Difference between revisions of "Talk:Monsters"

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(new topic (dangerous))
 
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==Updating the dangerous monsters==
 
==Updating the dangerous monsters==
 
It looks like there is a lot of missing info on the monsters of the dangerous Mines. If I understand correctly they did not receive their own monster entries in Monsters.xnb but are rather just a modification of their base version (e.g. Skeleton gets modified to Skeleton (dangerous)). Where can we best find the information of these versions? I poked around a bit in the decompiled code for stuff like ''AdditionalDifficulty'' but I am not a programmer and suck at this! But I found some adjustments e.g. in RockGolem.cs it modifies the Defense by *2 and Speed+1, or the Skeleton receives +300HP, are these changes all there is to the (dangerous) versions, or am I on the wrong track here? [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 00:40, 8 April 2021 (UTC)
 
It looks like there is a lot of missing info on the monsters of the dangerous Mines. If I understand correctly they did not receive their own monster entries in Monsters.xnb but are rather just a modification of their base version (e.g. Skeleton gets modified to Skeleton (dangerous)). Where can we best find the information of these versions? I poked around a bit in the decompiled code for stuff like ''AdditionalDifficulty'' but I am not a programmer and suck at this! But I found some adjustments e.g. in RockGolem.cs it modifies the Defense by *2 and Speed+1, or the Skeleton receives +300HP, are these changes all there is to the (dangerous) versions, or am I on the wrong track here? [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 00:40, 8 April 2021 (UTC)
 +
:I'd guess that you're on the right track, but I won't know for sure until I dig around in the code myself.  I'll probably have to step through it while running the game, so it won't be a quick process.  It is the next thing on my list, however!  [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:59, 8 April 2021 (UTC)

Revision as of 15:59, 8 April 2021

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Updating the dangerous monsters

It looks like there is a lot of missing info on the monsters of the dangerous Mines. If I understand correctly they did not receive their own monster entries in Monsters.xnb but are rather just a modification of their base version (e.g. Skeleton gets modified to Skeleton (dangerous)). Where can we best find the information of these versions? I poked around a bit in the decompiled code for stuff like AdditionalDifficulty but I am not a programmer and suck at this! But I found some adjustments e.g. in RockGolem.cs it modifies the Defense by *2 and Speed+1, or the Skeleton receives +300HP, are these changes all there is to the (dangerous) versions, or am I on the wrong track here? Dubesor (talk) 00:40, 8 April 2021 (UTC)

I'd guess that you're on the right track, but I won't know for sure until I dig around in the code myself. I'll probably have to step through it while running the game, so it won't be a quick process. It is the next thing on my list, however! margotbean (talk) 15:59, 8 April 2021 (UTC)