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2 bytes removed ,  02:06, 16 April 2018
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typo-fixing script, typos fixed: re-marry → remarry, re-started → restarted
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===The Wedding===
 
===The Wedding===
The wedding ceremony takes place first thing 3 days after you propose. That is, if you propose on Monday the 1st, the marriage cutscene will take place as soon as you wake up on Thursday the 4th. When the ceremony is completed, you and your spouse appear at the farmhouse at 6:00 A.M. (on the porch, or if you have re-started or reloaded the game day, inside the house). The day then proceeds as it normally does when you are married. Friendship with your spouse can now rise to the (hidden) level of 13 hearts, but decays by 20 points per day whenever there is no contact between you two.
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The wedding ceremony takes place first thing 3 days after you propose. That is, if you propose on Monday the 1st, the marriage cutscene will take place as soon as you wake up on Thursday the 4th. When the ceremony is completed, you and your spouse appear at the farmhouse at 6:00 A.M. (on the porch, or if you have restarted or reloaded the game day, inside the house). The day then proceeds as it normally does when you are married. Friendship with your spouse can now rise to the (hidden) level of 13 hearts, but decays by 20 points per day whenever there is no contact between you two.
    
The wedding ceremony does not take place on a day that another event takes place in the town square. In such cases, the wedding is delayed until there is a day without such an event.
 
The wedding ceremony does not take place on a day that another event takes place in the town square. In such cases, the wedding is delayed until there is a day without such an event.
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After the divorce, the spouse will move back to their old residence, and will have negative interactions with the player, citing the failure of their marriage. They will also not accept any gifts from the player. Any children from the marriage will stay at the [[farmhouse]].
 
After the divorce, the spouse will move back to their old residence, and will have negative interactions with the player, citing the failure of their marriage. They will also not accept any gifts from the player. Any children from the marriage will stay at the [[farmhouse]].
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Players can visit the [[Witch's Hut]] in late game where they'll find a shrine which can erase their ex-spouse's memory. This costs {{price|30000}}, and after being done, the ex will have no memory of the previous marriage, allowing players to even date and re-marry them if they choose. Using a memory wipe will make it appear as though the marriage never happened.
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Players can visit the [[Witch's Hut]] in late game where they'll find a shrine which can erase their ex-spouse's memory. This costs {{price|30000}}, and after being done, the ex will have no memory of the previous marriage, allowing players to even date and remarry them if they choose. Using a memory wipe will make it appear as though the marriage never happened.
    
Children from marriage can also be 'turned into doves' at the [[Witch's Hut]] in exchange for [[Prismatic Shard]]s. This is a way to remove unwanted children using dark magic.
 
Children from marriage can also be 'turned into doves' at the [[Witch's Hut]] in exchange for [[Prismatic Shard]]s. This is a way to remove unwanted children using dark magic.
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