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::::I think the template reversion reflects the fact that, since it has wide-spread effects across the Wiki, changes need prior discussion before their implementation. In addition, when the implementation occurs, the changes need to incorporate full language support so they can be seen correctly in every language. It was a procedural objection, and it's clear that several pages at least were adversely affected when procedure was not followed. Let's be clear that a change to the template is definitely allowable, and may be desirable in matters like this, but the time to sort out possible bugs in changes comes *before* the changes are saved to the template itself. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 22:40, 26 March 2024 (UTC)
 
::::I think the template reversion reflects the fact that, since it has wide-spread effects across the Wiki, changes need prior discussion before their implementation. In addition, when the implementation occurs, the changes need to incorporate full language support so they can be seen correctly in every language. It was a procedural objection, and it's clear that several pages at least were adversely affected when procedure was not followed. Let's be clear that a change to the template is definitely allowable, and may be desirable in matters like this, but the time to sort out possible bugs in changes comes *before* the changes are saved to the template itself. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 22:40, 26 March 2024 (UTC)
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== Escar-go stats ==
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Most of the racers are identical, but Escar-Go is special in 3 locations.
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When the racers are initially set up, the default min speed and max speed is 1.5 and 4 respectively; but for Escar-Go, it is 0.5 and 3.5.
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For the speed burst (which is applied immediately thereafter and other locations), the default time for a burst is 0.25 to 1; with a chance to double, and then Escar-Go gets that cut by 4.
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After the speed burst ends, there is a 0.75 to 1.5 delay for the next burst, with a chance to cut that in half, and for Escar-Go that result is cut by 4.
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With the motion, they start off at max speed, and during their speed burst they remain at their max speed.
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After the speed burst, they slow down at a rate of 0.5 to go towards their min speed.
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My understanding is that due to the boost time and time to next boost both being cut by a factor of 4, their time spent at maximum speed will be equal.
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The average time spent at full speed will be 0.78125 or 0.195313 for Escar-Go. The average time spent slowing down will be 0.984375 or 0.246094 for Escar-Go.
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However, it looks like the slow down doesn't consider the actual time spent slowing down and instead just updates every time the update function is called.
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Is it possible (perhaps due to frame rate) for the normal racers to spend more time slowing down so they go to their min speed, while Escar-Go spends less time slowing down, so Escar-Go on average ends up faster?
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And is this frame rate dependent? [[User:JackBlack69|JackBlack69]] ([[User talk:JackBlack69|talk]]) 22:32, 7 April 2024 (UTC)
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