Difference between revisions of "Stardew Valley"

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'''Stardew Valley''' is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!  
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'''Stardew Valley''' is an open-ended country-life RPG. You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won't be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town's most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!  
  
''For the article on the actual location, see [[Pelican Town]].''
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==History==
==Development==
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===Development===
The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
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{| class="wikitable"
 +
|-
 +
! Period
 +
! Summary
 +
|-
 +
| 2012–2016<br />({{version|1.0}}–{{version|1.2.33}})
 +
| The game was developed entirely by [[ConcernedApe]] (Eric Barone) up to Stardew Valley {{version|1.2.33}}, including all art, sound effects, and music. The game is programmed in C# using the Microsoft XNA framework (on Windows) and MonoGame (on Linux and macOS). The art was drawn using Paint.NET, and the game's music and sound effects were composed in Propellerhead Software's Reason. It took four years for ConcernedApe to develop the first public release, during which he posted development updates on [https://stardewvalley.blogspot.com/ stardewvalley.blogspot.com] (2012-2013) and [https://stardewvalley.net/blog/ the game's official website] (2013-present). It was released to the public on February 26th, 2016.
 +
|-
 +
| 2018–2019<br />({{version|1.3.27|1.3}}–{{version|1.3.36}})
 +
| For Stardew Valley 1.3, ConcernedApe focused on the gameplay and content changes while Tom Coxon (then at Chucklefish) developed the multiplayer code.
 +
|-
 +
| 2019–2020<br />({{version|1.4}}–{{version|1.4.5}})
 +
| In early 2019, ConcernedApe formed a small development team to continue updating the game. {{version|1.4|Version 1.4}} was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix).
 +
|-
 +
| 2020–2021<br />({{version|1.5}}–{{version|1.5.6}})
 +
| {{version|1.5|Version 1.5}} was developed by ConcernedApe and Arthur Lee (a.k.a. Mr. Podunkian).
 +
|}
  
It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2016. The purchase price is $14.99.
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===Porting===
 +
The official updates on PC are ported to other platforms by specialized porting companies. [https://twitter.com/sepogames<!--archive link: https://web.archive.org/web/20230327203824/https://twitter.com/sepogames--> The Secret Police] ported mobile versions 1.0 through 1.4, and [https://www.sickheadgames.com/ Sickhead Games] ported mobile version 1.5. Sickhead Games also ported all console versions.
  
==Releases==
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===Publishers===
Stardew Valley is available for Windows Computer, PS4, Xbox One, OS X, Linux and announced for the Nintendo Switch.<ref>https://www.playsimilar.com/us/stardew-valley</ref> On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016.<ref>http://www.ubergizmo.com/2016/07/stardew-valley-available-mac-linux/</ref> On the Electronic Entertainment Expo 2016 an XBox One port was announced.<ref>http://www.gamespot.com/articles/stardew-valley-confirmed-for-ps4-xbox-one-and-wii-/1100-6440778/</ref> In addition Eric Barone stated there will be PS4, Xbox One and Wii U versions coming out as well. The ports for PS4 and Xbox One were released on December 14th, 2016.<ref>http://www.eurogamer.net/articles/2016-11-29-stardew-valley-is-coming-to-xbox-one-in-two-weeks</ref> Meanwhile the Wii U port was canceled in order to release Stardew Valley on the upcoming Nintendo Switch.<ref>https://www.engadget.com/2016/11/30/farming-sim-stardew-valley-is-coming-to-nintendo-switch/</ref>
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Stardew Valley was initially published by London game studio [https://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game Starbound. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita [https://www.stardewvalley.net/whats-in-store-for-stardew-valley/ as of 14 December 2018]; Switch [https://twitter.com/ConcernedApe/status/1179119938499305472<!--archive link: https://archive.ph/GRmfX--> as of 01 October 2019]; iOS [https://www.stardewvalley.net/move-to-self-publishing-for-ios/<!--archive link: --> as of 24 October 2021]; Android [https://twitter.com/ConcernedApe/status/1504549667098353666<!--archive link: https://archive.ph/OBccN--> as of 17 March 2022]).
  
==Post-Release==
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===Supported platforms===
ConcernedApe has stated development will continue after release. Multiplayer with support for up to 4-player co-op was announced for beginning of 2017.<ref>https://gamerant.com/stardew-valley-update-co-op-309/</ref>
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Stardew Valley is available on PC (Linux, macOS, and Windows), console (PS4, PS Vita, Xbox One, and Switch), and mobile (Android and iOS). A Wii U port was planned but canceled in favor of the Nintendo Switch.
  
==Resources==
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Dates of first release:
*[http://stardewvalley.net/ Official Site]
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* Windows: 26 February 2016;
*[http://community.playstarbound.com/forums/stardew-valley.72/ Official Forums]
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* Linux and Mac: 29 July 2016;
*[http://store.steampowered.com/app/413150 Steam Store Page]
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* PS4 and Xbox One: 14 December 2016;
*[http://steamcommunity.com/app/413150 Steam Community Page]
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* Switch: 05 October 2017;
*[https://twitter.com/ConcernedApe Concerned Ape's Twitter account]
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* PS Vita: 22 May 2018 (US), 24 May 2018 (Europe);
 +
* iOS: 24 October 2018;
 +
* Android: 13 March 2019.
  
