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16 bytes added ,  03:44, 2 November 2017
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Players become exhausted when their energy drops to 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the exhaustion indicator will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
 
Players become exhausted when their energy drops to 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the exhaustion indicator will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
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Consuming [[Muscle Remedy]] will remove the exhaustion indicator. If a player is [[Marriage|married]], kissing his/her spouse will remove the exhaustion indicator too; this only works for the first kiss of the day.  
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Consuming [[Harvey's Clinic|Muscle Remedy]] will remove the exhaustion indicator. If a player is [[Marriage|married]], kissing his/her spouse will remove the exhaustion indicator too; this only works for the first kiss of the day.  
    
To consume food, put it on the hotbar (the top row of inventory) and right-click it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food will provide more energy than cheaper food items.
 
To consume food, put it on the hotbar (the top row of inventory) and right-click it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food will provide more energy than cheaper food items.
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