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16 bytes added ,  17:45, 20 December 2018
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Players become exhausted when their energy drops to 0 or below, at which point they are unable to run.  Continuing energy-consuming activities without energy supply makes the player pass out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to {{price|1000}}.
 
Players become exhausted when their energy drops to 0 or below, at which point they are unable to run.  Continuing energy-consuming activities without energy supply makes the player pass out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to {{price|1000}}.
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Eating something enables an exhausted player to run again, but exhaustion remains to the end of the day. Consuming [[Muscle Remedy]] removes exhaustion. If a player is [[Marriage|married]], kissing his/her spouse for the first time in the day removes exhaustion too.
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Eating something enables an exhausted player to run again, but exhaustion remains to the end of the day. Consuming [[Harvey's Clinic|Muscle Remedy]] removes exhaustion. If a player is [[Marriage|married]], kissing his/her spouse for the first time in the day removes exhaustion too.
    
==Sleeping==
 
==Sleeping==
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