Farm Maps

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Revision as of 22:04, 11 July 2020 by Nebulous Maestress (talk | contribs) (Correcting fish info on all maps; references for fish and foraged items)
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The selection area for maps at character creation.

There are six different Farm Maps to choose from in Stardew Valley. Each map offers a unique layout of the Farm, offering different benefits and favoring specific skills. Only one map can be chosen when starting a new game, and cannot be changed once selected.

The Standard Farm offers the most space to plant crops and raise animals. The other five farms lack farming area, but offer special perks in comparison:

The Standard Farm encourages Farming
The Riverland Farm encourages Fishing
The Forest Farm encourages Foraging
The Hill-top Farm encourages Mining
The Wilderness Farm encourages Combat
The Four Corners Farm offers perks from other maps and encourages Multiplayer

The interior of the farmhouse is decorated to match the theme of the chosen map. This includes furniture, wallpaper and flooring. The exterior of the house is the same regardless of map choice.

There is an abandoned building which can later be turned into your Greenhouse on all maps.

Map Types

Name Map Description Associated Skill
Standard Farm Map Icon.png
Standard Farm
Standard Farm thumb.png
  • The majority of this map is farming land, ideal for crops and animals.
  • The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
  • The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
Farming Skill Icon.png Farming
Riverland Farm Map Icon.png
Riverland Farm
Riverlands Farm thumb.png
  • The majority of this map is water. Fishing is viable on this farm:[1]
  • Water significantly decreases the amount of farming area.
  • The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
Fishing Skill Icon.png Fishing
Forest Farm Map Icon.png
Forest Farm
Forest Farm thumb.png
  • The farm border is made of trees and foliage, just like in the Secret Woods.
  • Many bushes can be found on this map, including berry bushes.
  • The western clearings spawn 8 renewable Large Stumps (Hardwood), seasonal forage items, and unique Weeds that always drops Mixed Seeds. The possible forage items are:[2]
  • When fishing:[1]
    • 5% of the time (modified by daily Luck), players will catch Woodskip.
    • 45% of the time, players will catch pond fish, i.e., fish that are found in the Cindersap Forest pond.
    • Otherwise, players will only catch trash.
  • Additional ponds and grass areas decrease the overall farming area.
  • The number of tillable tiles on this map is 1413, with 77 non-tillable but build-able tiles.
Foraging Skill Icon.png Foraging
Hilltop Farm Map Icon.png
Hill-top Farm
Hilltop Farm thumb.png
  • The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
  • Additional cliffs and a stream decrease the overall farming area.
  • When fishing:[1]
    • 50% of the time, players will catch forest river fish, i.e., fish that are found in the Cindersap Forest river.
    • 50% of the time, players will only catch trash.
  • The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
Mining Skill Icon.png Mining
Wilderness Farm Map Icon.png
Wilderness Farm
Wilderness Farm thumb.png
  • Monsters spawn at night (scales with the player's Combat level).
    Wilderness Golems are unique to this map.
  • When fishing:[1]
    • 35% of the time, players will catch lake fish, i.e., fish that are found in The Mountain lake.
    • 65% of the time, players will only catch trash.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
Combat Skill Icon.png Combat
Four Corners Farm Map Icon.png
Four Corners Farm
Four Corners Farm.png
  • The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
  • Top left: Forest Farm. This quadrant has a small grassy area containing a Large Stump, and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
  • Top right: Standard Farm. This quadrant has the most farming space.
  • Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond fish, i.e., fish that are found in the Cindersap Forest pond.[1]
  • Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and Ore and Geode nodes depending on the player's Mining level.
  • Additional cliffs and ponds decrease the overall farming area.
  • The number of tillable tiles on this map is 2952.
Multiplayer

Bugs

  • v1.3 and after: The player is prevented from placing any path covering (e.g. Cobblestone) on tiles (40,64) and (41,64) of the Standard Map, the southmost pair of tiles adjacent to Cindersap Forest. An attempt to do so causes the multiplayer chat window to appear, even in single player. That window can be dismissed by pressing the Escape key.

References

  1. 1.0 1.1 1.2 1.3 1.4 The fish that can be caught on each of the farm maps are determined by Farm::getFish() and Farm::getFishingLocation(), as well as the standard code in GameLocation::getFish() and source data in Fish.xnb.
  2. Forage items spawning on the Forest Farm are determined by Farm::DayUpdate(), which hard-codes the items for each season.

History

  • 1.0: Introduced Standard Farm Map.
  • 1.1: Added Forest, Hill-top, Riverland, and Wilderness Farm Maps.
  • 1.4: Added Four Corners Farm Map.