Difference between revisions of "Foraging"

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(→‎Bug: Added an exploit I found which guarantees forage quality. I think it's a bug because it seems unintended.)
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{{TOC right|npt=y}}
 
'''Foraging''' is the [[Skills|skill]] associated with gathering wild resources found on the ground throughout Stardew Valley, and with chopping down [[Trees]].  Foraging skill also increases by harvesting crops grown from [[Crops#Wild Seeds|Wild Seeds]].
 
'''Foraging''' is the [[Skills|skill]] associated with gathering wild resources found on the ground throughout Stardew Valley, and with chopping down [[Trees]].  Foraging skill also increases by harvesting crops grown from [[Crops#Wild Seeds|Wild Seeds]].
  
Most forageables can be found throughout their season.  One exception is [[Salmonberry]], which can only be found during Salmonberry Season ([[Spring]] 15-18), on bushes around town.  Blackberries can be found on the ground during [[Fall]], but during Blackberry Season ([[Fall]] 8-11), they can also be found on bushes throughout town.
+
Most forageables can be found throughout their season.  One exception is [[Salmonberry]], which can be found only during Salmonberry Season ([[Spring]] 15-18) on bushes around town.  Blackberries can be found on the ground during [[Fall]], but during Blackberry Season ([[Fall]] 8-11) they can also be found on bushes throughout town.
 
 
==Spawning Limit==
 
2-5 new forageables spawn each day in each map (''i.e.'', areas bounded by screen transitions). There is a hard cap of 6 spawns allowed in any area at a time.  One exception to this rule is [[The Beach]].  The area at the right of the beach that can be accessed only after repairing the bridge with 300 [[Wood]] is considered a separate area, and can contain more than 6 items on any given day.  Another exception are the [[Spring Onion]]s that grow south of [[Leah's Cottage]] in [[Cindersap Forest]].  [[Spring Onion]]s don't count against the limit and are reset every day. All other forageables reset when the player goes to sleep on Saturday night.
 
  
 
==Quality==
 
==Quality==
The quality of foraged goods comes in four levels: regular, silver, gold, and iridium. However, only players who have chosen the Botanist Profession can find iridium quality foraged goods. Higher quality goods command higher prices when the goods are sold, and deliver greater [[energy]] and [[health]] benefits when they are consumed. If given as a gift to an NPC who likes or loves it, a quality gift also provides a higher number of [[friendship]] points.
+
The quality of foraged goods comes in four levels: regular, silver, gold, and iridium. However, only players who have chosen the Botanist Profession can find iridium-quality foraged goods. Higher quality goods command higher prices when the goods are sold, and deliver greater [[energy]] and [[health]] benefits when they are consumed. If given as a gift to an NPC who likes or loves it, a quality gift also provides a higher number of [[friendship]] points.
  
The [[File:Botanist.png|24px|link=]] [[Foraging#Foraging Skill|Botanist Profession]] applies Iridium Quality to:
+
The [[File:Botanist.png|24px|link=]] [[Foraging#Foraging Skill|Botanist profession]] applies iridium quality to:
*All items labeled as "Forage" in-game (except [[Sap]] and [[Cave Carrot]])
+
*All items labeled as "Forage" in-game (except [[Sap]] and [[Cave Carrot]], and buried items)
 
*[[Fruits]], [[Vegetables|vegetables]], and [[Flowers|flowers]] found as forage (including [[Salmonberry|Salmonberries]] and [[Blackberry|Blackberries]] shaken from bushes during their respective seasons)
 
*[[Fruits]], [[Vegetables|vegetables]], and [[Flowers|flowers]] found as forage (including [[Salmonberry|Salmonberries]] and [[Blackberry|Blackberries]] shaken from bushes during their respective seasons)
 +
*Fruits shaken down from trees. Notably, this includes [[Coconut]]s from coconut trees on [[Ginger Island]].
 +
*Fruit left by fruit bats in [[The Cave|the cave]], provided the player chose that option when prompted by [[Demetrius]] (mushrooms are not affected)
 
*''All'' items foraged from [[The Beach|the beach]]
 
*''All'' items foraged from [[The Beach|the beach]]
 
*Crops grown from [[Crops#Wild Seeds|Wild Seeds]]
 
*Crops grown from [[Crops#Wild Seeds|Wild Seeds]]
 
*[[Truffle]]s
 
*[[Truffle]]s
  
The Botanist Profession does not apply iridium quality to mushrooms that are not picked up from the ground. (Mushrooms gained from [[Tapper|tapping]] a [[Mushroom Tree]] or from [[The Cave|The Farm Cave]] will not be iridium quality.)
+
The Botanist profession does '''not''' apply iridium quality in these cases:
 +
 
 +
*Mushrooms that are not picked up from the ground. Notably, this includes mushrooms gained from [[Tapper|tapping]] a [[Mushroom Tree]] or from [[The Cave|the Farm Cave]].
 +
*Forage items that are dug up with a hoe, such as the [[Snow Yam]] and the [[Winter Root]] (in the wild).
 +
*[[Seaweed]] foraged on levels 1-29 in the [[The Mines#Shrine of Challenge|Dangerous Mines]].
 +
 
 +
===Quality Ratios===
 +
For players without the Botanist Profession, the game first tests for gold quality according to the following formula:  <samp>foraging level/30</samp>.  If the item fails this check, then the game tests for silver quality, according to the following formula:  <samp>foraging level/15 and not gold</samp>, or <samp>(1-foraging level/30)*foraging level/15</samp>.  If both checks fail, the foraged item will be of normal quality.
 +
 
 +
The table below shows the probabilities of obtaining each quality of foraged goods. The column for the average sell price represents how much more foraged goods would be worth, relative to their base price, if they were sold individually. However, some of the seasonal foraged goods can be crafted into [[Crafting#Seeds|Wild Seeds]], and under certain circumstances, it is more profitable to sell crafted wild seeds than it is to sell the individual items (see [[Spring Seeds#Profitability|Spring Seeds]], [[Summer Seeds#Profitability|Summer Seeds]], [[Fall Seeds#Profitability|Fall Seeds]] and [[Winter Seeds#Profitability|Winter Seeds]] for details).
 +
{|class="wikitable"
 +
! [[Foraging#Foraging Skill|Foraging level]]
 +
! % Regular quality
 +
! % Silver quality
 +
! % Gold quality
 +
! Average price
 +
|-
 +
| 0
 +
| 100%
 +
| 0%
 +
| 0%
 +
|1.00
 +
|-
 +
| 1
 +
| 90%
 +
| 7%
 +
| 3%
 +
|1.03
 +
|-
 +
| 2
 +
| 81%
 +
| 12%
 +
| 7%
 +
|1.06
 +
|-
 +
| 3
 +
| 72%
 +
| 18%
 +
| 10%
 +
|1.10
 +
|-
 +
| 4
 +
| 64%
 +
| 23%
 +
| 13%
 +
| 1.12
 +
|-
 +
| 5
 +
| 55%
 +
| 28%
 +
| 17%
 +
|1.15
 +
|-
 +
| 6
 +
| 48%
 +
| 32%
 +
| 20%
 +
| 1.18
 +
|-
 +
| 7
 +
| 41%
 +
| 36%
 +
| 23%
 +
| 1.21
 +
|-
 +
| 8
 +
| 34%
 +
| 39%
 +
| 27%
 +
| 1.23
 +
|-
 +
| 9
 +
| 28%
 +
| 42%
 +
| 30%
 +
| 1.26
 +
|-
 +
| 10
 +
| 22%
 +
| 45%
 +
| 33%
 +
| 1.28
 +
|-
 +
| 11
 +
| 17%
 +
| 46%
 +
| 37%
 +
| 1.30
 +
|-
 +
| 12
 +
| 12%
 +
| 48%
 +
| 40%
 +
| 1.32
 +
|-
 +
| 13
 +
| 8%
 +
| 49%
 +
| 43%
 +
| 1.34
 +
|-
 +
| 14
 +
| 3%
 +
| 50%
 +
| 47%
 +
| 1.36
 +
|-
 +
| 15
 +
| 0%
 +
| 50%
 +
| 50%
 +
| 1.38
 +
|}
  
