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::I can confirm that it is indeed 10. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 00:38, 23 March 2024 (UTC)
 
::I can confirm that it is indeed 10. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 00:38, 23 March 2024 (UTC)
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==Page for the egg?==
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The Calico Egg itself is an item in the players inventory, should that mean we create a separate page for it? With its description and other properties? [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 14:59, 23 March 2024 (UTC)
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==Gold Prices?==
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What happened to the egg price tag? Everything is showing as coins now :(
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--[[User:Darkstreamfarm|Darkstreamfarm]] ([[User talk:Darkstreamfarm|talk]]) 02:48, 24 March 2024 (UTC)
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:Changes to templates need to be discussed first, and then when agreement has been reached, the changes need to be carried out in all 12 languages. The changes to Template:Price weren't discussed, much less agreed upon or carried out in the other languages. Therefore, they have been reverted. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 02:49, 24 March 2024 (UTC)
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::Started the discussion here; [[Template_talk:Price]], everybody feel free to chip in. [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 07:10, 24 March 2024 (UTC)
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::: The discussion in price is till ongoing, but I did update the page so it would at least match the latest version in price. If price template is reverted again, we could also think about using <code><nowiki>[[File:Calico Egg.png|24px|link=]] xyz</nowiki></code> for now. --[[User:Maiken|Maiken]] ([[User talk:Maiken|talk]]) 15:10, 26 March 2024 (UTC)
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::::I think the template reversion reflects the fact that, since it has wide-spread effects across the Wiki, changes need prior discussion before their implementation. In addition, when the implementation occurs, the changes need to incorporate full language support so they can be seen correctly in every language. It was a procedural objection, and it's clear that several pages at least were adversely affected when procedure was not followed. Let's be clear that a change to the template is definitely allowable, and may be desirable in matters like this, but the time to sort out possible bugs in changes comes *before* the changes are saved to the template itself. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 22:40, 26 March 2024 (UTC)
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== Escar-go stats ==
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Most of the racers are identical, but Escar-Go is special in 3 locations.
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When the racers are initially set up, the default min speed and max speed is 1.5 and 4 respectively; but for Escar-Go, it is 0.5 and 3.5.
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For the speed burst (which is applied immediately thereafter and other locations), the default time for a burst is 0.25 to 1; with a chance to double, and then Escar-Go gets that cut by 4.
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After the speed burst ends, there is a 0.75 to 1.5 delay for the next burst, with a chance to cut that in half, and for Escar-Go that result is cut by 4.
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With the motion, they start off at max speed, and during their speed burst they remain at their max speed.
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After the speed burst, they slow down at a rate of 0.5 to go towards their min speed.
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My understanding is that due to the boost time and time to next boost both being cut by a factor of 4, their time spent at maximum speed will be equal.
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The average time spent at full speed will be 0.78125 or 0.195313 for Escar-Go. The average time spent slowing down will be 0.984375 or 0.246094 for Escar-Go.
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However, it looks like the slow down doesn't consider the actual time spent slowing down and instead just updates every time the update function is called.
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Is it possible (perhaps due to frame rate) for the normal racers to spend more time slowing down so they go to their min speed, while Escar-Go spends less time slowing down, so Escar-Go on average ends up faster?
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And is this frame rate dependent? [[User:JackBlack69|JackBlack69]] ([[User talk:JackBlack69|talk]]) 22:32, 7 April 2024 (UTC)
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:Checking some more, the game usually runs at 60 frames per second, making EscarGo slower, and the slowdown process is basically irrelevant. If it would run at 6-20 frames per second, it would be more luck based. But this is primarily due to the different speeds involved, not the different boost times. [[User:JackBlack69|JackBlack69]] ([[User talk:JackBlack69|talk]]) 23:16, 9 April 2024 (UTC)
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== Food Vendor Stacks ==
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So food from the food vendor stacks with normal food and drinks, allowing total boosts like +6 luck (which is great for the casino!) and +3 speed overall [[User:Rangerbookwyrm|Rangerbookwyrm]] ([[User talk:Rangerbookwyrm|talk]]) 07:31, 11 April 2024 (UTC)
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== New page for Assassin Bug? ==
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Should we make a new page for the Assassin Bug (the one spawned by a Calico Statue effect)? It has its own sprite sheet in the Content\Characters\Monsters folder, and it has different stats than the Armored Bug. I do think they have the exact same drops, though. Any thoughts? [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 00:42, 15 April 2024 (UTC)
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== scholar question - steps taken ==
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I just got the 'steps taken' question and it said the middle option was incorrect. Does it mean middle as in positioning (which is what I thought it meant) or middle as in value-wise? like one is an incorrect higher number and one is an incorrect lower number? [[User:Rangerbookwyrm|Rangerbookwyrm]] ([[User talk:Rangerbookwyrm|talk]]) 07:09, 28 April 2024 (UTC)
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:One is an incorrect higher number and one is an incorrect lower number. I've changed the page to make it more clear. The key is "the order of options is randomized", so the middle value can appear in any of the 3 slots given. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:04, 28 April 2024 (UTC)
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