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- 06:22, 8 January 2020 diff hist -48 Armored Bug →Strategy: it cannot be stopped by blocking it with a sword as of 1.4.
- 06:15, 8 January 2020 diff hist 0 m Large Goat Milk →Artisan Goods
- 06:14, 8 January 2020 diff hist 0 m Large Milk →Artisan Goods
- 06:14, 8 January 2020 diff hist 0 m Milk →Artisan Goods
- 06:13, 8 January 2020 diff hist -28 Animal Products Profitability →When to process animal products: Changed the wool according to 1.4, as higher quality gives a higher chance to produce two cloth, the silver, gold and iridium quality give 10%, 25% and 50% more profit in average respectively.
- 16:22, 17 September 2018 diff hist +15 m Pickaxes →Efficacy of Pickaxe
- 16:21, 17 September 2018 diff hist +2,843 Pickaxes Add the times of hit needed to be break for each rock by each pickaxe.
- 15:02, 17 September 2018 diff hist +45 Quality Retaining Soil Add an exact chance.
- 15:01, 17 September 2018 diff hist +45 Basic Retaining Soil Add an exact chance.
- 14:57, 17 September 2018 diff hist +150 Worm Bin Add a note.
- 14:53, 17 September 2018 diff hist +6 m Tapper →Notes
- 14:52, 17 September 2018 diff hist +6 m Artisan Goods →The Passage of Time
- 14:52, 17 September 2018 diff hist +6 m Bee House →Notes
- 14:51, 17 September 2018 diff hist 0 m Bee House →Notes
- 14:51, 17 September 2018 diff hist +730 Artisan Goods
- 14:48, 17 September 2018 diff hist 0 Bee House →Products: Changed the time according to the game code.
- 14:42, 17 September 2018 diff hist +975 Bee House
- 14:37, 17 September 2018 diff hist +1,034 Tapper Add a note about how the time calculated.
- 14:21, 17 September 2018 diff hist +1,020 Mushroom Tree →Tapper Product: Change the sentence to reduce the ambiguity, also add a table to further illustrate it.
- 13:31, 16 September 2018 diff hist +1,064 Mushroom Tree Add a more detailed discussing about how the mushroom produced.
- 13:16, 16 September 2018 diff hist +5 The Cave →Mushrooms: Changed the harvest time from daily to every other day, as it's not possible to be harvested on the day it start to produce.
- 03:22, 16 September 2018 diff hist 0 Trash (item) →Recycling: Changed the chance.
- 03:22, 16 September 2018 diff hist 0 Recycling Machine →Recycling: Changed the chance of the output of trash.
- 02:15, 16 September 2018 diff hist +130 The Cave Add the chance for fruit and mushrooms according to the code.
- 11:54, 15 September 2018 diff hist +20 m Duck →Produce
- 11:53, 15 September 2018 diff hist 0 Rabbit →Produce: Changed from chance to produce to product every 4th day. From both testing and code.
- 06:55, 15 September 2018 diff hist 0 Keg →Products: Changed the time value of beer and pale ale, according to code and test.
- 14:47, 14 September 2018 diff hist +232 Fertilizer →Crop Quality Ratios: Add Farming level 11~13, as it can be reached with food.
- 14:24, 14 September 2018 diff hist +1 m Foraging →Quality
- 14:23, 14 September 2018 diff hist +782 Foraging →Quality: Add how the skill affect the quality. (note it can be boosted up to lv 13 by food)
- 13:38, 14 September 2018 diff hist +166 Magma Geode →Resources
- 13:37, 14 September 2018 diff hist +277 Magma Geode →Geode Minerals
- 13:36, 14 September 2018 diff hist +35 Magma Geode →Foraged Minerals
- 13:36, 14 September 2018 diff hist +35 Magma Geode →Artifacts
- 13:35, 14 September 2018 diff hist +122 Geode →Resources
- 13:34, 14 September 2018 diff hist +343 Geode →Geode Minerals
- 13:33, 14 September 2018 diff hist +35 Geode →Foraged Minerals
- 13:32, 14 September 2018 diff hist +35 Geode →Artifacts
- 13:31, 14 September 2018 diff hist +138 Frozen Geode →Resources
- 13:29, 14 September 2018 diff hist +321 Frozen Geode →Geode Minerals
- 13:28, 14 September 2018 diff hist +35 Frozen Geode →Foraged Minerals
- 13:27, 14 September 2018 diff hist +35 Frozen Geode →Artifacts
- 13:25, 14 September 2018 diff hist +322 Omni Geode →Foraged Minerals