridium Ore|repeats a 8% chance to drop until fail}}{{name|Iridium Bar|0.9%}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg}}
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
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|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|410
 
|410
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|10
 
|10
 
|[[Skull Cavern]] (1%)
 
|[[Skull Cavern]] (1%)
 +
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|-
 
|-
|'''Notes:'''
+
! colspan="8" | Yellow Slime
| colspan=6 style="text-align:left;" | These are the most powerful slimes, and found in the [[Skull Cavern]].
 
 
|-
 
|-
! colspan=8 |
+
| rowspan="3" | [[File:Yellow Slime.png]]
|-
 
| rowspan=4 | [[File:Yellow Slime.png]]
 
! colspan=6 | Yellow Slime
 
| rowspan=3 style="text-align:left;" | Original slime's drops, {{price|10}}
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
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|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
|Varies
+
|3 × original slime
|Varies
+
|2 × original slime
 
|Varies
 
|Varies
 
|2
 
|2
 
|Varies
 
|Varies
|[[The Mines]],<br>[[Skull Cavern]]
+
|[[The Mines]],<br />[[Skull Cavern]]
 +
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=6 style="text-align:left;" | 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (*HP, *Damage, items drop and cuteness)
+
| colspan="7" style="text-align:left;" | 0.1% chance to recolor any slime (including special and male), will keep all the original slime's properties other than HP and Damage.
 
 
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Black Slime
 
|-
 
|-
| rowspan=4 | [[File:Black Slime.png]]
+
| rowspan="3" | [[File:Black Slime.png]]
! colspan=6 |Black Slime
 
| rowspan=3 style="text-align:left;" | Original slime's drops{{name|Neptunite|?%}}
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
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|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|Varies
 
|Varies
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|Varies
 
|Varies
 
|[[Slime Hutch]]
 
|[[Slime Hutch]]
 +
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
|colspan=6 style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, a [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. they  keep the original slime's special properties and stats.
+
|colspan="7" style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, the [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats.
 +
|-
 +
! colspan="8" | Copper Slime
 +
|-
 +
| rowspan="3" | [[File:Copper Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|102
 +
|16
 +
|0
 +
|4
 +
|10
 +
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
 +
|style="text-align:left;" | {{name|Copper Ore|repeats a random 33% chance to drop until fail}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}
 +
|-
 +
! colspan="8" | Iron Slime
 +
|-
 +
| rowspan="3" | [[File:Iron Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|205
 +
|16
 +
|0
 +
|1
 +
|10
 +
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
 +
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iron Ore|repeats a random 33% chance to drop until fail}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops for gray slime (see table below)
 +
|-
 +
! colspan="8" | Tiger Slime
 +
|-
 +
| rowspan="3" | [[File:Tiger Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|415
 +
|23
 +
|0
 +
|2
 +
|20
 +
|[[Ginger Island#Tiger Slime Grove|Tiger Slime Grove]]<br />[[Volcano Dungeon]]
 +
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Ginger|9%}}{{name|Jade|2%}}{{name|Mango Sapling|0.5%}}{{name|Pineapple Seeds|1.6%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|Taro Tuber|10% for first, repeats a 50% for each one after until fail}}{{name|Tiger Hat|0.1%}}{{name|Tiger Slime Egg|link=Slime Egg{{!}}Tiger Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|White Algae|10%}}
 +
|-
 
|}
 
|}
  
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Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
 
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
  
Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items.
+
Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop [[The Mines#Special Items|special items]].
  
{|class=wikitable style="text-align:center; width:65%; min-width:500px;"
+
{|class="wikitable" style="text-align:center;"
! colspan=7 |  
+
! colspan="8" | Special Green Slime
!Drops
 
 
|-
 
|-
| rowspan=4 | [[File:special_green_slime.png]]
+
| rowspan="3" | [[File:Special Green Slime.png]]
! colspan=6 | Green Slime (special)
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* Floors 2-19: [[Carving Knife]],[[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]
 
* Floors 22-39:: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]
 
 
|-
 
|-
| style="width:70px;" | '''HP'''
+
| '''HP'''
| style="width:70px;" | '''Damage'''
+
| '''Damage'''
| style="width:70px;" | '''Defense'''
+
| '''Defense'''
| style="width:70px;" | '''Speed'''
+
| '''Speed'''
| style="width:70px;" | '''EXP'''
+
| '''XP'''
| style="width:120px;" | '''Location'''
+
| '''Location'''
 +
| '''Drops'''
 
|-
 
|-
 
|72
 
|72
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|2
 
|2
 
|3
 
|3
|[[The Mines]]<br>(Floors 1-40)
+
|[[The Mines]]<br />(Floors 1-39)
 +
| style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=7 style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 1-40]].
+
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 1-39]]. <ref name="specialSlimes" />
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Special Dark Green Slime
 
|-
 
|-
| rowspan=4 | [[File:green_slime_star.png]]
+
| rowspan="3" | [[File:Special Yellow Slime.png]]
! colspan=6 | Dark Green Slime
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* [[Slime Egg|Green Slime Egg]] (2% or 3% from [[Slime Hutch]])
 