==[[File:Foraging_Skill_Icon.png|32px]] Foraging Skill==
+
==[[File:Foraging Skill Icon.png|32px]] Foraging Skill==
 
Each skill level adds +1 [[Axes|Axe]] [[Skills#Proficiency|proficiency]].  Although you will not receive a notification that you have leveled up in Foraging Skill until after you go to sleep for the day, your skills menu will immediately show the level up as a red bar in Foraging Skill. The effects of leveling up are immediate.
 
Each skill level adds +1 [[Axes|Axe]] [[Skills#Proficiency|proficiency]].  Although you will not receive a notification that you have leveled up in Foraging Skill until after you go to sleep for the day, your skills menu will immediately show the level up as a red bar in Foraging Skill. The effects of leveling up are immediate.
 
{{:Foraging/Skill}}
 
{{:Foraging/Skill}}
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[[File:Tracking.jpg|thumb|right|200px|Tracking arrows (right side of screen)]]
 
[[File:Tracking.jpg|thumb|right|200px|Tracking arrows (right side of screen)]]
 
===Tracker Profession===
 
===Tracker Profession===
The [[File:Tracker.png|24px|link=]] Tracker Profession makes the spawned forageables easier to find by adding small yellow arrows at the edge of the screen that point towards all forageables as well as all [[Artifact Spot|Artifact Spots]] in the current area, '''including forageables in areas that are inaccessible'''. Tracking does not work on berry bushes.
+
The [[File:Tracker.png|24px|link=]] Tracker Profession makes spawned forageables in the current area easier to find. Small yellow arrows are added at the edge or corner of the screen that point towards each off-screen forageable (including inaccessible ones) and [[Artifact Spot|artifact spot]]. A similar small green arrow points towards any off-screen shimmering lights for [[Pans|panning]]. The tracker does not indicate berry bush locations.
  
 
==Experience Points==
 
==Experience Points==
Chopping down a tree gives 12 foraging experience points (granted all at once for the last chop that causes the tree to fall), and removing [[Large Stump]]s and [[Large Log]]s gives 25 exp. Removing regular tree stumps gives no experience.
+
Experience points (XP) are granted as follows:
 +
* '''12 XP''' for chopping down a [[Trees|tree]] with an axe (granted all at once for the last chop that causes the tree to fall).
 +
* '''1 XP''' for removing the tree stump after chopping down a tree.
 +
* '''1 XP''' for each piece of [[Moss]] harvested from trees.
 +
* '''1 XP''' per berry for shaking [[Blackberry|Blackberries]] and [[Salmonberry|Salmonberries]] off bushes in their respective seasons.
 +
* '''25 XP''' for removing [[Large Stump]]s and [[Large Log]]s.
 +
* '''7 XP''' for each foraged item picked up from the ground.
 +
** If the Gatherer profession doubles the foraged item, another '''7 XP''' is granted for the extra item.
 +
* '''3 XP''' for each [[Spring Onion]] harvested from [[Cindersap Forest]] in [[Spring]].
 +
* '''2 XP''' for items grown from [[Crafting#Seeds|Wild Seeds]] (also 3 [[Farming]] XP)
 +
** If the Gatherer profession doubles the foraged item, another '''7 XP''' is granted for the extra item.
 +
* '''5 XP''' for each mushroom collected from [[The Cave|the Farm Cave]] if the mushroom option was selected.
  
Picking up Forage items around town gives 7 exp each (except for [[Snow Yam]] and [[Winter Root]], which give no exp). Picking up a [[Truffle]] on the farm gives 7 exp. Harvesting a forage crop grown on the farm from [[Crops#Wild Seeds|Wild Seeds]] also gives 7 exp. When a player has the [[Skills#Foraging|Gatherer]] profession, and harvesting one plant produces two forage items, 7 exp is given for each item, 14 exp altogether.
+
The 7 XP for foraging items applies solely to those items visible sitting on the ground that are picked up only if the player clicks on them; it does not apply to items lying on the ground (''e.g.,'' dropped by shaking) that are automatically added to the player inventory by [[magnetism]]. Specific items that do grant 7 XP include:
 +
* Standard randomly-spawned foraged items throughout Stardew Valley and Calico Desert.
 +
* All items foraged from [[the Beach]] and [[Ginger Island#Island West|the west side of Ginger Island]].
 +
* All fruit collected from [[The Cave|the Farm Cave]], if the fruit bat option was selected.
 +
* All mushrooms collected from the [[Ginger Island#Dig Site|Ginger Island Mushroom Cave]].
 +
* [[Truffle]]s.
 +
* Forage items spawned on the ground in [[the Mines]] and [[Skull Cavern]], namely [[Red Mushroom]]s, [[Purple Mushroom]]s, and [[Fiddlehead Fern]]s.
  
[[Spring Onion]]s that grow in [[Cindersap Forest]] south of [[Leah's Cottage]] give 3 exp each when harvested.
 
  
[[Salmonberry|Salmonberries]] and [[Blackberry|blackberries]] give no foraging experience when harvested from bushes during their respective seasons. However, blackberries and salmonberries picked up from the ground do give 7 exp each.
+
''' The following Items do NOT grant any foraging experience:'''
 
+
* Trees felled by [[Crafting#Bombs|Bombs]] (however, weakening a tree with bombs before felling it with an axe will still give full XP).
Any fruit (including [[Fruit Trees|fruit tree fruit]]) picked up from the ground, including the floor of [[The Cave|the Farm Cave]], gives 7 exp each.
+
* Twig [[The Farm#Debris|debris]].
 
