|This talk page is for discussing Magnet.|
The article notes imply that 3 Magnets are produced from one crafting operation. It would be nice to say so explicitly in the article. I tried adding it to the infobox, as with wild seeds, but the template does not respond to use of the "|produces =" option as it does in the seeds articles. Butterbur (talk) 05:20, 24 April 2017 (BST)
The article originally said:
- Unlike other bait, magnets cannot be used in Crab Pots.