Changes

130 bytes added ,  07:35, 9 January 2017
Rewrite the article for clarity and reorganize the tree classifications a little
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: ''This article is about the non-fruit trees. For Fruit Trees, see the [[Fruit Trees]] page.''
 
: ''This article is about the non-fruit trees. For Fruit Trees, see the [[Fruit Trees]] page.''
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'''Trees''' normally take 10 to 12 days to mature (''note:'' non-fruit trees do not grow in winter season.) After that, they can be used for [[Tapping]] or wood. They can be felled using any [[Axe]] and yield [[Wood]], [[Sap]] and after [[Skills#Foraging|Foraging]] 1, their respective seed. A tree stump will remain afterwards that will drop fewer of the same items when cut.
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'''Trees''' that do not yield fruit are of two types: common, and special. Full-grown common trees yield [[sap]] when [[Tapping|tapped]], or [[wood]] when felled by an [[axe]]. Felling leaves behind a tree stump, which can also be harvested by an axe for a smaller amount of wood. After you acquire the [[Skills#Foraging|Foraging 1]] skill, felling also produces some of the tree's own seed. A properly planted seed normally takes 10 to 12 days to mature, though a tree does not grow in winter. Special trees have some other unique properties.
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==Non-Fruit Bearing==
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==Common Trees==
There are three varieties of non-fruit bearing trees that grow on the farm and within Stardew Valley. These trees offer valuable wood when chopped down with an [[Axe]] and can be tapped for artisan goods.
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Three varieties of common trees grow on the farm and within Stardew Valley. Their sap may be used to produce [[artisan goods]] of many kinds, and their wood has many uses, including constructions, buildings, tools, weapons, and crafts.
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To chop down a tree, simply hit it with the axe until it falls. When chopped, a tree will always fall sideways, either left or right, never up or down. When standing next to it (left or right), the direction of falling is indicated by where the player is standing as it will fall away from the player, but when the player is in front of or behind the tree when it is cut down, it will fall in the direction the player was last moving (needs confirmation), so if the player approached it from the left, meaning they were moving right, the tree will also fall to the right, and conversely, if the player approached the tree from the right, and so was moving left, the tree will fall to the left. This is particularly important when cutting trees near water bodies, as all items that fall into water will disappear forever. Trees release items from the area where the upper part of the tree impacts the ground.
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To chop down a tree, simply hit it repeatedly with the axe until it falls. A felled tree always falls sideways (left or right), never up or down. When the player is at its left or right, it falls away from the player. When the player is in front or behind, it falls to the side away from where the player approached the tree (needs confirmation). So if the player came originally from the left, it falls right, and vice versa.
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Rings such as [[Magnet Ring]] are very useful for chopping trees, as they allow the player to pick up wood in a wider radius reducing the need to cut obstacles to get to the fallen wood.
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Upon falling, a tree releases items (such as wood or seeds) in the area where the upper part of it impacts the ground. The direction of its fall thus becomes particularly important near bodies of water, since all items that fall into water disappear forever. Rings like the [[Magnet Ring]] are very useful when chopping trees, as they allow the player to pick up items within a wider radius, reducing the need to cut obstacles to get to the fallen wood.
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Non-Fruit trees take 10 to 12 days to grow from being planted, as long as the tiles in a two tile radius remain clear.<br />
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Stardew Valley author Concerned Ape [https://twitter.com/ConcernedApe/status/711010819861970944 has confirmed on Twitter] that trees do not regrow from a stump, contrary to a common opinion. Thus, it is generally useful to clear the land of a stump to make it available for any planting, which also requires new seed.
Non-Fruit trees do not grow in winter season.<br />
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They will grow at a reduced rate if other objects occupy part of this area and will not grow beyond a sapling if there is another tree in any of the 8 adjacent squares.
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Once fully grown, the surrounding area can be paved with no ill effects on the tree, although doing so will prevent seeds from being dropped. Trees will not sprout from their seeds in winter.  
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For maximum growth (in 10-12 days), common tree seeds are best planted in an area that is clear within a two-tile radius (at the center of a 5x5 square of tiles). If other objects occupy the outer ring of the square, the growth rate is reduced. If another tree is adjacent to a seed, it will not grow beyond a sapling. During the winter season, seeds do not sprout and there is no tree growth. With all conditions met, there's a 20% chance for a sapling to grow by one stage.
With all conditions met, there's a 20% chance for a sapling to grow by one stage.
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Contrary to popular beliefs, these trees do not regrow from a stump, a new seed must always be planted. This fact is [https://twitter.com/ConcernedApe/status/711010819861970944 confirmed] by the author of the game Concerned Ape on Twitter.
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Once a tree is fully grown, its surrounding area can be paved without ill effects, although the paving will prevent the tree from dropping seeds.
    
===Maple Tree===
 
===Maple Tree===
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|{{name|Pine Tar}}
 
|{{name|Pine Tar}}
 
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|}
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==Special Trees==
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Special trees have uncommon properties and yields.
    
===Big Mushroom Tree===
 
===Big Mushroom Tree===
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==Palm Trees==
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===Palm Trees===
 
[[Palm Tree]]s do not drop [[seed]]s, but may occasionally drop [[coconut]]s when chopped down. They cannot be [[tapping|tapped]].
 
[[Palm Tree]]s do not drop [[seed]]s, but may occasionally drop [[coconut]]s when chopped down. They cannot be [[tapping|tapped]].
 
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