+
* [[Grape]]s grown from [[Grape Starter]]s (grants [[Farming]] XP instead).
Mushrooms obtained from chopping or tapping a [[Mushroom Tree]], or from [[The Cave|The Farm Cave]] give no exp. Forageables obtained from killing [[Monsters]] also give no exp.
+
* Items dug up from artifact spots, such as [[Snow Yam]]s and [[Winter Root]]s.
 +
* Items grown in [[Garden Pot]]s.
 +
* Items dug up by tilling soil in [[the Mines]] or [[Skull Cavern]] (''e.g.,'' [[Cave Carrot]])
 +
* Mushrooms obtained from chopping or tapping a [[Mushroom Tree]].
 +
* Non-forage items spawned on the ground in [[the Mines]] and [[Skull Cavern]], namely [[Quartz]], [[Earth Crystal]]s, [[Frozen Tear]]s, [[Fire Quartz]], and [[Dinosaur Egg]]s -- except that a [[#Bug|bug]] causes any duplicates created by the Gatherer profession to give 7 XP.
 +
* Forageables obtained from killing [[Monsters]].
 +
* [[Ginger]]s dug up from the ground.
  
 
==Food==
 
==Food==
Certain [[Cooking|cooked dishes]] will temporarily increase foraging level.  This is useful for increasing [[Axes|Axe]] proficiency, or for harvesting more berries from each bush during [[Salmonberry]] or [[Blackberry]] season (up to a maximum of 4 berries can be harvested with Foraging level 12-13).
+
Certain [[Cooking|cooked dishes]] will temporarily increase foraging level.  [[Qi Seasoning]] can be applied to further increase the stat buff.  This is useful for increasing [[Axes|Axe]] proficiency, or for harvesting more berries from each bush during [[Salmonberry]] or [[Blackberry]] season (up to a maximum of 4 berries can be harvested with Foraging level 12-13).
 
{{Recipes|Header}}
 
{{Recipes|Header}}
 
{{:Pancakes|RecipeRow}}
 
{{:Pancakes|RecipeRow}}
 
{{:Autumn's Bounty|RecipeRow}}
 
{{:Autumn's Bounty|RecipeRow}}
 
{{:Survival Burger|RecipeRow}}
 
{{:Survival Burger|RecipeRow}}
 +
{{:Tropical Curry|RecipeRow}}
 
{{Recipes|footer}}
 
{{Recipes|footer}}
 +
 +
==Spawning==
 +
New forageable items can potentially spawn (appear) overnight on any exterior map.<ref name="spawning" /> This section describes the rules used to spawn all typical forageable items.  However, specialized items are handled differently and are described on their individual pages, namely [[Spring Onion]]s in [[Cindersap Forest]]; [[Coral]], [[Sea Urchin]]s and [[Seaweed]] at [[the Beach]]; fruit in [[The Cave|the Farm Cave]]; all forageables on the [[Farm Maps#Forest|Forest Farm Map]].  Also, [[Salmonberry]] bushes, [[Blackberry]] bushes, [[Winter Root]]s, and [[Snow Yam]]s don't spawn individual items.
 +
 +
There is a hard limit of six standard forageable items per map (''i.e.,'' areas bounded by screen transitions) per week, reset on Sundays.  Picking forageables does not reduce the weekly counter, so there is little-to-no advantage in picking forageables before Saturday (the day before the reset).
 +
 +
Only a subset of all the tiles on each map are valid spawning locations.  On most maps, forageable items can spawn only on the green (grassy-type) tiles, and only on certain specific types of green tiles.  [[The Beach]] and [[the Desert]] are exceptions, where spawning is possible on most yellow (sandy-type) tiles.  Items never spawn in occupied locations (trees, chests, weeds, sticks, stones, etc.). They also never spawn in hidden tiles behind buildings, bushes, non-removable trees, or other permanent features. They can spawn behind removable trees (ones that can be chopped down; they also turn semi-transparent when the player walks behind them), but the spawn rate is 90% smaller in about half of the tiles behind a tree.
 +
 +
Therefore, the fraction of valid tiles differs for every map, which directly affects the chance of items spawning on each map.  It is also affected by the player's actions.  Removing debris (weeds, etc.) and chopping down trees can increase the number of valid tiles, whereas placing equipment (chests, etc.) may decrease the number.  Planting trees can also have an effect: even though (on most maps) trees can be planted only in tiles where forage items can't spawn, they reduce the spawn chance in some tiles behind the tree (and also make it hard to find items that do spawn). However, these effects are generally small, unless a large fraction of the map tiles is occupied.  All spawn rates are calculated assuming the default trees are in place and fully grown, but that all other tiles are cleared.
 +
 +
All uncollected forageable items are removed from the map overnight before Sunday morning and before the first day of a season.<ref name="removal" />  This cleanup applies both to standard forageable items and nearly all specialized items (fruit in [[The Cave|the Farm Cave]] is the only known exception).  Even non-season-specific items are removed at the start of a new season. To help repopulate the map, the chances of new items spawning are slightly higher on these days.<ref name="extra_spawn" />
 +
 +
Forageable items will be destroyed if they are in the path of a [[Villagers|villager]].
  
 
==Foraged Items==
 
==Foraged Items==
 +
Where percentages are provided for locations in the following tables, they represent the percentage of all foraged items spawned in that location that will (on average) be the specified item.<ref name="spawnpercent" />
 +
 
===Basic===
 
===Basic===
{| class="wikitable" id="roundedborder"
+
{|class="wikitable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 55: Line 205:
 
!Found
 
!Found
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
 
|[[File:Sap.png|center]]
 
|[[File:Sap.png|center]]
 
|[[Sap]]
 
|[[Sap]]
|A fluid obtained from trees.
+
|{{Description|Sap}}
 
|Wherever there are trees that can be chopped down
 
|Wherever there are trees that can be chopped down
|data-sort-value="2"|{{price|2}}
+
|{{price|2}}
|{{energy|-2}}
+
|{{EdibilityGrid|Sap|-2|dsv=false}}
|{{name|Basic Fertilizer}}{{name|Quality Fertilizer}}{{name|Trap Bobber}}{{name|Torch}}
+
|{{name|Basic Fertilizer}}{{name|Quality Fertilizer}}{{name|Trap Bobber}}{{name|Torch}}{{name|Fiber Seeds}}{{name|Quality Bobber}}
 
|}
 
|}
  
 
===Spring===
 
===Spring===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 74: Line 224:
 