* Floors 2-19: [[Carving Knife]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]
 
* Floors 22-39: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]
 
 
|-
 
|-
| style="width:70px;" | '''HP'''
+
| '''HP'''
| style="width:70px;" | '''Damage'''
+
| '''Damage'''
| style="width:70px;" | '''Defense'''
+
| '''Defense'''
| style="width:70px;" | '''Speed'''
+
| '''Speed'''
| style="width:70px;" | '''EXP'''
+
| '''XP'''
| style="width:120px;" | '''Location'''
+
| '''Location'''
 +
| '''Drops'''
 
|-
 
|-
 
|72
 
|72
Line 249: Line 308:
 
|2
 
|2
 
|3
 
|3
|[[The Mines]]<br>(Floors 2-39)
+
|[[The Mines]]<br />(Floors 2-39)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
|colspan=7 style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 2-39]], excluding floors ending in 0, 1, 5, or 6.
+
|colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 2-39]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Special Blue Slime (Frost Jelly)
 
|-
 
|-
| rowspan=4 | [[File:ice_slime_star.png]]
+
| rowspan="3" | [[File:Special Blue Slime.png]]
! colspan=6 | Blue Slime (special)<br>''Frost Jelly (special)''
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* Floors 40-60: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 
* Floors 61-80: [[Combat Boots]], [[Thermal Boots]], [[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
Line 267: Line 324:
 
|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops'''
 
|-
 
|-
 
|318
 
|318
Line 275: Line 333:
 
|2
 
|2
 
|6
 
|6
|[[The Mines]]<br>(Floors 40-80)
+
|[[The Mines]]<br />(Floors 40-79)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=7 style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 40-80]].
+
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 40-79]]. <ref name="specialSlimes" />
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Special Black/Transparent Slime
 
|-
 
|-
| rowspan=4 |[[File:Transparent_Slime.png]]
+
| rowspan="3" |[[File:Special Black Slime.png]]
! colspan=6 | Black Slime (special)
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* [[Slime Egg|Blue Slime Egg]] (2% or 3% from [[Slime Hutch]])
 
* Floors 42-59: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 
* Floors 62 and 79: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
Line 294: Line 349:
 
|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops'''
 
|-
 
|-
 
|Varies
 
|Varies
Line 302: Line 358:
 
|2
 
|2
 
|Varies
 
|Varies
|[[The Mines]]<br>(Floors 42-79)
+
|[[The Mines]]<br />(Floors 42-79)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[Slime Egg|Blue Slime Egg]] (1%, only if [[Slime Hutch]] has been built)
 +
* [[The Mines#Special Items|Special items]] on Floors 42-59, 69, and 79
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=7 style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 42-79]], excluding floors ending in 0, 1, 5, or 6.
+
| colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 42-79]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Special Red Slime (Sludge)
 
|-
 
|-
| rowspan=4 | [[File:red_slime_with_star.png]]
+
| rowspan="3" | [[File:Special Red Slime.png]]
! colspan=6 | Red Slime (special)
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* Floors 80-120: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
Line 319: Line 375:
 
|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops'''
 
|-
 
|-
 
|615
 
|615
Line 327: Line 384:
 
|2
 
|2
 
|10
 
|10
|[[The Mines]]<br>(Floors 80-120)
+
|[[The Mines]]<br />(Floors 80-120)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=7 style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 80-120]].
+
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 80-120]]. <ref name="specialSlimes" />
 
|-
 
|-
! colspan=8 |
+
! colspan="8" | Special Purple Slime (Sludge)
 
|-
 
|-
| rowspan=4 | [[File:Purple slime.png]]
+
| rowspan="3" | [[File:Special Purple Slime.png]]
! colspan=6 | Dark Purple Slime
 
| rowspan=3 style="text-align:left;" |
 
* Regular Slime drops
 
* [[Slime Egg|Red Slime Egg]] (2% or 3% from [[Slime Hutch]])
 
