Options

From Stardew Valley Wiki
Jump to: navigation, search
Getting
Started
The
Player
Options Controls Mobile
Controls
Health Energy Skills Day
Cycle

Options refer to the game settings in Stardew Valley. The options menu is accessed from the Optionstab.png Options tab in the game menu.

Categories

General

General Options.png
  • Auto Run — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. Default checked.
  • Show Portraits — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, <Name>: <Message>. Default checked.
  • Show Merchant Portraits — Toggle the portrait visibility when interacted with as a merchant. Visibility and placements are similar to "Show Portraits" option. Default checked.
  • Always Show Tool Hit Location — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. Default unchecked.
  • Hide Tool Hit Location When Moving — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. Default checked.
  • Controller Placement Tile IndicatorDefault checked, requires controller.
  • Pause When Game Window Is Inactive — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g., the Journal button) will continue to play. Default checked.
  • Use Controller-Style Menus — Cursor snaps to menus. Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box.
Sound Options.png

Sound

  • Music Volume — Slider for volume of music. Default 75%
  • Sound Volume — Slider for volume of sound effects. Default 100%
  • Ambient Volume — Slider for volume of ambient sounds. Default 75%
  • Footstep Volume — Slider for volume of player character footsteps. Default 90%
  • Dialogue Typing Sound — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". Default checked.

Graphics

Graphics Options.png
  • Window Mode — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. Default Windowed Borderless.
  • Resolution — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. Inactive if not fullscreen.
  • Menu Backgrounds — Toggle whether the menu screen displays a static seasonal image. Default unchecked.
  • Lock Toolbar — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
  • Zoom Level — Decrease or increase the zoom level in increments of 5%. Default 100%, minimum 75%, maximum 125%.
  • Zoom Buttons — Toggle whether the zoom level buttons appear beneath the day/time display in the upper right of the screen. Default unchecked.
  • Lighting Quality — Available options are: Lowest; Low; Med.; High; Ultra. Default Med.
  • Snow Transparency — Slider. Default 0%. Slide to the left to increase snow transparency.
  • Show Flash Effects — Toggle whether effects (such as lightning) are visible. Default checked.
  • Use Hardware Cursor — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. Default unchecked.

Controls

Stardew Valley features Controller support with Rumble functionality.

Controller Options.png
  • Controller RumbleDefault checked, inactive without controller.
  • Invert Toolbar Scroll Direction — Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. Default unchecked.
  • Reset Controls To Default — Reset all keybinds to default values. Does not ask for confirmation.
  • Check/Do Action — Set the keybind for checking or doing some action such as: interacting with NPCs, Calendar, Help Wanted, doors, ladders and elevators; picking up an item from the bag slot; picking up forage and loot. Default Right-Click, X
  • Use Tool — Set the keybind for using tools, or picking up forage and loot. Default Left-Click, C
  • Access Menu — Set the keybind for opening and closing the Menu (always opens to the Inventory tab). Default Escape, E
  • Access Journal — Set the keybind for opening and closing the Journal. Default F
  • Access Map — Set the keybind for opening and closing the Map. Default M
  • Move Up — Set the keybind for moving the character up. Default W
  • Move Left — Set the keybind for moving the character left. Default A
  • Move Down — Set the keybind for moving the character down. Default S
  • Move Right — Set the keybind for moving the character right. Default D
  • Chat Box — Set the keybind for toggling the chat box. Default Question, T
  • Run — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. Default LeftShift
  • Inventory Slot #1 — Set the keybind for selecting the first slot in the inventory and toolbar. Default 1
  • Inventory Slot #2 — Set the keybind for selecting the second slot in the inventory and toolbar. Default 2
  • Inventory Slot #3 — Set the keybind for selecting the third slot in the inventory and toolbar. Default 3
  • Inventory Slot #4 — Set the keybind for selecting the fourth slot in the inventory and toolbar. Default 4
  • Inventory Slot #5 — Set the keybind for selecting the fifth slot in the inventory and toolbar. Default 5
  • Inventory Slot #6 — Set the keybind for selecting the sixth slot in the inventory and toolbar. Default 6
  • Inventory Slot #7 — Set the keybind for selecting the seventh slot in the inventory and toolbar. Default 7
  • Inventory Slot #8 — Set the keybind for selecting the eighth slot in the inventory and toolbar. Default 8
  • Inventory Slot #9 — Set the keybind for selecting the ninth slot in the inventory and toolbar. Default 9
  • Inventory Slot #10 — Set the keybind for selecting the tenth slot in the inventory and toolbar. Default 0
  • Inventory Slot #11 — Set the keybind for selecting the eleventh slot in the inventory and toolbar. Default Minus
  • Inventory Slot #12 — Set the keybind for selecting the twelfth slot in the inventory and toolbar. Default Plus