!Found
 
!Found
 
!Sell Price
 
!Sell Price
!Recovers
+
!Artisan Sell Price
 +
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
 
|[[File:Wild Horseradish.png|center]]
 
|[[File:Wild Horseradish.png|center]]
 
|[[Wild Horseradish]]
 
|[[Wild Horseradish]]
|A spicy root found in the spring.
+
|{{Description|Wild Horseradish}}
|Above ground in Stardew Valley
+
|class="no-wrap"|
|data-sort-value="50"|{{Qualityprice|Wild Horseradish|50|iridium}}
+
* [[Secret Woods]] (52%)
|{{Qualityenergy|Wild Horseradish|13|5|iridium=true}}
+
* [[Cindersap Forest]] (50%)
|{{name|Spring Seeds}}<p class="no-wrap">{{Bundle|Spring Forage}}</p>{{NPC|Krobus|loved gift}}  
+
* [[Backwoods]] (42%)
 +
* [[The Mountain|Mountain]] (42%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
|{{Qualityprice|Wild Horseradish|50}}
 +
|{{Qualityprice|Juice|50}}{{Qualityprice|Pickles|50|dsv=false}}
 +
|{{EdibilityGrid|Wild Horseradish|5}}
 +
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Shrimp Cocktail}}{{NPC|Krobus|loved gift}}  
 
|-
 
|-
 
|[[File:Daffodil.png|center]]
 
|[[File:Daffodil.png|center]]
 
|[[Daffodil]]
 
|[[Daffodil]]
|A traditional spring flower that makes a nice gift.
+
|{{Description|Daffodil}}
|Above ground in Stardew Valley
+
|
|data-sort-value="30"|{{Qualityprice|Daffodil|30|iridium}}
+
* [[Pelican Town]] (100%)
|{{Qualityenergy|Daffodil|0|0|iridium=true}}
+
* [[Bus Stop]] (45%)
|{{name|Spring Seeds}}<p>{{Bundle|Spring Forage}}</p>{{NPC|Sandy|loved gift}}
+
* [[Railroad]] (45%)
 +
|{{Qualityprice|Daffodil|30}}
 +
|
 +
|{{EdibilityGrid|Daffodil|0}}
 +
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{NPC|Sandy|loved gift}}
 
|-
 
|-
 
|[[File:Leek.png|center]]
 
|[[File:Leek.png|center]]
 
|[[Leek]]
 
|[[Leek]]
|A tasty relative of the onion.
+
|{{Description|Leek}}
|Above ground in Stardew Valley, may be more common in [[The Mountain]]s
+
|
|data-sort-value="60"|{{Qualityprice|Leek|60|iridium}}
+
* [[Backwoods]] (58%)
|{{Qualityenergy|Leek|40|16|iridium=true}}
+
* [[The Mountain|Mountain]] (58%)
|{{name|Spring Seeds}}<p>{{Bundle|Spring Forage}}</p>{{NPC|George|loved gift}}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[Bus Stop]] (20%)
 +
* [[Railroad]] (20%)
 +
|{{Qualityprice|Leek|60}}
 +
|{{Qualityprice|Juice|60}}{{Qualityprice|Pickles|60|dsv=false}}
 +
|{{EdibilityGrid|Leek|16}}
 +
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Salad}}{{NPC|George|loved gift}}
 
|-
 
|-
 
|[[File:Dandelion.png|center]]
 
|[[File:Dandelion.png|center]]
 
|[[Dandelion]]
 
|[[Dandelion]]
|Not the prettiest flower, but the leaves make a good salad.
+
|{{Description|Dandelion}}
|Above ground in Stardew Valley
+
|
|data-sort-value="40"|{{Qualityprice|Dandelion|40|iridium}}
+
* [[Cindersap Forest]] (50%)
|{{Qualityenergy|Dandelion|25|10|iridium=true}}
+
* [[Bus Stop]] (35%)
|{{name|Salad}}{{name|Spring Seeds}}<p>{{Bundle|Spring Forage}}</p>
+
* [[Railroad]] (35%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
|{{Qualityprice|Dandelion|40}}
 +
|{{Qualityprice|Juice|40}}{{Qualityprice|Pickles|40|dsv=false}}
 +
|{{EdibilityGrid|Dandelion|10}}
 +
|{{Bundle|Spring Forage}}{{name|Spring Seeds}}{{name|Salad}}
 
|-
 
|-
 
|[[File:Spring Onion.png|center]]
 
|[[File:Spring Onion.png|center]]
 
|[[Spring Onion]]
 
|[[Spring Onion]]
|These grow wild during the spring.
+
|{{Description|Spring Onion}}
|[[Cindersap Forest]]
+
|
|data-sort-value="8"|{{Qualityprice|Spring Onion|8|iridium}}
+
* [[Cindersap Forest]]
|{{Qualityenergy|Spring Onion|13|5|iridium=true}}
+
|{{Qualityprice|Spring Onion|8}}
 +
|{{Qualityprice|Juice|8}}{{Qualityprice|Pickles|8|dsv=false}}
 +
|{{EdibilityGrid|Spring Onion|5}}
 
|
 
|
 
|-
 
|-
 
|[[File:Morel.png|center]]
 
|[[File:Morel.png|center]]
 
|[[Morel]]
 
|[[Morel]]
|Sought after for its unique nutty flavor.
+
|{{Description|Morel}}
|[[Secret Woods]]
+
|
|data-sort-value="150"|{{Qualityprice|Morel|150|iridium}}
+
* [[Secret Woods]] (32%)
|{{Qualityenergy|Morel|20|8|iridium=true}}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|{{name|Fried Mushroom}}{{name|Life Elixir}}<p>{{Bundle|Exotic}}</p>
+
*[[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Morel|150}}
 +
|{{Qualityprice|Pickles|150}}
 +
|{{EdibilityGrid|Morel|8}}
 +
|{{Bundle|Exotic}}{{name|Fried Mushroom}}{{name|Life Elixir}}
 
|-
 
|-
 
|[[File:Common Mushroom.png|center]]
 
|[[File:Common Mushroom.png|center]]
 
|[[Common Mushroom]]
 
|[[Common Mushroom]]
|Slightly nutty, with good texture.
+
|{{Description|Common Mushroom}}
|[[Secret Woods]]
+
|
|data-sort-value="40"|{{Qualityprice|Common Mushroom|40|iridium}}
+
*[[Secret Woods]] (16%)
|{{Qualityenergy|Common Mushroom|38|15|iridium=true}}
+
*[[The Cave|Farm Cave]] (Mushroom option)
|{{name|Fried Mushroom}}{{name|Stir Fry}}{{name|Tom Kha Soup}}<p>{{Bundle|Fall Forage}}</p>
+
|{{Qualityprice|Common Mushroom|40}}
 +
|{{Qualityprice|Pickles|40}}
 +
|{{EdibilityGrid|Common Mushroom|15}}
 +
|{{Bundle|Fall Forage}}{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Stir Fry}}{{name|Tom Kha Soup}}
 
|-
 
|-
 
|[[File:Salmonberry.png|center]]
 
|[[File:Salmonberry.png|center]]
 
|[[Salmonberry]]
 
|[[Salmonberry]]
|A spring-time berry with the flavor of the forest.
+
|{{Description|Salmonberry}}
|On bushes during Salmonberry Season ([[Spring]] 15 - 18).
+
|
|data-sort-value="5"|{{Qualityprice|Salmonberry|5|iridium}}
+
*On bushes during Salmonberry Season ([[Spring]] 15 - 18).
|{{Qualityenergy|Salmonberry|25|10|iridium=true}}
+
*[[The Cave|Farm Cave]] (Fruit Bat option)
|{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
+
|{{Qualityprice|Salmonberry|5}}
 +
|{{Qualityprice|Wine|5}}{{Qualityprice|Jelly|5|dev=false}}
 +
|{{EdibilityGrid|Salmonberry|10}}
 +
|{{name|Jelly}}{{name|Wine}}
 
|}
 
|}
  
 
===Summer===
 
===Summer===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 149: Line 333:
 
