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→‎Shirts: Minor wording edit.
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Shirts chosen at character creation at the start of the game are not dyeable.  Their corresponding tailored versions may be dyeable, after being created at the sewing machine.
 
Shirts chosen at character creation at the start of the game are not dyeable.  Their corresponding tailored versions may be dyeable, after being created at the sewing machine.
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The [[Oasis]] sells a random Shirt each day of the week for {{price|1000}}.  Shirts that can be chosen at character creation but cannot be Tailored may be sold at the Oasis.
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The [[Oasis]] sells a random Shirt each day of the week for {{price|1000}}.  Shirts that can be chosen at character creation but cannot be Tailored may be purchased at the Oasis.
    
There is a small, fixed chance to find a random cosmetic item when the player kills a monster, breaks a crate, tills an artifact spot, or shakes or chops a tree, as well as a higher but more variable chance when panning.<ref name="cosmetic_item_drops" /> The possible cosmetic items include most shirts, as well as some hats. Pants and Boots are not obtainable from these drops. [[Furniture]] may also be dropped.<ref name="cosmetic_item_types" />
 
There is a small, fixed chance to find a random cosmetic item when the player kills a monster, breaks a crate, tills an artifact spot, or shakes or chops a tree, as well as a higher but more variable chance when panning.<ref name="cosmetic_item_drops" /> The possible cosmetic items include most shirts, as well as some hats. Pants and Boots are not obtainable from these drops. [[Furniture]] may also be dropped.<ref name="cosmetic_item_types" />