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| ==Notes== | | ==Notes== |
− | * Entering ''ConcernedApe'' as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. | + | * Entering "ConcernedApe" as the Favorite Thing [[Secrets#Favorite Thing|triggers an Easter egg]]. |
− | * Some special keys like the asterisk will trigger a certain sound. | + | * Pressing certain keys will produce special sounds. |
− | * A star can be added to a name with the + character. | + | **Pressing <code><</code> produces a "ding" sound |
| + | **Pressing <code>$</code> produces a "plink" sound |
| + | **Pressing <code>*</code> produces a "stone hit" sound |
| + | **Pressing <code>=</code> produces a "pop" sound |
| + | **Pressing <code>+</code> produces a "squish" sound |
| + | * Pressing certain keys will produce special characters. |
| + | :[[File:SpecialChars.png]] |
| + | :*Pressing <code><</code> produces <code>♡</code> |
| + | :*Pressing <code>></code> produces <code>▷</code> |
| + | :*Pressing <code>@</code> produces <code>◁</code> |
| + | :*Pressing <code>$</code> produces a double circle |
| + | :*Pressing <code>*</code> produces an asterisk-like character |
| + | :*Pressing <code>=</code> produces <code>☆</code> |
| * There are no character traits in ''Stardew Valley''. When presented with in-game cutscenes and dialogues, any answer can be chosen without impacting the story, though some may slightly impact [[friendship]]. It is possible to befriend most NPCs, and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) | | * There are no character traits in ''Stardew Valley''. When presented with in-game cutscenes and dialogues, any answer can be chosen without impacting the story, though some may slightly impact [[friendship]]. It is possible to befriend most NPCs, and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.) |
| * Naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. NPCs tend to say only the second two numbers, so be warned. (This exploit also works with children and animals.) | | * Naming your character using an internal [[Modding:Object data|object ID number]] in brackets will give you the item that corresponds with the number whenever an NPC mentions you by your name. For example, entering [645][499][163] will give you an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. NPCs tend to say only the second two numbers, so be warned. (This exploit also works with children and animals.) |