Changes

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Text replacement - "can be bought" to "can be purchased"
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* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
| [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|-
 
|-
 
| style="text-align: center;"|[[File:Riverland_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Riverland Farm]]
 
| style="text-align: center;"|[[File:Riverland_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Riverland Farm]]
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* The majority of this map is water. [[Fishing]] is viable on this farm.
 
* The majority of this map is water. [[Fishing]] is viable on this farm.
 
:* Players can catch the same [[fish]] that are found in [[Pelican Town]].
 
:* Players can catch the same [[fish]] that are found in [[Pelican Town]].
* Water significantly decreases the amount of farming area.
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* Water significantly decreases the overall farming area.
| [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
 
| style="text-align: center;"|[[File:Forest_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Forest Farm]]
 
| style="text-align: center;"|[[File:Forest_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Forest Farm]]
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:* Renewable [[Large Stump]]s ([[Hardwood]])
 
:* Renewable [[Large Stump]]s ([[Hardwood]])
 
:* Seasonal [[Foraging|forage]] items, except in [[Winter]] (including non-standard item in each season: [[Morel]]s in [[Spring]]; [[Common Mushroom]]s in [[Summer]]; [[Chanterelle]]s, [[Purple Mushroom]]s, and [[Red Mushroom]]s in [[Fall]])
 
:* Seasonal [[Foraging|forage]] items, except in [[Winter]] (including non-standard item in each season: [[Morel]]s in [[Spring]]; [[Common Mushroom]]s in [[Summer]]; [[Chanterelle]]s, [[Purple Mushroom]]s, and [[Red Mushroom]]s in [[Fall]])
* Unique [[Weeds]] that always drops [[Mixed Seeds]]
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* Unique [[Weeds]] that always drops [[Mixed Seeds]].
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
| [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
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| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
 
| style="text-align: center;"|[[File:Hilltop_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Hill-top Farm]]
 
| style="text-align: center;"|[[File:Hilltop_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Hill-top Farm]]
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: ''The type of nodes that spawn is relative to the player's Mining level.''
 
: ''The type of nodes that spawn is relative to the player's Mining level.''
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
| [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
 
| style="text-align: center;"|[[File:Wilderness_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Wilderness Farm]]
 
| style="text-align: center;"|[[File:Wilderness_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Wilderness Farm]]
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* [[Monsters]] spawn at night (scales with the player's Combat level).<br />[[Wilderness Golem]]s are unique to this map.
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br />[[Wilderness Golem]]s are unique to this map.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
| [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|-
 
|-
 
| style="text-align: center;"|[[File:Four_Corners_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Four Corners Farm]]
 
| style="text-align: center;"|[[File:Four_Corners_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Four Corners Farm]]
 
|
 
|
 
* [[Multiplayer]] Focused map
 
* [[Multiplayer]] Focused map
* Has 4 unique areas, forest, standard, lake and hilltop.
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* Has 4 unique areas, forest, standard, lake and hill-top.
 
| [[Multiplayer]]
 
| [[Multiplayer]]
 
|-
 
|-
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|
 
* Includes good spots for [[fishing]].
 
* Includes good spots for [[fishing]].
* Fish caught on this map will be [[Ocean]] Fish.
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* Fish caught on this map will be [[The Beach|Ocean]] Fish.
* Most of the ground is sand, which cannot be watered by sprinklers.
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* Most of the ground is sand, which cannot be watered by [[Crafting#Sprinklers|sprinklers]].
* Supply crates occasionally wash up on shore.
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* [[Supply Crate|Supply crates]] occasionally wash up on shore.
|class="no-wrap"|[[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]<br />[[File:Foraging Skill Icon.png|24px|link=]] [[Foraging]]
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* Beach forage can be found on shores.
 +
|class="no-wrap"|[[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]<br />[[File:Foraging Skill Icon.png|24px|link=]] [[Foraging]]
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|-
 +
| style="text-align: center;"|[[File:Meadowlands_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Meadowlands Farm]]
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|
 +
* Has a chewy blue grass that [[animals]] love.
 +
* Players start with a [[Coop]] and two [[chicken]]s.
 +
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]].
 +
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|}
 
|}
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[[File:House (tier 3).png|thumb|right|180px|A tier 3 House]]
 
[[File:House (tier 3).png|thumb|right|180px|A tier 3 House]]
 
