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1,374 bytes added ,  19:57, 9 July 2023
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24 - Fighter | 25 - Scout | 26 - Brute | 27 - Defender | 28 - Acrobat | 29 - Desperado
 
24 - Fighter | 25 - Scout | 26 - Brute | 27 - Defender | 28 - Acrobat | 29 - Desperado
 
<br />-- [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:28, 25 November 2021 (UTC)
 
<br />-- [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:28, 25 November 2021 (UTC)
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[[User:Archangel|Archangel]] ([[User talk:Archangel|talk]]) 17:59, 1 May 2023 (UTC)
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Hey, can you take multiple professions from different skills? Like say, you could take Geologist and Rancher?
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== A note on gemologist ==
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Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. [[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 11:13, 9 July 2023 (UTC)
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:I added a parameter to [[Template:Infobox mineral]] called <samp>correctedprice</samp> that can be used in these situations. It's in use on [[Diamond]] already, as an example.
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:It seems I tested the sell prices of every item in-game (in every quality) ''except'' minerals for v1.5. I still have 1GB of screenshots saved on my hard drive from testing. All I can say is thank goodness minerals don't come in quality stars anymore! 😬 [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 17:55, 9 July 2023 (UTC)
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:p.s. If there is a change in sell price that moves a mineral into a different level for the [[Stardew Valley Fair#Sell Price & Quality]], then we'll (meaning probably I'll) have to remember to update that as well. FYI. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:56, 9 July 2023 (UTC)
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