==Sources==
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==Current versions==
 +
See [[Version History]], [[Console Version History]], and [[Mobile Version History]] for release notes.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! colspan="2"| Platform
 +
! Latest Update
 +
! Multiplayer
 +
! Mod Support
 +
! Save Transfer
 +
|-
 +
! PC
 +
| Linux/Mac/Windows
 +
| style="background:#CFC;"| {{version|1.6.3}}
 +
| style="background:#CFC;"| Yes
 +
| style="background:#CFC;"| [[Modding:Player Guide/Getting Started|Yes]]
 +
| style="background:#CFC;"| [[Saves#Transfer a save|Yes]]
 +
|-
 +
! rowspan="4"| Console
 +
| Nintendo Switch
 +
| style="background:#FFC;"| equivalent to {{version|1.5.4}}
 +
| style="background:#CFC;"| Yes
 +
| No
 +
| No
 +
|-
 +
| PlayStation 4
 +
| style="background:#FFC;"| equivalent to {{version|1.5.4}}
 +
| style="background:#CFC;"| Yes
 +
| No
 +
| No
 +
|-
 +
| PlayStation Vita
 +
| style="background:#FCC;"| equivalent to {{version|1.2.33}}*
 +
| No
 +
| No
 +
| No
 +
|-
 +
| Xbox One
 +
| style="background:#FFC;"| equivalent to {{version|1.5.4}}
 +
| style="background:#CFC;"| Yes
 +
| No
 +
| No
 +
|-
 +
!rowspan="2"| Mobile
 +
| Android
 +
| style="background:#FFC;"| equivalent to {{version|1.5.6}}
 +
| No
 +
| style="background:#CFC;"| [[Modding:Player Guide/Getting Started|Yes]]
 +
| style="background:#CFC;"| [[Saves#Transfer a save|Yes]]
 +
|-
 +
| iOS
 +
| style="background:#FFC;"| equivalent to {{version|1.5.6}}
 +
| No
 +
| No
 +
| style="background:#CFC;"| [[Saves#Transfer a save|Yes]]
 +
|}
 +
<nowiki>*</nowiki> The PlayStation Vita is no longer receiving content updates and will remain on 1.2.33 <ref>https://twitter.com/ConcernedApe/status/1179184692387442688</ref><br />
 +
 
 +
==See also==
 +
* [[ConcernedApe]]
 +
* [[Developer Blog]]
 +
* External links:
 +
** [https://www.stardewvalley.net/ Official website]
 +
** [https://twitter.com/ConcernedApe ConcernedApe on Twitter]
 +
 
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==References==
 
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[[Category:Content]] __NOTOC__
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Latest revision as of 15:53, 31 March 2024

Main Logo.png

Stardew Valley is an open-ended country-life RPG. You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won't be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town's most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!

History

Development

Period Summary
2012–2016
(1.01.2.33)
The game was developed entirely by ConcernedApe (Eric Barone) up to Stardew Valley 1.2.33, including all art, sound effects, and music. The game is programmed in C# using the Microsoft XNA framework (on Windows) and MonoGame (on Linux and macOS). The art was drawn using Paint.NET, and the game's music and sound effects were composed in Propellerhead Software's Reason. It took four years for ConcernedApe to develop the first public release, during which he posted development updates on stardewvalley.blogspot.com (2012-2013) and the game's official website (2013-present). It was released to the public on February 26th, 2016.
2018–2019
(1.31.3.36)
For Stardew Valley 1.3, ConcernedApe focused on the gameplay and content changes while Tom Coxon (then at Chucklefish) developed the multiplayer code.
2019–2020
(1.41.4.5)
In early 2019, ConcernedApe formed a small development team to continue updating the game. Version 1.4 was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix).
2020–2021
(1.51.5.6)
Version 1.5 was developed by ConcernedApe and Arthur Lee (a.k.a. Mr. Podunkian).

Porting

The official updates on PC are ported to other platforms by specialized porting companies. The Secret Police ported mobile versions 1.0 through 1.4, and Sickhead Games ported mobile version 1.5. Sickhead Games also ported all console versions.

Publishers

Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021; Android as of 17 March 2022).

Supported platforms

Stardew Valley is available on PC (Linux, macOS, and Windows), console (PS4, PS Vita, Xbox One, and Switch), and mobile (Android and iOS). A Wii U port was planned but canceled in favor of the Nintendo Switch.

Dates of first release:

  • Windows: 26 February 2016;
  • Linux and Mac: 29 July 2016;
  • PS4 and Xbox One: 14 December 2016;
  • Switch: 05 October 2017;
  • PS Vita: 22 May 2018 (US), 24 May 2018 (Europe);
  • iOS: 24 October 2018;
  • Android: 13 March 2019.

Current versions

See Version History, Console Version History, and Mobile Version History for release notes.

Platform Latest Update Multiplayer Mod Support Save Transfer
PC Linux/Mac/Windows 1.6.3 Yes Yes Yes
Console Nintendo Switch equivalent to 1.5.4 Yes No No
PlayStation 4 equivalent to 1.5.4 Yes No No
PlayStation Vita equivalent to 1.2.33* No No No
Xbox One equivalent to 1.5.4 Yes No No
Mobile Android equivalent to 1.5.6 No Yes Yes
iOS equivalent to 1.5.6 No No Yes

* The PlayStation Vita is no longer receiving content updates and will remain on 1.2.33 [1]

See also

References