* Floors 82-119: [[Combat Boots]], [[Thermal Boots]], [[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
 
|-
 
|-
 
|'''HP'''
 
|'''HP'''
Line 345: Line 400:
 
|'''Defense'''
 
|'''Defense'''
 
|'''Speed'''
 
|'''Speed'''
|'''EXP'''
+
|'''XP'''
 
|'''Location'''
 
|'''Location'''
 +
|'''Drops'''
 
|-
 
|-
 
|1230
 
|1230
Line 353: Line 409:
 
|2
 
|2
 
|10
 
|10
|[[The Mines]]<br>(Floors 82-119)
+
|[[The Mines]]<br />(Floors 82-119)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Purple Slime. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Copper Slime
 +
|-
 +
| rowspan="3" | [[File:Special Copper Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 +
|-
 +
|306
 +
|32
 +
|0
 +
|4
 +
|10
 +
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" |0.175% chance to replace any Copper Slime. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Iron Slime
 +
|-
 +
| rowspan="3" | [[File:Special Iron Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 +
|-
 +
|615
 +
|32
 +
|0
 +
|1
 +
|10
 +
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
 
|'''Notes:'''
 
|'''Notes:'''
| colspan=7 style="text-align:left;" | 1% chance to replace any Slime between [[The Mines|floors 82-119]], excluding floors ending in 0, 1, 5, or 6.
+
| colspan="7" style="text-align:left;" |0.175% chance to replace any Iron Slime. <ref name="specialSlimes" />
 +
|-
 
|}
 
|}
  
 
===Big Slimes===
 
===Big Slimes===
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.
+
Big Slimes have an attack behavior that's similar to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes that also attack the player. Those small slimes give XP as the regular slimes above do.  
  
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
+
Big Slimes may appear on slime-infested floors of [[the Mines]] in the color for that section of the Mines. They are most common in the [[Skull Cavern]], where they can be found on any floor as Big Purple Sludges. Big Purple Sludges have a chance to drop additional items during certain of [[Mr. Qi]]'s Special Orders. When they hold such a drop, they appear semi-transparent so that the drop may be seen within beforehand. They must be killed to get the drop.  During the [[Quests#Qi's Hungry Challenge|"Qi's Hungry Challenge"]] Special Order, they may drop a heart that heals 10 HP.
  
Harder Big Slimes give more combat experience
+
{|class="wikitable" style="text-align:center;"
{|class=wikitable style="text-align:center;"
 
| rowspan=5 |
 
[[File:Big Slime Sprite.png]]
 
 
! Color
 
! Color
! style="width:40px;" | HP
+
!HP
! style="width:40px;" | Damage
+
!Damage
! style="width:40px;" | Defense
+
!Defense
! style="width:40px;" | Speed
+
!Speed
! style="width:40px;" | EXP
+
!XP
! style="width:100px; | Location
+
!Location
 
!Drops
 
!Drops
 +
!Special Drops
 
|-
 
|-
|  style="text-align:left;" |[[File:Green_Slime.png|16px|link=]] Big Green Slime
+
|[[File:Big Green Slime.png|48px|center]]
 
|60
 
|60
 
|6
 
|6
Line 383: Line 491:
 
|2
 
|2
 
|7
 
|7
| rowspan=4 |[[The Mines]],<br>[[Skull Cavern]],<br>[[Secret Woods]]
+
| rowspan="3" |[[The Mines]]
| rowspan=4  style="text-align:left;" |
+
| rowspan="4" style="text-align:left;" |
{{name|Slime|99%}}{{name|Slime|90%}}{{name|Slime|40%}}{{name|Dwarf Scroll IV|0.1%}}
+
{{name|Dwarf Scroll IV|0.1%}}{{name|Slime|99%}}{{name|Slime|90%}}{{name|Slime|40%}}
 +
|rowspan="4" style="text-align: left;"|{{name|Pink Cake|0.1%|class=inline}} at floor ≥ 40 in [[The Mines]] (and any floor in the [[Skull Cavern]]) <ref name="bigslimeconstructor" />
 
|-
 
|-
|  style="text-align:left;" |[[File:Frost Jelly.png|16px|link=]] Big Frost Jelly
+
|[[File:Big Blue Slime.png|48px|center]]
 
|120
 
|120
 
|5
 
|5
Line 394: Line 503:
 
|14
 
|14
 
|-
 
|-
|  style="text-align:left;" |[[File:Purple_Slime.png|16px|link=]] Big Purple Sludge
+
|[[File:Big Red Slime.png|48px|center]]
|240
+
|180
|15
+
|10
 
|0
 
|0
 
|2
 
|2
 
|21
 
|21
 
|-
 
|-
|  style="text-align:left;" |[[File:Red Sludge.png|16px|link=]] Big Red Sludge
+
|[[File:Big Purple Slime.png|48px|center]]
|180
+
|240
|10
+
|15
 
