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:::It's ok, I've reinstated the edit. For some reason that I can't defend, I was thinking the edit would involve the order of items taken inside chests (meaning left-to-right, top-to-bottom, or vice-versa), in general, more detail than what the edit ended up being. I've reinstated the edit, as it seems to be completely verifiable through gameplay. Sorry for the inconvenience! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 22:35, 6 January 2024 (UTC)
 
:::It's ok, I've reinstated the edit. For some reason that I can't defend, I was thinking the edit would involve the order of items taken inside chests (meaning left-to-right, top-to-bottom, or vice-versa), in general, more detail than what the edit ended up being. I've reinstated the edit, as it seems to be completely verifiable through gameplay. Sorry for the inconvenience! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 22:35, 6 January 2024 (UTC)
 
::::Thanks, Margot! I did have that feeling too. So glad it can be there for everyone right away. It really does make a difference in how you lay out the work area, just as the Mini-Fridges can be subtle that way. I think the main difference in planning lies in the fact that fridges often use ingredients that have quality ratings, whereas crafting usually doesn't. But I organize my chests as caches for one or another set of purposes, and some items have multiple purposes, which are often distributed among chests. I find it's helpful to be orderly about which cache I take things from first: setting priorities. I suppose I'm an oddball this way, but yes, I engineer my play. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 19:21, 7 January 2024 (UTC)
 
::::Thanks, Margot! I did have that feeling too. So glad it can be there for everyone right away. It really does make a difference in how you lay out the work area, just as the Mini-Fridges can be subtle that way. I think the main difference in planning lies in the fact that fridges often use ingredients that have quality ratings, whereas crafting usually doesn't. But I organize my chests as caches for one or another set of purposes, and some items have multiple purposes, which are often distributed among chests. I find it's helpful to be orderly about which cache I take things from first: setting priorities. I suppose I'm an oddball this way, but yes, I engineer my play. [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 19:21, 7 January 2024 (UTC)
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==A Workbench Bug==
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Hi there! I've found a small bug relating to the Workbench. I was holding a Warp Totem and right-clicking to use the Workbench. However, what it instead did was make the "close interface" sound and lock me out of the Workbench. I was not warped, but neither can I use the Workbench. I broke the Workbench with a tool and put it back, but the game thinks that a "nearby chest is being used". I suspect that this will happen when holding any item which has a right-click use, but this is a tenuous and untested theory. Anyway, I was hoping a bug section could be added to include this. Thanks! [[User:Soap-the-gamer|Soap-the-gamer]] ([[User talk:Soap-the-gamer|talk]]) 00:46, 20 February 2024 (UTC)