!Found
 
!Found
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 +
|-
 +
|[[File:Grape.png|center]]
 +
|[[Grape]]
 +
|{{Description|Grape}}
 +
|
 +
* [[Backwoods]] (62%)
 +
* [[The Mountain|Mountain]] (62%)
 +
* [[Bus Stop]] (27%)
 +
* [[Railroad]] (27%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
|{{Qualityprice|Grape|80}}
 +
|{{EdibilityGrid|Grape|15}}
 +
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{name|Jelly}}{{name|Wine}}{{NPC|Vincent|loved gift}}
 
|-
 
|-
 
|[[File:Spice Berry.png|center]]
 
|[[File:Spice Berry.png|center]]
 
|[[Spice Berry]]
 
|[[Spice Berry]]
|It fills the air with a pungent aroma.
+
|{{Description|Spice Berry}}
|Above ground in Stardew Valley
+
|class="no-wrap"|
|data-sort-value="80"|{{Qualityprice|Spice Berry|80|iridium}}
+
* [[Cindersap Forest]] (40%)
|{{Qualityenergy|Spice Berry|25|10|iridium=true}}
+
* [[Backwoods]] (38%)
|{{name|Summer Seeds}}<p class="no-wrap">{{Bundle|Summer Forage}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
+
* [[The Mountain|Mountain]] (38%)
|-
+
* [[Bus Stop]] (27%)
|[[File:Grape.png|center]]
+
* [[Railroad]] (27%)
|[[Grape]]
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|A sweet cluster of fruit.
+
*[[The Cave|Farm Cave]] (Fruit Bat option)
|Above ground in Stardew Valley
+
|{{Qualityprice|Spice Berry|80}}
|data-sort-value="80"|{{Qualityprice|Grape|80|iridium}}
+
|{{EdibilityGrid|Spice Berry|10}}
|{{Qualityenergy|Grape|38|15|iridium=true}}
+
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{name|Jelly}}{{name|Wine}}
|{{name|Summer Seeds}}{{Bundle|Summer Forage}}{{NPC|Vincent|loved gift}}{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
 
 
|-
 
|-
 
|[[File:Sweet Pea.png|center]]
 
|[[File:Sweet Pea.png|center]]
 
|[[Sweet Pea]]
 
|[[Sweet Pea]]
|A fragrant summer flower.
+
|{{Description|Sweet Pea}}
|Above ground in Stardew Valley
+
|
|data-sort-value="55"|{{Qualityprice|Sweet Pea|55|iridium}}
+
* [[Pelican Town]] (100%)
|{{Qualityenergy|Sweet Pea|0|0|iridium=true}}
+
* [[Cindersap Forest]] (60%)
|{{name|Summer Seeds}}<p>{{Bundle|Summer Forage}}</p>{{NPC|Sandy|loved gift}}
+
* [[Bus Stop]] (47%)
 +
* [[Railroad]] (47%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
|{{Qualityprice|Sweet Pea|50}}
 +
|{{EdibilityGrid|Sweet Pea|0}}
 +
|{{Bundle|Summer Forage}}{{name|Summer Seeds}}{{NPC|Sandy|loved gift}}
 
|-
 
|-
 
|[[File:Red Mushroom.png|center]]
 
|[[File:Red Mushroom.png|center]]
 
|[[Red Mushroom]]
 
|[[Red Mushroom]]
|A spotted mushroom sometimes found in caves.
+
|{{Description|Red Mushroom}}
|<ul><li>[[The Mines]]</li><li>[[Secret Woods]]</li></ul>
+
|
|data-sort-value="75"|{{Qualityprice|Red Mushroom|75|iridium}}
+
*[[Secret Woods]] (22%)
|{{Qualityenergy|Red Mushroom|-50|iridium=true}}
+
*[[The Cave|Farm Cave]] (Mushroom option)
|<p>{{Bundle|Dye}}</p><p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
+
|{{Qualityprice|Red Mushroom|75}}
 +
|{{EdibilityGrid|Red Mushroom|-20}}
 +
|{{Bundle|Exotic}}<p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
 
|-
 
|-
 
|[[File:Fiddlehead Fern.png|center]]
 
|[[File:Fiddlehead Fern.png|center]]
 
|[[Fiddlehead Fern]]
 
|[[Fiddlehead Fern]]
|The young shoots are an edible specialty.
+
|{{Description|Fiddlehead Fern}}
|[[Secret Woods]]
+
|[[Secret Woods]] (78%)
|data-sort-value="90"|{{Qualityprice|Fiddlehead Fern|90|iridium}}
+
|{{Qualityprice|Fiddlehead Fern|90}}
|{{Qualityenergy|Fiddlehead Fern|25|10|iridium=true}}
+
|{{EdibilityGrid|Fiddlehead Fern|10}}
|{{name|Fiddlehead Risotto}}<p>{{Bundle|Chef}}</p>{{name|Pickles|link=Jellies and Pickles{{!}}Pickles}}{{name|Juice}}
+
|{{Bundle|Chef}}{{name|Fiddlehead Risotto}}{{name|Pickles}}{{name|Juice}}
 +
|-
 +
|[[File:Common Mushroom.png|center]]
 +
|[[Common Mushroom]]
 +
|{{Description|Common Mushroom}}
 +
|
 +
*[[Farm Maps#Forest|Forest Farm]] (25%)
 +
*[[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Common Mushroom|40}}
 +
|{{EdibilityGrid|Common Mushroom|15}}
 +
|{{Bundle|Fall Forage}}{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Stir Fry}}{{name|Tom Kha Soup}}
 
|}
 
|}
  
 
===Fall===
 
===Fall===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 200: Line 413:
 
!Found
 
!Found
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 +
|-
 +
|[[File:Common Mushroom.png|center]]
 +
|[[Common Mushroom]]
 +
|{{Description|Common Mushroom}}
 +
|class="no-wrap"|
 +
* [[Cindersap Forest]] (50%)
 +
* [[Secret Woods]] (46%)
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[The Mountain|Mountain]] (24%)
 +
* [[Backwoods]] (24%)
 +
*[[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Common Mushroom|40}}
 +
|{{EdibilityGrid|Common Mushroom|15}}
 +
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Tom Kha Soup}}{{name|Stir Fry}}
 
|-
 
|-
 
|[[File:Wild Plum.png|center]]
 
|[[File:Wild Plum.png|center]]
 
|[[Wild Plum]]
 