|0
 
|0
 
|2
 
|2
 
|21
 
|21
 +
|[[Skull Cavern]]
 
|-
 
|-
 
|}
 
|}
  
==Colored based Drops==
+
Big Slimes can also be found when [[The Mines]] or the [[Skull Cavern]] are in a [[The Mines#Shrine of Challenge|dangerous]] state. They should then be considered dangerous slimes, relatively stronger by 2x health and attack, as with small slimes. Dangerous Big Purple Sludges, which may appear during the [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] Special Order, may drop a [[Qi Gem]] (10% chance) or [[Galaxy Soul]] (0.45% chance).<ref name="bigslimeconstructor" />
<!-- This makes just about no sense. -->
+
 
In addition to the drops list above the color of each variation is random and may have additional drops depending on the color chosen.
+
===Prismatic Slime===
 +
[[File:Prismatic Slime.gif|thumb|right|Prismatic Slime]]
 +
The Prismatic Slime is a special monster that can be found in [[the Mines]], [[Quarry Mine]], or [[Skull Cavern]] on any level, after accepting the [[Wizard]]'s Special Order [[Quests#Prismatic Jelly|"Prismatic Jelly"]]. It looks like a regular slime that changes color over time. The Prismatic Slime can appear when the mines are in either state: normal or [[The Mines#Shrine of Challenge|"dangerous"]].
 +
 
 +
A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
 +
 
 +
While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code>. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. <ref name="specialSlimes" />
 +
 
 +
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
  
Note the background color of each color in this table represents the median color of the color range that a slime can be to receive the drop.
+
===Dangerous Slimes===
 +
[[File:Stacked Slimes.png|thumb|right|Green stacked slimes]]
 +
Dangerous Slimes are a variation that can be found on any level of [[the Mines]] after accepting [[Mr. Qi]]'s challenge [[Quests#Danger In The Deep|"Danger in the Deep"]]. Successful completion of this quest activates the Shrine of Challenge on level 120. Thereafter, the shrine can toggle the mines overnight, alternating between the dangerous state and the normal state. If not toggled the first time, the mines stay dangerous. Dangerous Slimes replace regular slimes and appear as a larger slime with sunglasses and a smile. They are relatively stronger than their normal variations, with 2x health and attack.
  
{|class=wikitable style="text-align:center;"
+
Dangerous slimes also appear on any level of the [[Skull Cavern]] during either of [[Mr. Qi]]'s Special Orders [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] or [[Quests#Qi's Hungry Challenge|"Qi's Hungry Challenge"]]. The Skull Cavern is dangerous only during one of these quests.
 +
 
 +
Sometimes these slimes will appear stacked on top of each other. This variation is called a Stacked Slime. When hit with a weapon, the top slime will come flying off similar to a [[Squid Kid]] projectile. The Slime Charmer Ring does not grant immunity to this attack. After all slimes are knocked off, the bottom one works as a normal slime.
 +
<gallery mode="nolines" widths="72px">
 +
Green Slime Dangerous.png|Dangerous Green Slime
 +
Blue Slime Dangerous.png|Dangerous Blue Slime
 +
Red Slime Dangerous.png|Dangerous Red Slime
 +
Purple Slime Dangerous.png|Dangerous Purple Slime
 +
</gallery>
 +
 
 +
==Color-Based Drops==
 +
In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. <ref name="colorbaseddrop" />
 +
 
 +
Color groups are mutually exclusive and listed in the order the game tests for them.  (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).
 +
 
 +
The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.
 +
 
 +
{|class="wikitable" style="text-align:center;"
 
!Color
 
!Color
 +
!RGB Values
 
!Drops
 
!Drops
 
|-
 
|-
|style="background-color: rgb(40,40,40); color:#FFFFFF"| Black
+
|Brown
|[[Neptunite]] (5%), [[Bixite]] (5%)
+
|style="background: linear-gradient(to right, rgb(50,25,0), rgb(100,50,25)); color:#FFFFFF"|Red > 49 and < 101, Green > 24 and < 51, Blue < 26
 +
|{{name|Wood|(3-6) 100%|class=inline}}, {{name|Hardwood|10%|class=inline}}
 
|-
 
|-
|style="background-color: rgb(237,217,25)"| Yellow
+
|Black
|[[Gold Ore]]
+
|style="background: linear-gradient(to right, rgb(79,79,79), rgb(0,0,0)); color:#FFFFFF"|Red < 80, Green < 80, Blue < 80
 +
|{{name|Coal|100%|class=inline}}, {{name|Neptunite|5%|class=inline}}, {{name|Bixite|5%|class=inline}}
 