{{main article|Farmhouse}}
 
{{main article|Farmhouse}}
The Farmhouse is the only form of player housing. By default, the house features a TV, a single bed, a picture, a table and chair, decorative dishes, and a fireplace. The farmhouse can be upgraded 3 times, once by paying {{price|10000}} and giving 450 [[Wood]] to [[Robin]], and again by paying {{price|50000}} and giving 150 [[Hardwood]] to [[Robin]]. The final upgrade adds a cellar which can age wine and cheese in [[Cask]]s; it costs {{price|100000}}.  All upgrades takes approximately 2 full days to complete.
+
The Farmhouse is the only form of player housing. By default, the house features a TV, a single bed, a picture, a table and chair, decorative dishes, and a fireplace. The farmhouse can be upgraded 3 times: once by paying {{price|10000}} and giving 450 [[Wood]] to [[Robin]], and again by paying {{price|65000}} and giving 100 [[Hardwood]] to [[Robin]]. The final upgrade adds a cellar which can age wine and cheese in [[Cask]]s; it costs {{price|100000}}.  All upgrades take approximately 2 full days to complete.
    
===Marriage===
 
===Marriage===
 
{{main article|Marriage}}
 
{{main article|Marriage}}
Upon completion of the marriage ceremony, the person that the player marries will have a portion of their room moved into the right side of their house. However, this requires at least a tier 2 farmhouse.
+
Upon completion of the marriage ceremony, the person whom the player marries will have a portion of their room moved into the right side of their house. However, this requires at least a tier 2 farmhouse.
    
==Shipping Box==
 
==Shipping Box==
 
{{main article|Shipping}}
 
{{main article|Shipping}}
 
The shipping box is a rectangular wooden box located to the right of the farmhouse. Items with value can be placed inside the box (excluding tools) and will be sold overnight with the total earnings from selling the items displayed once the player goes to bed for the night. The latest item placed in the box can be recovered, but items placed before the latest item may not be recovered. For example, if the player places 10 corn in, it may be recovered before shipping out for the night, however, if the player places an eggplant on top of the corn, only the eggplant may be recovered, but the corn reaches its inevitable fate of being sold.
 
The shipping box is a rectangular wooden box located to the right of the farmhouse. Items with value can be placed inside the box (excluding tools) and will be sold overnight with the total earnings from selling the items displayed once the player goes to bed for the night. The latest item placed in the box can be recovered, but items placed before the latest item may not be recovered. For example, if the player places 10 corn in, it may be recovered before shipping out for the night, however, if the player places an eggplant on top of the corn, only the eggplant may be recovered, but the corn reaches its inevitable fate of being sold.
 +
 +
==Mailbox==
 +
{{main article|Letters}}
 +
The mailbox is located to the bottom-right corner of the farmhouse. It is used to receive and read incoming [[letters]]. Any unread mail will be indicated by the display of a floating speech bubble containing an envelope icon hovering over the mailbox.
    
==Crops==
 
==Crops==
 
[[File:Scarecrow_Range.png|thumb|right|Visual representation of the protection range of a scarecrow]]
 
[[File:Scarecrow_Range.png|thumb|right|Visual representation of the protection range of a scarecrow]]
 
{{main article|Crops}}
 
{{main article|Crops}}
Seeds for crops can be bought from [[Pierre]] in his shop, with his selection correlated to the active season, or obtained from completing [[Community Center]] bundles or [[Museum]] rewards. However, these seeds can only be planted on the farm or in the [[Greenhouse]]. In order to begin the process of growing a crop, the player must find a clear 1x1 area to till with a hoe. Once tilled, the seed may be planted and watered. All crops must be watered daily in order to continue growing. Once a crop is fully grown, it may be harvested. Most crops grow once, and the entire plant is harvested, but for crops like berries and corn, these crops only have their edible portions harvested, allowing the crop to grow back faster than when it was planted. However, once the season for the crop ends, it will wither and die immediately.
+
Seeds for crops can be purchased from [[Pierre]] in his shop, with his selection correlated to the active season, or obtained from completing [[Community Center]] bundles or [[Museum]] rewards. However, these seeds can only be planted on the farm or in the [[Greenhouse]]. In order to begin the process of growing a crop, the player must find a clear 1x1 area to till with a hoe. Once tilled, the seed may be planted and watered. All crops must be watered daily in order to continue growing. Once a crop is fully grown, it may be harvested. Most crops grow once, and the entire plant is harvested, but for crops like berries and corn, these crops only have their edible portions harvested, allowing the crop to grow back faster than when it was planted. However, once the season for the crop ends, it will wither and die immediately.
    