|[[Wild Plum]]
|Tart and juicy with a pungent aroma.
+
|{{Description|Wild Plum}}
|Above ground in Stardew Valley
+
|
|data-sort-value="80"|{{Qualityprice|Wild Plum|80|iridium}}
+
* [[Bus Stop]] (60%)
|{{Qualityenergy|Wild Plum|25|10|iridium=true}}
+
* [[Railroad]] (38%)
|{{name|Fall Seeds}}{{name|Plum Pudding}}<p>{{Bundle|Fall Forage}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
+
* [[Backwoods]] (24%)
 +
* [[The Mountain|Mountain]] (24%)
 +
*[[The Cave|Farm Cave]] (Fruit Bat option)
 +
|{{Qualityprice|Wild Plum|80}}
 +
|{{EdibilityGrid|Wild Plum|10}}
 +
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Plum Pudding}}{{name|Jelly}}{{name|Wine}}
 
|-
 
|-
 
|[[File:Hazelnut.png|center]]
 
|[[File:Hazelnut.png|center]]
 
|[[Hazelnut]]
 
|[[Hazelnut]]
|That's one big hazelnut!
+
|{{Description|Hazelnut}}
|Above ground in Stardew Valley
+
|
|data-sort-value="90"|{{Qualityprice|Hazelnut|90|iridium}}
+
* [[Backwoods]] (53%)
|{{Qualityenergy|Hazelnut|30|12|iridium=true}}
+
* [[The Mountain|Mountain]] (53%)
|{{name|Fall Seeds}}{{name|Roasted Hazelnuts}}{{name|Super Meal}}{{name|Stuffing}}<p>{{Bundle|Fall Forage}}</p>
+
* [[Bus Stop]] (40%)
 +
* [[Railroad]] (25%)
 +
* Shaking [[Maple Tree]]s on or after [[Fall]] 14
 +
|{{Qualityprice|Hazelnut|90}}
 +
|{{EdibilityGrid|Hazelnut|12}}
 +
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Roasted Hazelnuts}}{{name|Stuffing}}
 
|-
 
|-
 
|[[File:Blackberry.png|center]]
 
|[[File:Blackberry.png|center]]
 
|[[Blackberry]]
 
|[[Blackberry]]
|An early-fall treat.
+
|{{Description|Blackberry}}
|<ul><li>Above ground in Stardew Valley</li><li>On bushes during Blackberry Season ([[Fall]] 8 - 11)</li></ul>
+
|
|data-sort-value="20"|{{Qualityprice|Blackberry|20|iridium}}
+
* [[Pelican Town]] (100%)
|{{Qualityenergy|Blackberry|25|10|iridium=true}}
+
* [[Cindersap Forest]] (50%)
|{{name|Fall Seeds}}{{name|Blackberry Cobbler}}<p>{{Bundle|Fall Forage}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
+
* [[Railroad]] (38%)
 +
* On bushes during Blackberry Season ([[Fall]] 8 - 11)
 +
* [[The Cave|Farm Cave]] (Fruit Bat option)
 +
|{{Qualityprice|Blackberry|20}}
 +
|{{EdibilityGrid|Blackberry|10}}
 +
|<p>{{Bundle|Fall Forage}}</p>{{name|Fall Seeds}}{{name|Blackberry Cobbler}}{{name|Jelly}}{{name|Wine}}
 
|-
 
|-
 
|[[File:Chanterelle.png|center]]
 
|[[File:Chanterelle.png|center]]
 
|[[Chanterelle]]
 
|[[Chanterelle]]
|A tasty mushroom with a fruity smell and slightly peppery flavor.
+
|{{Description|Chanterelle}}
|[[Secret Woods]]
+
|
|data-sort-value="160"|{{Qualityprice|Chanterelle|160|iridium}}
+
* [[Secret Woods]] (38%)
|{{Qualityenergy|Chanterelle|75|30|iridium=true}}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Chanterelle|160}}
 +
|{{EdibilityGrid|Chanterelle|30}}
 
|{{name|Life Elixir}}
 
|{{name|Life Elixir}}
|-
 
|[[File:Common Mushroom.png|center]]
 
|[[Common Mushroom]]
 
|Slightly nutty, with good texture.
 
|Above ground in Stardew Valley
 
|data-sort-value="40"|{{Qualityprice|Common Mushroom|40|iridium}}
 
|{{Qualityenergy|Common Mushroom|38|15|iridium=true}}
 
|{{name|Fall Seeds}}{{name|Fried Mushroom}}{{name|Tom Kha Soup}}{{name|Stir Fry}}<p>{{Bundle|Fall Forage}}</p>
 
 
|-
 
|-
 
|[[File:Red Mushroom.png|center]]
 
|[[File:Red Mushroom.png|center]]
 
|[[Red Mushroom]]
 
|[[Red Mushroom]]
|A spotted mushroom sometimes found in caves.
+
|{{Description|Red Mushroom}}
|<ul><li>[[The Mines]]</li><li>[[Secret Woods]]</li></ul>
+
|
|data-sort-value="75"|{{Qualityprice|Red Mushroom|75|iridium}}
+
* [[Farm Maps#Forest|Forest Farm]] (25%)
|{{Qualityenergy|Red Mushroom|-50|iridium=true}}
+
* [[Secret Woods]] (15%)
|<p>{{Bundle|Dye}}</p><p class="no-wrap">{{Bundle|Exotic}}</p>{{name|Life Elixir}}
+
* [[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Red Mushroom|75}}
 +
|{{EdibilityGrid|Red Mushroom|-20}}
 +
|<p>{{Bundle|Exotic}}</p><p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
 +
|-
 +
|[[File:Purple Mushroom.png|center]]
 +
|[[Purple Mushroom]]
 +
|{{Description|Purple Mushroom}}
 +
|
 +
* [[Farm Maps#Forest|Forest Farm]] (25%)
 +
* [[The Cave|Farm Cave]] (Mushroom option)
 +
|{{Qualityprice|Purple Mushroom|250}}
 +
|{{EdibilityGrid|Purple Mushroom|50}}
 +
|{{Bundle|Exotic}}<p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|loved gift}}
 
|}
 
|}
  
 
===Winter===
 
===Winter===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 259: Line 509:
 
!Found
 
!Found
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
 
|[[File:Winter Root.png|center]]
 
|[[File:Winter Root.png|center]]
 
|[[Winter Root]]
 
|[[Winter Root]]
|A starchy tuber.
+
|{{Description|Winter Root}}
|[[Hoe|Tilling]] soil throughout Stardew Valley
+
|[[Hoes|Tilling]] soil throughout Stardew Valley
|data-sort-value="70"|{{Qualityprice|Winter Root|70|iridium}}
+
|{{Qualityprice|Winter Root|70}}
|{{Qualityenergy|Winter Root|25|10|iridium=true}}
+
|{{EdibilityGrid|Winter Root|10}}
|{{name|Winter Seeds}}{{name|Roots Platter}}<p class="no-wrap">{{Bundle|Winter Forage}}</p>
+
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{name|Roots Platter}}
 
|-
 
|-
 
|[[File:Crystal Fruit.png|center]]
 
|[[File:Crystal Fruit.png|center]]
 
|[[Crystal Fruit]]
 