|-
 
|-
|style="background-color: rgb(255,80,80)"|Red
+
|Yellow
|[[Copper Ore]]
+
|style="background: linear-gradient(to right, rgb(201,181,49), rgb(255,255,0));"| Red > 200, Green > 180, Blue < 50
 +
|{{name|Gold Ore|100%}}
 
|-
 
|-
|style="background-color: rgb(233,233,233)"|White
+
|Red
|[[Iron Ore]], [[Diamond]] (12.5% if all red, green, and blue values are even)
+
|style="background: linear-gradient(to right, rgb(221,91,49), rgb(255,149,0));" class="no-wrap"|Red > 220, Green > 90 and < 150, Blue < 50
 +
|{{name|Copper Ore|100%}}
 
|-
 
|-
|style="background-color: rgb(202,202,202)"|Gray
+
|White
|[[Stone]]
+
|style="background: linear-gradient(to right, rgb(231,231,231), rgb(255,255,255));"|Red > 230, Green > 230, Blue > 230
 +
|{{name|Refined Quartz|class=inline}} (one if the red value is even, a second if the green value is also even), {{name|Iron Ore|class=inline}} (if refined quartz was not dropped), [[File:Diamond.png|24px|link=]] [[Diamond]] (100% if all red, green, and blue values are even numbers OR if red, green and blue values are all 255)
 
|-
 
|-
|style="background-color: rgb(255,40,222)"|Purple
+
|Gray
|[[Iridium Ore]] (25%)
+
|style="background: linear-gradient(to right, rgb(151,151,151), rgb(230,230,230));"|Red > 150, Green > 150, Blue > 150
 +
|{{name|Stone|100%}}
 +
|-
 +
|Purple
 +
|style="background: linear-gradient(to right, rgb(151,49,181), rgb(255,0,255)); color: #FFFFFF;"|Red > 150, Green < 50, Blue > 180
 +
|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|}
 
|}
 +
 +
==References==
 +
<references>
 +
    <ref name="matingcolor">See <samp>GreenSlime::mateWith</samp> in the game code.</ref>
 +
    <ref name="colorbaseddrop">See <samp>StardewValley.Monsters.GreenSlime::getExtraDropItems</samp> in the game code.</ref>
 +
    <ref name="normaldrops">Most slime drops are specified in the data file <samp>Content\Data\Monsters.xnb</samp>.  The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <samp>GreenSlime</samp> in the game code.  The chance for Copper/Iron Slimes to drop ore is set in <samp>StardewValley.Locations.MineShaft::getMonsterForThisLevel</samp>.</ref>
 +
    <ref name="specialSlimes">See <samp>MineShaft::populateLevel</samp> in the game code.</ref>
 +
    <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 +
    <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
 +
</references>
  
 
==History==
 
==History==
{{history|1.0|Introduced.}}
+
{{History|1.0|Introduced.}}
 +
{{History|1.3.32|Fixed bug causing slimes to pounce incorrectly.}}
 +
{{History|1.4|Copper and iron slimes introduced.}}
 +
{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 +
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
 +
{{History|1.6|Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime.}}
 +
{{History|1.6|Added color-based drops for brown Slimes.}}
  
 
{{NavboxMonsters}}
 
{{NavboxMonsters}}
 
{{NavboxAnimals}}
 
{{NavboxAnimals}}
  
 +
[[Category:Monsters]]
 +
 +
[[de:Schleime]]
 
[[es:Babas]]
 
[[es:Babas]]
 +
[[fr:Slimes]]
 +
[[it:Melme]]
 +
[[ja:スライム(モンスター)]]
 +
[[ko:슬라임 (괴물)]]
 +
[[hu:Ragacsok]]
 +
[[pt:Gosmas]]
 +
[[ru:Слаймы]]
 +
[[tr:Balçıkçalar]]
 +
[[zh:史莱姆(怪物)]]

Latest revision as of 13:25, 15 April 2024

Slimes
Green Slime Anim.gif
Information
Spawns In: The Mines, Skull Cavern, Quarry Mine, Secret Woods, Tiger Slime Grove, and Volcano Dungeon
Floors: All
Killable: Yes
Base HP: Varies
Base Damage: Varies
Base Def: Varies
Speed: Varies
XP: Varies
Variations: Several
Drops: Sap.png Sap (all but Big Slime)Slime.png Slime (all Slimes)See tables for specific drops.

If reached bottom of Mines:

Diamond.png Diamond (0.05%)Prismatic Shard.png Prismatic Shard (0.05%)
This article is about the monster. For the drop, see Slime.

Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g., in the Secret Woods) except for Big Slimes and Slimes raised in a Slime Hutch (by means of a Slime Incubator or Mating). Slimes spawned by killing a Big Slime do count towards the goal.

Each color of slime has a unique stat set.

Attacks

Slime attack zone

All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. If the player enters this zone, the slime will attack.

Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Being hit by a slime reduces health and may cause the Slimed debuff. These effects can be prevented by equipping a Slime Charmer Ring.

Image Name Effect Cause Duration
Slimed.png Slimed Speed.png Speed (-4) Being hit by a Slime. Time Icon.png 2.5-3s

Strategy

When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them upwards or sideways against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.

The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.

Male Slimes

Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.

  • Male Green Slime
  • Male Yellow Slime
  • Male Blue Slime
  • Male Purple Slime
  • Male Red Slime
  • Male Black Slime
  • Male Copper Slime
  • Male Iron Slime
  • Male Tiger Slime

Mating

Iron Slimes mating in the Quarry Mine

In a Slime Hutch or (less commonly) The Mines, Secret Woods, Skull Cavern, Tiger Slime Grove, or Quarry Mine, male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime. This can also occur on the farm if monster spawns are enabled at the Dark Shrine of Night Terrors or the Wilderness farm. If so, the resulting child slimes will not despawn overnight, theoretically enabling slime farming without a Slime Incubator.

Mating Color Results

The game generates a random pick from the following table. Each of the red, green, and blue color components of the slime is calculated independently of the other colors using the values from the parent Slimes. The most likely pick has a random chance of two outcomes per color component, also calculated independently of the other components. [1]

Chance Each Color Component (Red, Green, or Blue)
25% Male Parent Component +/- random 25%
25% Female Parent Component +/- random 25%
50% 50%: Maximum of (Male Parent Component or Female Parent Component)
50%: Average of (Male Parent Component and Female Parent Component)


Variations

Color

Note: Once a Slime Hutch has been built on The Farm, any Green, Blue, Red, Purple, or Tiger slimes encountered anywhere may drop a Slime Egg. [2]

Green Slime
Green Slime.png
HP Damage Defense Speed XP Location Drops [3]
24 5 1 2 3 The Mines
(Floors 1-29),
Secret Woods
Amethyst.png Amethyst (1.5%)Dwarf Scroll I.png Dwarf Scroll I (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Green Algae.png Green Algae (10%)Green Slime Egg.png Green Slime Egg (1%, only if a Slime Hutch has been built)Mahogany Seed.png Mahogany Seed (10%, only in Secret Woods)Sap.png Sap (15%)Slime.png Slime (75%)Slime.png Slime (5%)
Blue Slime (Frost Jelly)
Frost Jelly.png
HP Damage Defense Speed XP Location Drops [3]
106 7 0 2 6 The Mines
(Floors 41-79,
but can sometimes be found on other Floors),
Secret Woods
Blue Slime Egg.png Blue Slime Egg (1%, only if a Slime Hutch has been built)Dwarf Scroll II.png Dwarf Scroll II (0.5%)Dwarf Scroll III.png Dwarf Scroll III (1.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Jade.png Jade (2%)Mahogany Seed.png Mahogany Seed (10%, only in Secret Woods)Sap.png Sap (50%)Slime.png Slime (75%)Winter Root.png Winter Root (8%)
Notes: Each attack slightly increases the chance to start glowing and increase its speed by 2
Red Slime (Sludge)
Red Sludge.png
HP Damage Defense Speed XP Location Drops [3]
205 16 0 2 10 The Mines
(Floors 81-119)
Coal.png Coal (1-3, 10%)Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Red Slime Egg.png Red Slime Egg (1%, only if a Slime Hutch has been built)Sap.png Sap (50%)Slime.png Slime (80%)White Algae.png White Algae (10%)Color based drops (see table below)
Purple Slime (Sludge)
Purple Slime.png
HP Damage Defense Speed XP Location Drops [3]
410 16 0 2 10 Skull Cavern (1%) Coal.png Coal (1-3, 10%)Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Iridium Bar.png Iridium Bar (0.9%)Iridium Ore.png Iridium Ore (repeats a random 8% chance to drop until fail)Purple Slime Egg.png Purple Slime Egg (1%, only if a Slime Hutch has been built)Red Cabbage Seeds.png Red Cabbage Seeds (0.125%, first generation only)Sap.png Sap (50%)Slime.png Slime (80%)White Algae.png White Algae (10%)Color based drops (see table below)
Yellow Slime
Yellow Slime.png
HP Damage Defense Speed XP Location Drops [3]
3 × original slime 2 × original slime Varies 2 Varies The Mines,
Skull Cavern
Original slime's drops
Color based drops (see table below)
Notes: 0.1% chance to recolor any slime (including special and male), will keep all the original slime's properties other than HP and Damage.
Black Slime
Black Slime.png
HP Damage Defense Speed XP Location Drops [3]
Varies Varies Varies 2 Varies Slime Hutch Original slime's drops
Color based drops (see table below)
Notes: In a Random Event after you sleep, the Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats.
Copper Slime
Copper Slime.png
HP Damage Defense Speed XP Location Drops [3]
102 16 0 4 10 Quarry Mine,
Random dungeon Floors in The Mines
Copper Ore.png Copper Ore (repeats a random 33% chance to drop until fail)Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Sap.png Sap (50%)Slime.png Slime (80%)White Algae.png White Algae (10%)
Iron Slime
Iron Slime.png
HP Damage Defense Speed XP Location Drops [3]
205 16 0 1 10 Quarry Mine,
Random dungeon Floors in The Mines
Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Iron Ore.png Iron Ore (repeats a random 33% chance to drop until fail)Sap.png Sap (50%)Slime.png Slime (80%)White Algae.png White Algae (10%)Color based drops for gray slime (see table below)
Tiger Slime
Tiger Slime.png
HP Damage Defense Speed XP Location Drops [3]
415 23 0 2 20 Tiger Slime Grove
Volcano Dungeon
Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Ginger.png Ginger (9%)Jade.png Jade (2%)Mango Sapling.png Mango Sapling (0.5%)Pineapple Seeds.png Pineapple Seeds (1.6%)Sap.png Sap (50%)Slime.png Slime (80%)Taro Tuber.png Taro Tuber (10% for first, repeats a 50% for each one after until fail)Tiger Hat.png Tiger Hat (0.1%)Tiger Slime Egg.png Tiger Slime Egg (1%, only if a Slime Hutch has been built)White Algae.png White Algae (10%)

