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- 06:25, 16 April 2024 diff hist -123 Fishing →Fish Size & Quality: Stub removed, values are complete and correct for 1.6 now
- 06:24, 16 April 2024 diff hist +248 Spook Fish Added note about maximum length
- 06:23, 16 April 2024 diff hist +252 Midnight Squid Added note about maximum length
- 06:22, 16 April 2024 diff hist +246 Blobfish Added note about Blobfish maximum length
- 06:18, 16 April 2024 diff hist +346 Scorpion Carp Added note about Scorpion Carp maximum length
- 06:16, 16 April 2024 diff hist -8 m Goby Removed redundant "minimum" from fishing level requirement in notes.
- 06:15, 16 April 2024 diff hist +331 Sandfish Added note about Sandfish maximum length
- 06:12, 16 April 2024 diff hist +344 Goby Added note about Goby maximum length
- 06:08, 16 April 2024 diff hist +212 Fishing →Fish Size & Quality: Updated fish size table for 18-19 fishing at lower fishing zones
- 05:56, 16 April 2024 diff hist +308 N File talk:ForestRiverFishingZones.png Goby fishing zones
- 05:43, 16 April 2024 diff hist +2 m Fishing →Fish Size & Quality: Renamed fFishSize in table to "Size Factor", as it is more descriptive and "fFishSize" isn't even used in the code anymore
- 05:42, 16 April 2024 diff hist +3 m Fishing →Fish Size & Quality: Fixed Desert Fish link
- 05:41, 16 April 2024 diff hist +30 m Fishing →Fish Size & Quality: Minor rewording and clarification of training rod effect
- 05:35, 16 April 2024 diff hist +867 Fishing →Fish Size & Quality: Updated information on fish size and quality calculation
- 05:35, 16 April 2024 diff hist +673 Fishing Updated references for updated Fish Size & Quality section
- 04:03, 16 April 2024 diff hist -53 Targeted Bait Clarified wording again to avoid implying that targeted bait increases chance of catching non-targeted fish relative to trash
- 04:00, 16 April 2024 diff hist +42 Targeted Bait Corrected Targeted Bait effect to specify that Targeted Bait only attempts to hook the targeted fish twice. Looping code is "for (int i = 0; i < 2; i++)", this only loops twice. Clarified wording as "increasing by 66%" was ambiguous and could refer to +0.66 or x1.66
- 03:51, 16 April 2024 diff hist +8 m Lava Eel Minor rewording on Lava Eel Bait effect in Caldera
- 03:49, 16 April 2024 diff hist -124 Lava Eel Daily Luck has no effect, as the location data for catching Lava Eels in the Caldera has "ApplyDailyLuck" set to false.
- 03:46, 16 April 2024 diff hist +347 User talk:Sicarious →Good catch on Lava Eel spawn rates
- 13:04, 15 April 2024 diff hist -350 Lava Eel Maths error in curiosity lure led to wrong information. Corrected now to reflect accurate information.
- 12:55, 15 April 2024 diff hist +6 m Lava Eel Fixed bad reference
- 12:54, 15 April 2024 diff hist +25 Lava Eel Specified neutral daily luck in example odds for Caldera Lava Eel
- 12:51, 15 April 2024 diff hist +1,688 Lava Eel Corrected information on Caldera fishing, and fleshed out information on Mines fishing.
- 08:16, 15 April 2024 diff hist 0 Parrot Egg Corrected gifting section, Wizard likes parrot egg, not Alex
- 08:07, 15 April 2024 diff hist +113 Parrot Egg Specified that Burglar's Ring and Monster Compendium have no effect on coin rates.
- 15:48, 14 April 2024 diff hist 0 File:Optimal Big Shed Layout Iridium Scythe.png Sicarious uploaded a new version of File:Optimal Big Shed Layout Iridium Scythe.png current
- 10:21, 14 April 2024 diff hist +216 Shed Added garden pot layout for iridium scythe current
- 10:14, 14 April 2024 diff hist +42 File:Optimal Big Shed Layout Iridium Scythe.png Added category and license information
- 10:13, 14 April 2024 diff hist +168 N File:Optimal Big Shed Layout Iridium Scythe.png Optimal layout for Big Sheds if filling with Garden Pods for Iridium Scythe Harvesting. Includes 167 garden pots, with a light in the 4 unreachable spots.
- 08:53, 14 April 2024 diff hist +46 River Jelly Explicitly stated that Daily Luck has no effect on catch rates.
- 08:53, 14 April 2024 diff hist +69 Cave Jelly Explicitly stated that Daily Luck has no effect on catch rates. Added citation to Floor 100 of mines not using predetermined random value.
- 08:51, 14 April 2024 diff hist +46 Sea Jelly Explicitly stated that Daily Luck has no effect on catch rates.
- 08:50, 14 April 2024 diff hist +1 m Cave Jelly Fixed bad reference
- 08:49, 14 April 2024 diff hist +598 Cave Jelly Moved Mines 100 reference to Strategy section to mirror strategies for catching other Jelly types, due to technicality of information.
- 08:30, 14 April 2024 diff hist +3,144 River Jelly Added detailed strategy for maximising Jelly catch rates
- 08:28, 14 April 2024 diff hist +11 Sea Jelly Corrected reference to reflect changed strategy
- 08:12, 14 April 2024 diff hist -15 m Sea Jelly Corrected minor mistake from previous edit
- 08:10, 14 April 2024 diff hist +251 Sea Jelly Updated strategy - slightly more efficient on Ginger Island West.
- 07:33, 14 April 2024 diff hist +67 Sea Jelly Clarified that Seaweed is unavoidable in the strategy.
- 07:30, 14 April 2024 diff hist +2,556 Sea Jelly Added detailed strategy for maximising Jelly catch rates.
- 14:09, 13 April 2024 diff hist +32 m Mushroom Log Made mushroom types in table into links
- 11:17, 13 April 2024 diff hist +180 Mushroom Log Added explicit reference to the mushroom type table not accounting for immature trees
- 11:14, 13 April 2024 diff hist +522 Mushroom Log Filled out remaining quality table for up to 40+ trees, to allow for immature trees
- 10:09, 13 April 2024 diff hist +89 Mushroom Log Added distinction between mature and immature trees counting for different calculations, will fill out remainder of quality table soon
- 10:05, 13 April 2024 diff hist +286 User talk:Sicarious Respond to request
- 09:41, 13 April 2024 diff hist +507 N Talk:Coffee Bean Added suggestion to update infoboxes to address potentially misleading summarisation
- 09:22, 13 April 2024 diff hist -11 Mushroom Log Made 0 modifying tree row a little clearer
- 09:19, 13 April 2024 diff hist +1,167 Mushroom Log Completed table of mushroom probabilities for a given number of trees of a single type
- 09:07, 13 April 2024 diff hist +1,173 Mushroom Log Added part of mushroom distribution table, broken up to keep edit small