|[[Crystal Fruit]]
|A delicate fruit that pops up from the snow.
+
|{{Description|Crystal Fruit}}
|Above ground in Stardew Valley
+
|class="no-wrap"|
|data-sort-value="150"|{{Qualityprice|Crystal Fruit|150|iridium}}
+
* [[Railroad]] (50%)
|{{Qualityenergy|Crystal Fruit|63|25|iridium=true}}
+
* [[Cindersap Forest]] (39%)
|{{name|Winter Seeds}}<p>{{Bundle|Winter Forage}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}
+
* [[The Mountain|Mountain]] (38%)
 +
* [[Bus Stop]] (23%)
 +
* [[Backwoods]] (22%)
 +
* [[Pelican Town]] (8%)
 +
|{{Qualityprice|Crystal Fruit|150}}
 +
|{{EdibilityGrid|Crystal Fruit|25}}
 +
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{name|Jelly}}{{name|Wine}}
 
|-
 
|-
 
|[[File:Snow Yam.png|center]]
 
|[[File:Snow Yam.png|center]]
 
|[[Snow Yam]]
 
|[[Snow Yam]]
|This little yam was hiding beneath the snow.
+
|{{Description|Snow Yam}}
|[[Hoe|Tilling]] soil throughout Stardew Valley
+
|[[Hoes|Tilling]] soil throughout Stardew Valley
|data-sort-value="100"|{{Qualityprice|Snow Yam|100|iridium}}
+
|{{Qualityprice|Snow Yam|100}}
|{{Qualityenergy|Snow Yam|30|12|iridium=true}}
+
|{{EdibilityGrid|Snow Yam|12}}
|{{name|Winter Seeds}}<p>{{Bundle|Winter Forage}}</p>
+
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}
 
|-
 
|-
 
|[[File:Crocus.png|center]]
 
|[[File:Crocus.png|center]]
 
|[[Crocus]]
 
|[[Crocus]]
|A flower that can bloom in the winter.
+
|{{Description|Crocus}}
|Above ground in Stardew Valley
+
|
|data-sort-value="60"|{{Qualityprice|Crocus|60|iridium}}
+
* [[Pelican Town]] (54%)
|{{Qualityenergy|Crocus|0|0|iridium=true}}
+
* [[Railroad]] (50%)
|{{name|Winter Seeds}}<p>{{Bundle|Winter Forage}}</p>{{NPC|Sandy|loved gift}}
+
* [[Bus Stop]] (42%)
 +
* [[The Mountain|Mountain]] (40%)
 +
* [[Cindersap Forest]] (39%)
 +
* [[Backwoods]] (35%)
 +
|{{Qualityprice|Crocus|60}}
 +
|{{EdibilityGrid|Crocus|0}}
 +
|<p>{{Bundle|Winter Forage}}</p>{{name|Winter Seeds}}{{NPC|Sandy|loved gift}}
 
|-
 
|-
 
|[[File:Holly.png|center]]
 
|[[File:Holly.png|center]]
 
|[[Holly]]
 
|[[Holly]]
|The leaves and bright red berries make a popular winter decoration.
+
|{{Description|Holly}}
|Above ground in Stardew Valley
+
|
|data-sort-value="80"|{{Qualityprice|Holly|80|iridium}}
+
* [[Secret Woods]] (100%)
|{{Qualityenergy|Holly|-37|iridium=true}}
+
* [[Backwoods]] (43%)
 +
* [[Pelican Town]] (38%)
 +
* [[Bus Stop]] (35%)
 +
* [[Cindersap Forest]] (22%)
 +
* [[The Mountain|Mountain]] (22%)
 +
|{{Qualityprice|Holly|80}}
 +
|{{EdibilityGrid|Holly|-15}}
 
|
 
|
 
|}
 
|}
  
 
===The Beach===
 
===The Beach===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
Line 314: Line 582:
 
|[[File:Nautilus Shell.png|center]]  
 
|[[File:Nautilus Shell.png|center]]  
 
|[[Nautilus Shell]]
 
|[[Nautilus Shell]]
|An ancient shell.
+
|{{Description|Nautilus Shell}}
 
|{{Season|Winter}}
 
|{{Season|Winter}}
|data-sort-value="120"|{{Qualityprice|Nautilus Shell|120|iridium}}
+
|{{Qualityprice|Nautilus Shell|120}}
 
|{{Bundle|Field Research}}
 
|{{Bundle|Field Research}}
 
|-
 
|-
 
|[[File:Coral.png|center]]
 
|[[File:Coral.png|center]]
 
|[[Coral]]
 
|[[Coral]]
|An ancient shell.
+
|{{Description|Coral}}
 
|All
 
|All
|data-sort-value="80"|{{Qualityprice|Coral|80|iridium}}
+
|{{Qualityprice|Coral|80}}
|{{name|Deluxe Speed-Gro}}<p>{{name|Warp Totem Beach|link=Warp Totem: Beach}}</p>
+
|{{name|Deluxe Speed-Gro}}{{name|Warp Totem Beach}}
 
|-
 
|-
 
|[[File:Sea Urchin.png|center]]
 
|[[File:Sea Urchin.png|center]]
 
|[[Sea Urchin]]
 
|[[Sea Urchin]]
|A slow-moving, spiny creature that some consider a delicacy.
+
|{{Description|Sea Urchin}}
 
|All
 
|All
|data-sort-value="160"|{{Qualityprice|Sea Urchin|160|iridium}}
+
|{{Qualityprice|Sea Urchin|160}}
 
|{{Bundle|Dye}}
 
|{{Bundle|Dye}}
 
|-
 
|-
 
|[[File:Rainbow Shell.png|center]]
 
|[[File:Rainbow Shell.png|center]]
 
|[[Rainbow Shell]]
 
|[[Rainbow Shell]]
|An ancient shell.
+
|{{Description|Rainbow Shell}}
 
|class="no-wrap"|{{Season|Summer}}
 
|class="no-wrap"|{{Season|Summer}}
|data-sort-value="300"|{{Qualityprice|Rainbow Shell|300|iridium}}
+
|{{Qualityprice|Rainbow Shell|300}}
 
|class="no-wrap"|[[File:Quests Icon.png|link=]] [[Quests#The Mysterious Qi|"The Mysterious Qi" Quest]]
 
|class="no-wrap"|[[File:Quests Icon.png|link=]] [[Quests#The Mysterious Qi|"The Mysterious Qi" Quest]]
 
|-
 
|-
 
|[[File:Clam.png|center]]
 
|[[File:Clam.png|center]]
 
|[[Clam]]
 
|[[Clam]]
|Someone lived here once.
+
|{{Description|Clam}}
 
|All
 
|All
|data-sort-value="50"|{{Qualityprice|Clam|50|iridium}}
+
|{{Qualityprice|Clam|50}}
 
|{{name|Speed-Gro}}{{name|Chowder}}{{Bundle|Crab}}
 
|{{name|Speed-Gro}}{{name|Chowder}}{{Bundle|Crab}}
 
|-
 
|-
 
|[[File:Cockle.png|center]]
 
|[[File:Cockle.png|center]]
 
|[[Cockle]]
 