Special Slimes

Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.

Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop special items.

Special Green Slime
Special Green Slime.png
HP Damage Defense Speed XP Location Drops
72 10 1 2 3 The Mines
(Floors 1-39)
Notes: 0.175% chance to replace any Slime between floors 1-39. [4]
Special Dark Green Slime
Special Yellow Slime.png
HP Damage Defense Speed XP Location Drops
72 10 1 2 3 The Mines
(Floors 2-39)
Notes: 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6. [5]
Special Blue Slime (Frost Jelly)
Special Blue Slime.png
HP Damage Defense Speed XP Location Drops
318 14 0 2 6 The Mines
(Floors 40-79)
Notes: 0.175% chance to replace any Slime between floors 40-79. [4]
Special Black/Transparent Slime
Special Black Slime.png
HP Damage Defense Speed XP Location Drops
Varies Varies 0 2 Varies The Mines
(Floors 42-79)
Notes: 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6. [5]
Special Red Slime (Sludge)
Special Red Slime.png
HP Damage Defense Speed XP Location Drops
615 32 0 2 10 The Mines
(Floors 80-120)
Notes: 0.175% chance to replace any Slime between floors 80-120. [4]
Special Purple Slime (Sludge)
Special Purple Slime.png
HP Damage Defense Speed XP Location Drops
1230 32 0 2 10 The Mines
(Floors 82-119)
Notes: 0.175% chance to replace any Purple Slime. [4]
Special Copper Slime
Special Copper Slime.png
HP Damage Defense Speed XP Location Drops
306 32 0 4 10 Quarry Mine, Random dungeon floors in The Mines
Notes: 0.175% chance to replace any Copper Slime. [4]
Special Iron Slime
Special Iron Slime.png
HP Damage Defense Speed XP Location Drops
615 32 0 1 10 Quarry Mine, Random dungeon floors in The Mines
Notes: 0.175% chance to replace any Iron Slime. [4]

Big Slimes

Big Slimes have an attack behavior that's similar to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes that also attack the player. Those small slimes give XP as the regular slimes above do.

Big Slimes may appear on slime-infested floors of the Mines in the color for that section of the Mines. They are most common in the Skull Cavern, where they can be found on any floor as Big Purple Sludges. Big Purple Sludges have a chance to drop additional items during certain of Mr. Qi's Special Orders. When they hold such a drop, they appear semi-transparent so that the drop may be seen within beforehand. They must be killed to get the drop. During the "Qi's Hungry Challenge" Special Order, they may drop a heart that heals 10 HP.

