Efarn

1,008 bytes removed ,  01:49, 17 March 2021
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==to do==
 
==to do==
furniture placement details
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* <s>Gold Clock/Ginger Island</s>
 
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* Island Field Office fossil specifics
public const int chair = 0;
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* Artifact Spot chances
public const int bench = 1;
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* Island North Cave forage
public const int couch = 2;
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* Qi bean frequency
public const int armchair = 3;
  −
public const int dresser = 4;
  −
public const int longTable = 5;
  −
public const int painting = 6;
  −
public const int lamp = 7;
  −
public const int decor = 8;
  −
public const int other = 9;
  −
public const int bookcase = 10;
  −
public const int table = 11;
  −
public const int rug = 12;
  −
public const int window = 13;
  −
public const int fireplace = 14;
  −
public const int bed = 15;
  −
public const int torch = 16;
  −
public const int sconce = 17;
  −
 
  −
if (base.name.Contains("TV"))-this._placementRestriction = 0;
  −
}
  −
this.furniture_type.Value == 11 || this.furniture_type.Value == 1 || this.furniture_type.Value == 0 || this.furniture_type.Value == 5 || this.furniture_type.Value == 8 || this.furniture_type.Value == 16)
  −
 
  −
GetSeatCapacity()
  −
if ((int)this.furniture_type == 0)
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return 1;
  −
if ((int)this.furniture_type == 1)
  −
return 2;
  −
if ((int)this.furniture_type == 2)
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return this.defaultBoundingBox.Width / 64 - 1;
  −
if ((int)this.furniture_type == 3)
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return 1;
  −
else return 0;
      
<pre>
 
<pre>
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==History==
 
==History==
{{history|1.5|Tables can be placed outside.}}
+
{{history|1.5|Decor can be placed outside.}}
 
   
</pre>
 
</pre>
674

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