The Pickaxe is a tool obtained at the beginning of the game.
It is used mainly for breaking stones and picking up placed equipment or furniture. It can also be used to remove crops, and to un-till soil that has previously been tilled with a Hoe. Striking a planted crop will remove the crop, leaving the underlying tilled soil intact along with any fertilizer present. Striking on tilled soil will revert the tile to an un-tilled state, removing any applied fertilizers.
The Pickaxe may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below. With each upgrade level, the number of hits required to break stones and nodes is reduced, as well as breaking harder types of rocks becomes possible.
Grades of Pickaxe
|Pickaxe||Starter Tool||N/A||Can break small rocks anywhere.|
In The Mines, can break tougher rocks on levels 1-40 in two hits and can break large boulders with multiple hits. Can break copper nodes in 3 hits.
|Copper Pickaxe||2,000g||Copper Bar (5)||
Can break all rocks on levels 1-40 of The Mines in one hit and 40-79 in two hits. Can break copper nodes in 2 hits.
|Steel Pickaxe||5,000g||Iron Bar (5)||Can break boulders on The Farm.
Can mine the barrier inside the mine that blocks the player from talking with Dwarf.
|Gold Pickaxe||10,000g||Gold Bar (5)||Can break a meteorite.
Can break rocks on levels 80-120 in The Mines in one hit. Breaks copper and iron nodes in 1 hit, gold nodes in 2 hits, and iridium nodes in 4 hits.
|Iridium Pickaxe||25,000g||Iridium Bar (5)||
Can break rocks in the Skull Cavern in one hit.
- See Proficiency
|Basic||Axes • Golden Scythe • Hoes • Pickaxes • Scythe • Trash Cans • Watering Cans|
|Fishing||Training Rod • Bamboo Pole • Fiberglass Rod • Iridium Rod • Crab Pot|
|Other||Auto-Grabber • Auto-Petter • Copper Pan • Hay Hopper • Heater • Incubator • Milk Pail • Ostrich Incubator • Shears|