Color HP Damage Defense Speed XP Location Drops Special Drops
Big Green Slime.png
60 6 0 2 7 The Mines

Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)Slime.png Slime (99%)Slime.png Slime (90%)Slime.png Slime (40%)

Pink Cake.png Pink Cake (0.1%) at floor ≥ 40 in The Mines (and any floor in the Skull Cavern) [6]
Big Blue Slime.png
120 5 0 2 14
Big Red Slime.png
180 10 0 2 21
Big Purple Slime.png
240 15 0 2 21 Skull Cavern

Big Slimes can also be found when The Mines or the Skull Cavern are in a dangerous state. They should then be considered dangerous slimes, relatively stronger by 2x health and attack, as with small slimes. Dangerous Big Purple Sludges, which may appear during the "Skull Cavern Invasion" Special Order, may drop a Qi Gem (10% chance) or Galaxy Soul (0.45% chance).[6]

Prismatic Slime

Prismatic Slime

The Prismatic Slime is a special monster that can be found in the Mines, Quarry Mine, or Skull Cavern on any level, after accepting the Wizard's Special Order "Prismatic Jelly". It looks like a regular slime that changes color over time. The Prismatic Slime can appear when the mines are in either state: normal or "dangerous".

A Prismatic Slime will always drop the Prismatic Jelly that must be delivered to the Wizard in order to complete the Special Order.

While the special order is active, each slime spawned in The Mines, Quarry Mine, or Skull Cavern has around a 1.2% chance to be replaced with a Prismatic Slime, depending on daily luck. The exact chance is 0.012 + Daily Luck / 10.0. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. [4]

Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.

Dangerous Slimes

Green stacked slimes

Dangerous Slimes are a variation that can be found on any level of the Mines after accepting Mr. Qi's challenge "Danger in the Deep". Successful completion of this quest activates the Shrine of Challenge on level 120. Thereafter, the shrine can toggle the mines overnight, alternating between the dangerous state and the normal state. If not toggled the first time, the mines stay dangerous. Dangerous Slimes replace regular slimes and appear as a larger slime with sunglasses and a smile. They are relatively stronger than their normal variations, with 2x health and attack.

Dangerous slimes also appear on any level of the Skull Cavern during either of Mr. Qi's Special Orders "Skull Cavern Invasion" or "Qi's Hungry Challenge". The Skull Cavern is dangerous only during one of these quests.

Sometimes these slimes will appear stacked on top of each other. This variation is called a Stacked Slime. When hit with a weapon, the top slime will come flying off similar to a Squid Kid projectile. The Slime Charmer Ring does not grant immunity to this attack. After all slimes are knocked off, the bottom one works as a normal slime.

Color-Based Drops

In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. [2]

Color groups are mutually exclusive and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).

The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.

Color RGB Values Drops
Brown Red > 49 and < 101, Green > 24 and < 51, Blue < 26 Wood.png Wood ((3-6) 100%), Hardwood.png Hardwood (10%)
Black Red < 80, Green < 80, Blue < 80 Coal.png Coal (100%), Neptunite.png Neptunite (5%), Bixite.png Bixite (5%)
Yellow Red > 200, Green > 180, Blue < 50 Gold Ore.png Gold Ore (100%)
Red Red > 220, Green > 90 and < 150, Blue < 50 Copper Ore.png Copper Ore (100%)
White Red > 230, Green > 230, Blue > 230 Refined Quartz.png Refined Quartz (one if the red value is even, a second if the green value is also even), Iron Ore.png Iron Ore (if refined quartz was not dropped), Diamond.png Diamond (100% if all red, green, and blue values are even numbers OR if red, green and blue values are all 255)
Gray Red > 150, Green > 150, Blue > 150 Stone.png Stone (100%)
Purple Red > 150, Green < 50, Blue > 180 Iridium Ore.png Iridium Ore ((x2) 25% first generation, 50% subsequent generations)

References

  1. See GreenSlime::mateWith in the game code.
  2. 2.0 2.1 See StardewValley.Monsters.GreenSlime::getExtraDropItems in the game code.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Most slime drops are specified in the data file Content\Data\Monsters.xnb. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for GreenSlime in the game code. The chance for Copper/Iron Slimes to drop ore is set in StardewValley.Locations.MineShaft::getMonsterForThisLevel.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 See MineShaft::populateLevel in the game code.
  5. 5.0 5.1 See the GreenSlime constructor in StardewValley.Monsters.
  6. 6.0 6.1 See the constructor for BigSlime in the game code.

History

  • 1.0: Introduced.
  • 1.3.32: Fixed bug causing slimes to pounce incorrectly.
  • 1.4: Copper and iron slimes introduced.
  • 1.5: Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.
  • 1.5.3: Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.
  • 1.6: Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime.
  • 1.6: Added color-based drops for brown Slimes.