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18 bytes added ,  11:27, 25 January 2018
More specific info. Restoration effects from eating items is not affected. Maybe text needs to be rearranged.
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{{Basics-top}}
 
{{Basics-top}}
 
<div class="thumbinner" style="float: right; width: 65px; margin-left: 12px; text-align: center; font-size: smaller; padding-top: 6px;">[[File:Exhausted.png]]<p>''Exhaustion indicator''</p></div>
 
<div class="thumbinner" style="float: right; width: 65px; margin-left: 12px; text-align: center; font-size: smaller; padding-top: 6px;">[[File:Exhausted.png]]<p>''Exhaustion indicator''</p></div>
'''Energy''' is consumed by using tools, fishing, combat or eating negative energy food. It can be replenished by eating food or standing in the [[Spa]]. If the player is exhausted, restoration effects are cut in half. Eating a [[Stardrop]] will permanently increase maximum energy by 34 points.
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'''Energy''' is consumed by using tools, fishing, combat or eating negative energy food. It can be replenished by eating food or standing in the [[Spa]]. If the player is exhausted, restoration effects during sleep time are cut in half. Eating a [[Stardrop]] will permanently increase maximum energy by 34 points.
    
Players become exhausted when their energy drops to 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the exhaustion indicator will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
 
Players become exhausted when their energy drops to 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the exhaustion indicator will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
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