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You can only have two children, one male and one female. The gender of the first child is random, and the gender of the second child is the opposite of the first child. Children never grow up past the Toddler stage (Stage 4). You will have the option to acquire a second child only after the first child has grown to the Toddler stage.
 
You can only have two children, one male and one female. The gender of the first child is random, and the gender of the second child is the opposite of the first child. Children never grow up past the Toddler stage (Stage 4). You will have the option to acquire a second child only after the first child has grown to the Toddler stage.
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Once children are able to walk, [[hats]] can be placed on their heads.  
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Once children are able to walk, [[hats]] can be placed on their heads.  To remove a hat from a child's head, select another hat in inventory and click on the child.  The new hat will be retained in inventory, and the child's hat will be removed.
    
==Biological children==
 
==Biological children==
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Finally, the baby will enter the toddler stage for the rest of its life. It will start sleeping in one of the beds in the nursery, freeing the crib for another child (if you do not already have two children).
 
Finally, the baby will enter the toddler stage for the rest of its life. It will start sleeping in one of the beds in the nursery, freeing the crib for another child (if you do not already have two children).
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Be careful not to complete any [[Community Center]]/[[JojaMart]] bundles the night before the baby is due as it could cause the event to be skipped entirely.
      
==Adopted children==
 
==Adopted children==
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Your child will appear in the middle of the night, with a note saying that the adoption agency dropped off your new baby.
 
Your child will appear in the middle of the night, with a note saying that the adoption agency dropped off your new baby.
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Be careful not to complete any [[Community Center]]/[[JojaMart]] bundles the night before the baby is due as it could cause the event to be skipped entirely.
      
==Stages==
 
==Stages==
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[[File:Child Stage 3.png]]
 
[[File:Child Stage 3.png]]
 
{{Clear}}
 
{{Clear}}
      
===Stage 4===
 
===Stage 4===
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==Dismissing Children==
 
==Dismissing Children==
Children can be dismissed late game by interacting with a dark shrine inside the [[Witch's Hut]]. By offering the shrine a [[Prismatic Shard]] it will allow players to turn children into doves, making them leave the farm forever.  Once dismissed, children are gone for good and cannot be returned.  Note, however, that this will open up the possibility of your spouse asking if you want to have children again.
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Children can be dismissed late game by interacting with the [[Dark Shrine of Selfishness]] inside the [[Witch's Hut]]. By offering the shrine a [[Prismatic Shard]] it will allow players to turn children into doves, making them leave the farm forever.  Once dismissed, children are gone for good and cannot be returned.  Note, however, that this will open up the possibility of your spouse asking if you want to have children again.
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After turning children into doves...
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{{collapse|Secret|content=
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On the [[Farm Maps|Standard Farm]]: Watching TV on Fall 26 and choosing "???" will show an eerie message, and then an [[Ancient Doll]] will pop out of the TV.  Thereafter, there will be a cursed Ancient Doll in front of the Dark Shrine of Selfishness, which will fly around and attack the player.  When slain, this Ancient Doll will turn into a large black bird and fly away.  Exiting and re-entering the Witch's Hut will respawn the doll.
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On the [[Farm Maps|Four-Corners Farm]]:  Instead of watching TV, players may catch an Ancient Doll while fishing.
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If the player has turned their children into doves, a new subplot unlocks. To view the subplot, check the television on Fall 26. After that, by visiting the [[Witch’s Hut]], a recurring effect can be viewed; by [[fishing]] on the [[Farm Maps|Four Corners Farm Map]], a one-time effect can be experienced.
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Note:  Killing this doll counts toward the [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication goal]] of killing 200 bats.}}
    
==History==
 
==History==
 
{{history|1.0|Introduced.}}
 
{{history|1.0|Introduced.}}
 
{{history|1.1|Dying or passing out the day before will no longer skip the birth event. Added ability to dismiss children via a shrine at the [[Witch's Hut]].}}
 
{{history|1.1|Dying or passing out the day before will no longer skip the birth event. Added ability to dismiss children via a shrine at the [[Witch's Hut]].}}
{{history|1.4|Added ability to put hats on children and new subplot for dismissing children.}}
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{{history|1.4|Added ability to put hats on children, secret event after dismissing children, removed bug where child would never be born/delivered if triggered the same day a bundle/joja reward was completed.}}
    
[[Category:NPCs]]
 
[[Category:NPCs]]
[[Category:Bugs tested in 1.3.36]]<!--birth/adoption skipped if a farm event happens-->
      
[[de:Kinder]]
 
[[de:Kinder]]
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