:Actually, if you look in the game code at the healthRecoveredOnConsumption() method for the Object class, you find that bug steak has a hard coded H/E proportion that is different than all other consumables. I am changing the healing effect back to 30. [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:03, 9 February 2022 (UTC) | :Actually, if you look in the game code at the healthRecoveredOnConsumption() method for the Object class, you find that bug steak has a hard coded H/E proportion that is different than all other consumables. I am changing the healing effect back to 30. [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:03, 9 February 2022 (UTC) |