Description
This template displays a grid of energy and health values for an edible item.
Parameters
Parameter
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Notes
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First (unnamed) parameter
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Name of image (minus ".png")
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Second (unnamed) parameter
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Edibility of item (can be found in ObjectInformation.xnb) Items with a negative edibility will display the poison icon instead of the energy icon.
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quality
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Single quality to display. Defaults to all qualities (normal, silver, gold, iridium) if omitted. Items that exist in normal quality only do not have to specify quality=normal (i.e., Cave Carrot, Ginger, Green Algae, Green Tea, Juice, Oil, Qi Fruit, Sap, and White Algae)Note: Other items may be added in the future. In the meantime, specifying quality=normal will work.
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hide
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Qualities to hide (e.g., hide=silver,gold)
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showitem
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Set to true to display the image of the edible item
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dsv
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data-sort-value Set to false if the energy & health values are displayed in a non-sortable structure (like an infobox) Default value is true (the entire parameter can be omitted if a data-sort-value is desired).
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health
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Use to override the normal calculation for health, when the normal formula does not apply (e.g., for Bug Steak and Oil of Garlic)
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Examples
Template Call
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Result
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{{EdibilityGrid|Melon|45}}
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{{EdibilityGrid|Melon|45|showitem=true}}
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{{EdibilityGrid|Parsnip|10}}
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{{EdibilityGrid|Ginger|10}}
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{{EdibilityGrid|Goat Cheese|50|hide=normal,silver}}
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data-sort-value="0050"
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225 |
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101 |
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{{EdibilityGrid|Large Goat Milk JA|35|showitem=true}}
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{{EdibilityGrid|Juice|30}}
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{{EdibilityGrid|Wine|20}}
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{{EdibilityGrid|Holly|-15}}
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{{EdibilityGrid|Bug Steak|18|quality=0}}
Missing health parameter; Shows incorrect health value
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{{EdibilityGrid|Bug Steak|18|health=30|quality=0}}
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