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157 bytes removed ,  16:54, 14 November 2018
→‎1.3.32 beta: copyedit a bit, remove beta-only bug from overall changes, move ref link inline, group into 'changes' and 'bug fixes'
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This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel].
 
This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel].
   −
Changes since 1.3.28:
+
; Changes since 1.3.28
 +
 
 
:* Experimental optimisations.
 
:* Experimental optimisations.
 +
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
 +
:* Added alternative way to show the chat box (press right stick button on a controller).
 +
:* Added internal changes for modders (should have no effect on vanilla gameplay).
 +
 +
; Bug fixes since 1.3.28
 +
 
:* Fixed slimes not pouncing correctly.
 
:* Fixed slimes not pouncing correctly.
 
:* Fixed items-crafted stat being 0 after loading a file until you craft something again.
 
:* Fixed items-crafted stat being 0 after loading a file until you craft something again.
Line 23: Line 30:  
:* Fixed the title menu back button being hidden behind submenus.
 
:* Fixed the title menu back button being hidden behind submenus.
 
:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 
:* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
:* Fixed GOG users' inability to use lobby/invite-based online play (beta-only bug)
+
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house
+
:* Fixed crash viewing the map when another player is in certain events.
:* Fixed crash viewing the map when another player is in certain events
+
:* Fixed "double sound" when using singing stone.
:* Fixed "double sound" when using singing stone
+
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics)
+
:* Fixed clicks on the chatbox not being registered when the game is paused.
:* Fixed clicks on the chatbox not being registered when the game is paused
+
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected
+
:* Fixed babies sometimes spawning in houses that don't belong to the parents.
:* Fixed babies sometimes spawning in houses that don't belong to the parents
+
:* Fixed the potential for overnight events to cancel or skip a wedding event.
:* Fixed the potential for overnight events to cancel or skip a wedding event
+
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer
+
:* Fixed players able to simultaneously build overlapping farm buildings.
:* Fixed the potential for players to simultaneously build overlapping farm buildings
+
:* Fixed only one player being able to get the dark talisman.
:* Fixed only one player being able to get the dark talisman
+
:* Fixed the inability to place donated items on the bottom two rows of the museum.
:* Fixed the inability to place donated items on the bottom two rows of the museum
+
:* Fixed farmhands being unable to pick up items they dropped in festivals.
:* Fixed farmhands being unable to pick up items they dropped in festivals
+
:* Fixed Pam's upgraded house interior event not happening.
:* Fixed Pam's upgraded house interior event not happening
+
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter
+
:* Fixed softlock caused by mistaken ability to use daggers during events.
:* Fixed softlock caused by mistaken ability to use daggers during events
+
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby)
+
:* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
:* Fixed attempting demolishing cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu
+
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod
+
:* Fixed host sometimes appearing stuck using tool in shared events.
:* Fixed host sometimes appearing stuck using tool in shared events
+
:* Fixed softlock when you play the Journey of the Prairie King past 2am.
:* Fixed softlock when you play the Journey of the Prairie King past 2am
+
:* Fixed glitched chest lid appearing when you destroy a cabin.
:* Fixed glitched chest lid appearing when you destroy a cabin
+
:* Fixed duplicate songs in the jukebox.
:* Fixed duplicate songs in the jukebox
+
:* Fixed only one player's glow ring working at a time.
:* Fixed only one player's glow ring working at a time
+
:* Fixed farmhands not being able to see each others' bundle changes.
:* Fixed farmhands not being able to see each others' bundle changes
+
:* Fixed bug causing some players to become married to two other players in 3-4 player farms.
:* Fixed bug causing some players to become married to two other players in 3-4 player farms
+
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out
  −
:* Implemented some alternative ways for the host to unpause the server (Esc, B button, Back button)
  −
:* Implemented an alternative way to bring up the chat box (the right stick button on a controller)
  −
:* Implemented some internal changes requested by modders, which should have no effect on vanilla gameplay
      
{{collapse|Beta Versions (1.3.29–1.3.31)|content= 
 
{{collapse|Beta Versions (1.3.29–1.3.31)|content= 
; 1.3.32 beta (14 November 2018)<ref>https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063</ref>
+
; 1.3.32 beta ([https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063 14 November 2018])
   −
:* Fixed GOG users' inability to use lobby/invite-based online play (beta-only bug)
+
:* Added more ways for the host to unpause the server (by pressing ESC, B, Back).
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house
+
:* Added alternative way to show the chat box (press right stick button on a controller).
:* Fixed crash viewing the map when another player is in certain events
+
:* Added internal changes for modders (should have no effect on vanilla gameplay).
:* Fixed "double sound" when using singing stone
+
:* Fixed some GOG users unable to use invite codes (beta-only bug).
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics)
+
:* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
:* Fixed clicks on the chatbox not being registered when the game is paused
+
:* Fixed crash viewing the map when another player is in certain events.
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected
+
:* Fixed "double sound" when using singing stone.
:* Fixed babies sometimes spawning in houses that don't belong to the parents
+
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
:* Fixed the potential for overnight events to cancel or skip a wedding event
+
:* Fixed clicks on the chatbox not being registered when the game is paused.
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer
+
:* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
:* Fixed the potential for players to simultaneously build overlapping farm buildings
+
:* Fixed babies sometimes spawning in houses that don't belong to the parents.
:* Fixed only one player being able to get the dark talisman
+
:* Fixed the potential for overnight events to cancel or skip a wedding event.
:* Fixed the inability to place donated items on the bottom two rows of the museum
+
:* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
:* Fixed farmhands being unable to pick up items they dropped in festivals
+
:* Fixed players able to simultaneously build overlapping farm buildings.
:* Fixed Pam's upgraded house interior event not happening
+
:* Fixed only one player being able to get the dark talisman.
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter
+
:* Fixed the inability to place donated items on the bottom two rows of the museum.
:* Fixed softlock caused by mistaken ability to use daggers during events
+
:* Fixed farmhands being unable to pick up items they dropped in festivals.
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby)
+
:* Fixed Pam's upgraded house interior event not happening.
:* Fixed attempting demolishing cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu
+
:* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod
+
:* Fixed softlock caused by mistaken ability to use daggers during events.
:* Fixed host sometimes appearing stuck using tool in shared events
+
:* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
:* Fixed softlock when you play the Journey of the Prairie King past 2am
+
:* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
:* Fixed glitched chest lid appearing when you destroy a cabin
+
:* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
:* Fixed duplicate songs in the jukebox
+
:* Fixed host sometimes appearing stuck using tool in shared events.
:* Fixed only one player's glow ring working at a time
+
:* Fixed softlock when you play the Journey of the Prairie King past 2am.
:* Fixed farmhands not being able to see each others' bundle changes
+
:* Fixed glitched chest lid appearing when you destroy a cabin.
:* Fixed bug causing some players to become married to two other players in 3-4 player farms
+
:* Fixed duplicate songs in the jukebox.
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out
+
:* Fixed only one player's glow ring working at a time.
:* Implemented some alternative ways for the host to unpause the server (Esc, B button, Back button)
+
:* Fixed farmhands not being able to see each others' bundle changes.
:* Implemented an alternative way to bring up the chat box (the right stick button on a controller)
+
:* Fixed bug causing some players to become married to two other players in 3-4 player farms.
:* Implemented some internal changes requested by modders, which should have no effect on vanilla gameplay
+
:* Fixed player sometimes getting stuck in bed after another player got in and then back got out.
    
; 1.3.31 beta (25 September 2018)
 
; 1.3.31 beta (25 September 2018)
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