===Fruit Trees===
 
===Fruit Trees===
 
{{main article|Fruit Trees}}
 
{{main article|Fruit Trees}}
Fruit Tree seeds can be bought from [[Pierre]]'s Shop and occasionally from the [[Traveling Cart]] and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter.
+
Fruit Tree seeds can be purchased from [[Pierre]]'s Shop and occasionally from the [[Traveling Cart]] and sowed on the farm in the center of a 3x3 square. All fruit trees take approximately 28 days to mature completely, and, depending on the season, will produce 1 fruit per day. Fruit trees do not produce fruit during winter.
    
===Crows===
 
===Crows===
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|-
 
|-
 
| [[File:Weeds Composite.png]]
 
| [[File:Weeds Composite.png]]
| [[Weed]]
+
| [[Weeds|Weed]]
 
| Any
 
| Any
 
| {{name|Fiber|0-1}} {{name|Mixed Seeds|0-1}}
 
| {{name|Fiber|0-1}} {{name|Mixed Seeds|0-1}}
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|-
 
|-
 
|Mature [[Maple Tree]]
 
|Mature [[Maple Tree]]
|{{name|Axe|link=Axes{{!}}Axe}}:
+
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Wood|16-31|class=inline}}, {{name|Sap|6|class=inline}}, {{name|Maple Seed|0-2|class=inline}}, {{name|Hardwood|if [[Foraging#Foraging Skill|Lumberjack]]|class=inline}}
 
|{{name|Wood|16-31|class=inline}}, {{name|Sap|6|class=inline}}, {{name|Maple Seed|0-2|class=inline}}, {{name|Hardwood|if [[Foraging#Foraging Skill|Lumberjack]]|class=inline}}
 
|Maple seeds spread non-destructively
 
|Maple seeds spread non-destructively
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|Pine cones spread non-destructively
 
|Pine cones spread non-destructively
 
|-
 
|-
|[[Trees|Tree Seedling]] (stages 4)
+
|[[Trees|Tree Seedling]] (stage 4)
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Axe|link=Axes{{!}}Axe}}
 
|{{name|Wood|4-5}}
 
|{{name|Wood|4-5}}
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[[File:CaveMushrooms.png|right|120px|thumb|Mushroom boxes]]
 
[[File:CaveMushrooms.png|right|120px|thumb|Mushroom boxes]]
 
{{main article|The Cave}}
 
{{main article|The Cave}}
Once total earnings reach {{price|25000}}, [[Demetrius]] meets the player at their door the next day. He states that he is working on research and asks if they wouldn't mind if he used their cave. He gives the player the option to either have fruit bats in the cave, or to install 6 mushroom boxes. Fruit bats will leave random fruit in the cave overnight, while mushroom boxes will produce one of five different types of mushrooms on a regular basis.
+
Once total earnings reach {{price|25000}}, [[Demetrius]] meets the player at their door the next day. He states that he is working on research and asks if they wouldn't mind if he used their cave. He gives the player the option to either have fruit bats in the cave, or to install 6 mushroom boxes. Fruit bats will leave random fruit in the cave overnight, while the Mushroom Cave has a Dehydrator that drys out mushrooms, and mushroom boxes that will produce one of five different types of mushrooms on a regular basis.
    
===Grandpa's Shrine===
 
===Grandpa's Shrine===
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==History==
 
==History==
{{history|1.0|Introduced.}}
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{{History|1.0|Introduced.}}
{{history|1.1|Added four new farm maps to character creation, each favoring different [[skills]].}}
+
{{History|1.1|Added four new farm maps to character creation, each favoring different [[skills]].}}
{{history|1.4|Added new multiplayer focused map: Four Corners Farm.}}
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{{History|1.4|Added new multiplayer focused map: Four Corners Farm.}}
{{history|1.5|Added Beach Farm. Once unlocked, the Greenhouse can now be moved at Robin’s shop. A stone carving of a Stardrop will now appear above Grandpa's Shrine after achieving Perfection.}}
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{{History|1.5|Added Beach Farm. Once unlocked, the Greenhouse can now be moved at Robin’s shop. A stone carving of a Stardrop will now appear above Grandpa's Shrine after achieving Perfection.}}
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{{History|1.6|Added a new farm type: Meadowlands Farm. The farmhouse and pet bowl can now be moved through Robin's menu.}}
    
{{NavboxLocations}}
 
{{NavboxLocations}}
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