Changes

4 bytes removed ,  19:36, 10 September 2022
m
Level 21 doesn't stop music (isn't a new getMineArea())
Line 565: Line 565:  
** The [[Volcano Dungeon]] entrance, if the previous track is one of the three volcano tracks.
 
** The [[Volcano Dungeon]] entrance, if the previous track is one of the three volcano tracks.
   −
* In '''[[The Mines]]''' and the '''[[Skull Cavern]]''', music triggering is dependent of mine level and time since music last played. On floor 2, music will always begin playing. On floors 1, 11, 21, 40, 80, and 120, the game music will stop playing. On floors 31-39, 79, 111-119, and floors that are divisible by 5, the game music will continue playing but no new tracks will be played. On all remaining floors, there is a 50% chance to play a new song if it has been at least 2.5 minutes since the last song in the Mines began. Taking the elevator to a different section of the Mines will also cause the game music to stop playing.<ref name="mines_code_reference"/>
+
* In '''[[The Mines]]''' and the '''[[Skull Cavern]]''', music triggering is dependent of mine level and time since music last played. On floor 2, music will always begin playing. On floors 1, 11, 40, 80, and 120, the game music will stop playing. On floors 31-39, 79, 111-119, and floors that are divisible by 5, the game music will continue playing but no new tracks will be played. On all remaining floors, there is a 50% chance to play a new song if it has been at least 2.5 minutes since the last song in the Mines began. Taking the elevator to a different section of the Mines will also cause the game music to stop playing.<ref name="mines_code_reference"/>
    
==References==
 
==References==
413

edits