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Text replacement - "Wild Tree" to "Wild Tree"
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--[[User:Darkstreamfarm|Darkstreamfarm]] ([[User talk:Darkstreamfarm|talk]]) 02:32, 27 March 2024 (UTC)
 
--[[User:Darkstreamfarm|Darkstreamfarm]] ([[User talk:Darkstreamfarm|talk]]) 02:32, 27 March 2024 (UTC)
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:Interesting findings and great work. I see your point about renaming the current [[Wild Tree]] and [[Lush Wild Tree]] to something else, but I'm not sure if [[Mossy Tree]] might be the best name, since they don't have anything specific to [[Moss]] that the other 'normal' trees like Oak don't have. [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 07:57, 27 March 2024 (UTC)
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:Interesting findings and great work. I see your point about renaming the current '''Wild Tree''' and '''Lush Wild Tree''' to something else, but I'm not sure if [[Mossy Tree]] might be the best name, since they don't have anything specific to [[Moss]] that the other 'normal' trees like Oak don't have. [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 07:57, 27 March 2024 (UTC)
    
In game code, they were called greenRainTreeBushy, greenRainTreeLeafy, greenRainTreeFern, respectively. See <samp>TerrainFeatures::Tree</samp>.
 
In game code, they were called greenRainTreeBushy, greenRainTreeLeafy, greenRainTreeFern, respectively. See <samp>TerrainFeatures::Tree</samp>.
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When <code>seasonUpdate</code> if the following conditions is met:<code>(Game1.IsFall && Game1.random.NextDouble() < 0.05 && !tapped && (treeType.Value == "1" || treeType.Value == "2") && Location != null && !(Location is Town) && !Location.IsGreenhouse)</code>:
 
When <code>seasonUpdate</code> if the following conditions is met:<code>(Game1.IsFall && Game1.random.NextDouble() < 0.05 && !tapped && (treeType.Value == "1" || treeType.Value == "2") && Location != null && !(Location is Town) && !Location.IsGreenhouse)</code>:
* Which means when the season change into Fall (Summer 28 → Fall 1), every oak or maple tree '''without tapped''' on the Farm has a possibility (~5%) to turn into TemporaryGreenRainTree.
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* Which means when the season change into Fall (Summer 28 → Fall 1), every oak or maple tree '''without tapped''' has a possibility (~5%) to turn into TemporaryGreenRainTree. This transformation would NOT happen to those trees on the town or in the greenhouse.
 
* [[Oak Tree]] would turn into greenRainTreeBushy;
 
* [[Oak Tree]] would turn into greenRainTreeBushy;
 
* [[Maple Tree]] would turn into greenRainTreeLeafy.
 
* [[Maple Tree]] would turn into greenRainTreeLeafy.
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::I don't think, however, that they should redirect back to [[Green Rain Trees]]. This is because there are specific attributes about each tree. The fiddlehead stalk and its tapping, and the other two's correlation with oak and maple trees. [[User:Brandon Echols|Brandon Echols]] ([[User talk:Brandon Echols|talk]]) 17:32, 27 March 2024 (UTC)
 
::I don't think, however, that they should redirect back to [[Green Rain Trees]]. This is because there are specific attributes about each tree. The fiddlehead stalk and its tapping, and the other two's correlation with oak and maple trees. [[User:Brandon Echols|Brandon Echols]] ([[User talk:Brandon Echols|talk]]) 17:32, 27 March 2024 (UTC)
 
:::If 'Bushy' and 'Leafy' are how they're named inside the code then those seem like reasonable (and future-proof) names. [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 17:46, 27 March 2024 (UTC)
 
:::If 'Bushy' and 'Leafy' are how they're named inside the code then those seem like reasonable (and future-proof) names. [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 17:46, 27 March 2024 (UTC)
::::Ok, if we do come to a consensus on this, then I want to be clear about which ones turn into which ones. Wild Tree > Bushy Tree '''and''' Lush Wild Tree > Leafy Tree.
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::::Ok, if we do come to a consensus on this, then I want to be clear about which ones turn into which ones. "Wild Tree" > "Bushy Tree" '''and''' "Lush Wild Tree" > "Leafy Tree."
 
:::::Have you played through the green rain event in Summer and played through Fall? You may have a surprise then. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:48, 27 March 2024 (UTC)
 
:::::Have you played through the green rain event in Summer and played through Fall? You may have a surprise then. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:48, 27 March 2024 (UTC)
 
:::::Also, please stop creating redlinks, please please please. You can boldface and use quotes instead. Thanks in advance! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:49, 27 March 2024 (UTC)
 
:::::Also, please stop creating redlinks, please please please. You can boldface and use quotes instead. Thanks in advance! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:49, 27 March 2024 (UTC)
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::::::What is this surprise? I've played through the green rain event but not yet through fall. Also, sorry about the redlinks. I'll try to do better. :) [[User:Brandon Echols|Brandon Echols]] ([[User talk:Brandon Echols|talk]]) 18:51, 27 March 2024 (UTC)
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:::::::Depending on what this "surprise" is, and as long as it doesn't affect these names, it may be best to move the pages as soon as we can to prevent further confusion for users. We can figure out all these technical details afterwards. [[User:Brandon Echols|Brandon Echols]] ([[User talk:Brandon Echols|talk]]) 20:26, 27 March 2024 (UTC)
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:Most users aren't looking things up based on what it says in the game code. In-game, these trees are referred to as "wild trees" (in the description of the [[Mossy Seed]] and [[Mushroom Log]]. At the very least, Wild Tree should be a redirect. [[User:SV Ludicer|SV Ludicer]] ([[User talk:SV Ludicer|talk]]) 15:51, 2 April 2024 (UTC)
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::Not sure if these references you make are entirely true, for [[Mushroom Log]] the wild trees it refers to are any kind of wild trees (e.g. oak and maple as well), and for [[Mossy Seed]] its '''''rare''' wild trees''. Not sure how to solve this naming issue though :s [[User:YuvixAdun|YuvixAdun]] ([[User talk:YuvixAdun|talk]]) 16:34, 2 April 2024 (UTC)
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