Changes

140 bytes added ,  22:02, 9 February 2022
Line 6: Line 6:     
:Actually, if you look in the game code at the healthRecoveredOnConsumption() method for the Object class, you find that bug steak has a hard coded H/E proportion that is different than all other consumables. I am changing the healing effect back to 30. [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:03, 9 February 2022 (UTC)
 
:Actually, if you look in the game code at the healthRecoveredOnConsumption() method for the Object class, you find that bug steak has a hard coded H/E proportion that is different than all other consumables. I am changing the healing effect back to 30. [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:03, 9 February 2022 (UTC)
 +
 +
::Thanks for checking up on that. I don't have the game code. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 22:02, 9 February 2022 (UTC)
650

edits