Pans

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Copper Pan
Copper Pan.png
Information
Cost: N/A

The Copper Pan is a tool used to gather ore (and other items) from rivers, lakes, and ponds. You receive one after the Glittering Boulder at the bridge just west (left) of the mine entrance is removed, revealing a waterfall in its place. This task is accomplished by completing the Fish Tank Bundles or purchasing "Panning" from the Joja Community Development Form for data-sort-value="20000">Gold.png20,000g.

Acquisition

Go to the waterfall any day after the Glittering Boulder is removed. The game plays a cutscene where Willy is pondering the disappearance of the boulder. He points out the shimmering lights in the water that indicate that the stream is carrying ore and minerals out of the mountain. He then gives you his spare Copper Pan from his backpack.

Shimmering Lights

Use

Watch for the shimmering lights that randomly appear in any river, lake, or pond, accompanied by the sound of something "falling" in the water. If you can reach the area, approach it, equip the Copper Pan, and left-click on the shimmering lights.

Items Obtained

You always receive a random number of one type of metal ore from panning. You may also receive a random amount of coal, one gem/mineral, or a random amount of Omni Geodes. Shown below is a complete list of items that may be obtained by panning, as well as how the percent chance of obtaining them is adjusted for various luck levels.[1]

As shown, better luck increases the chance of finding Iridium Ore rather than Copper Ore, and the chance of finding a Diamond rather than Coal. Luck from food buffs also increases the chance of finding a Diamond rather than an Amethyst, Aquamarine, Emerald, Ruby, or Topaz.

Object Base Adjustments
Copper Ore.png Copper Ore 40% −/+ daily luck,

−food buff (0.4% per point)

Iron Ore.png Iron Ore 35.9%
Gold Ore.png Gold Ore 23.1%
Iridium Ore.png Iridium Ore 1% +/− daily luck

+food buff (0.4% per point)

Object Base Adjustments
Diamond.png Diamond 2% +/− daily luck

+food buff (4% per point)

Amethyst.png Amethyst 8% (randomly chosen from the 5 gems) −food buff (4% per point)
Aquamarine.png Aquamarine
Emerald.png Emerald
Ruby.png Ruby
Topaz.png Topaz
Omni Geode.png Omni Geode 26%
Fire Quartz.png Fire Quartz 4.2%
Frozen Tear.png Frozen Tear 4.9%
Earth Crystal.png Earth Crystal 4.9%
Coal.png Coal 50% −/+ daily luck

References

  1. See Pan::getPanItems in the game code.