|[[Cockle]]
|A common saltwater clam.
+
|{{Description|Cockle}}
 
|All
 
|All
|data-sort-value="50"|{{Qualityprice|Cockle|50|iridium}}
+
|{{Qualityprice|Cockle|50}}
 
|{{Bundle|Crab}}
 
|{{Bundle|Crab}}
 
|-
 
|-
 
|[[File:Mussel.png|center]]
 
|[[File:Mussel.png|center]]
 
|[[Mussel]]
 
|[[Mussel]]
|A common bivalve that often lives in clusters.
+
|{{Description|Mussel}}
 
|All
 
|All
|data-sort-value="30"|{{Qualityprice|Mussel|30|iridium}}
+
|{{Qualityprice|Mussel|30}}
 
|{{name|Fish Stew}}<p>{{Bundle|Crab}}</p>
 
|{{name|Fish Stew}}<p>{{Bundle|Crab}}</p>
 
|-
 
|-
 
|[[File:Oyster.png|center]]
 
|[[File:Oyster.png|center]]
 
|[[Oyster]]
 
|[[Oyster]]
|Constantly filters water to find food. In the process, it removes dangerous toxins from the environment.
+
|{{Description|Oyster}}
 
|All
 
|All
|data-sort-value="40"|{{Qualityprice|Oyster|40|iridium}}
+
|{{Qualityprice|Oyster|40}}
 
|{{Bundle|Crab}}
 
|{{Bundle|Crab}}
 +
|-
 +
|[[File:Seaweed.png|center]]
 +
|[[Seaweed]]
 +
|{{Description|Seaweed}}
 +
|All
 +
|{{Qualityprice|Seaweed|20}}
 +
|{{name|Maki Roll}}{{name|Fish Pond}}
 +
|-
 
|}
 
|}
  
 
===The Mines===
 
===The Mines===
{{see also|Minerals#Foraged Minerals{{!}}Foraged Minerals}}
+
:''See also: [[Minerals#Foraged Minerals|Foraged Minerals]]
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable sortable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
 
|[[File:Red Mushroom.png|center]]
 
|[[File:Red Mushroom.png|center]]
 
|[[Red Mushroom]]
 
|[[Red Mushroom]]
|A spotted mushroom sometimes found in caves.
+
|{{Description|Red Mushroom}}
|data-sort-value="75"|{{Qualityprice|Red Mushroom|75|iridium}}
+
|{{Qualityprice|Red Mushroom|75}}
|{{Qualityenergy|Red Mushroom|-50|iridium=true}}
+
|{{EdibilityGrid|Red Mushroom|-20}}
|<p>{{Bundle|Dye}}</p><p>{{Bundle|Exotic}}</p>{{name|Life Elixir}}
+
|class="no-wrap"|{{Bundle|Exotic}}<p>{{Bundle|Dye}}</p>{{name|Life Elixir}}
 
|-
 
|-
 
|[[File:Purple Mushroom.png|center]]
 
|[[File:Purple Mushroom.png|center]]
 
|[[Purple Mushroom]]
 
|[[Purple Mushroom]]
|A rare mushroom found deep in caves.
+
|{{Description|Purple Mushroom}}
|data-sort-value="250"|{{Qualityprice|Purple Mushroom|250|iridium}}
+
|{{Qualityprice|Purple Mushroom|250}}
|{{Qualityenergy|Purple Mushroom|125|50|iridium=true}}
+
|{{EdibilityGrid|Purple Mushroom|50}}
|<p class="no-wrap">{{Bundle|Exotic}}</p><p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|loved gift}}
+
|class="no-wrap"|{{Bundle|Exotic}}<p>{{Bundle|Field Research}}</p>{{name|Life Elixir}}{{NPC|Wizard|loved gift}}
 
 
 
|-
 
|-
 
|[[File:Cave Carrot.png|center]]
 
|[[File:Cave Carrot.png|center]]
 
|[[Cave Carrot]]
 
|[[Cave Carrot]]
|A starchy snack found in caves. It helps miners work longer.
+
|{{Description|Cave Carrot}}
|data-sort-value="25"|{{Qualityprice|Cave Carrot|25|hide=silver,gold}}
+
|{{Qualityprice|Cave Carrot|25}}
|{{Qualityenergy|Cave Carrot|30|12|hide=silver,gold}}
+
|{{EdibilityGrid|Cave Carrot|12|hide=silver,gold}}
|{{name|Survival Burger}}{{name|Miner's Treat}}{{name|Roots Platter}}{{name|Stir Fry}}<p>{{Bundle|Exotic}}</p>
+
|class="no-wrap"|<p>{{Bundle|Exotic}}</p>{{name|Survival Burger}}{{name|Miner's Treat}}{{name|Roots Platter}}{{name|Stir Fry}}
 
|}
 
|}
  
 
===The Desert===
 
===The Desert===
{| class="wikitable sortable" id="roundedborder"
+
{|class="wikitable roundedborder"
 
!Image
 
!Image
 
!Name
 
!Name
 
!Description
 
!Description
 
!Sell Price
 
!Sell Price
!Recovers
+
!Energy / Health
 
!Used In
 
!Used In
 
|-
 
|-
 
|[[File:Cactus Fruit.png|center]]
 
|[[File:Cactus Fruit.png|center]]
 
|[[Cactus Fruit]]
 
|[[Cactus Fruit]]
|The sweet fruit of the prickly pear cactus.
+
|{{Description|Cactus Fruit}}
|data-sort-value="75"|{{Qualityprice|Cactus Fruit|75|iridium}}
+
|{{Qualityprice|Cactus Fruit|75}}
|{{Qualityenergy|Cactus Fruit|75|30|iridium=true}}
+
|{{EdibilityGrid|Cactus Fruit|30}}
|<p class="no-wrap">{{Bundle|Exotic}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}{{NPC|Linus|loved gift}}{{NPC|Pam|loved gift}}{{NPC|Sam|loved gift}}
+
|class="no-wrap"|{{Bundle|Exotic}}{{name|Jelly}}{{name|Wine}}{{NPC|Linus|loved gift}}{{NPC|Pam|loved gift}}{{NPC|Sam|loved gift}}
 
|-
 
|-
 
|[[File:Coconut.png|center]]
 
|[[File:Coconut.png|center]]
 
|[[Coconut]]
 
|[[Coconut]]
|A seed of the coconut palm. It has many culinary uses.
+
|{{Description|Coconut}}
|data-sort-value="100"|{{Qualityprice|Coconut|100|iridium}}
+
|{{Qualityprice|Coconut|100}}
 
|style="text-align: center;" | ''Inedible''
 
|style="text-align: center;" | ''Inedible''
|{{name|Tom Kha Soup}}<p>{{Bundle|Exotic}}</p>{{name|Jelly|link=Jellies and Pickles{{!}}Jelly}}{{name|Wine}}{{NPC|Haley|loved gift}}{{NPC|Linus|loved gift}}
+
|class="no-wrap"|{{Bundle|Exotic}}{{name|Tom Kha Soup}}{{name|Jelly}}{{name|Wine}}{{NPC|Haley|loved gift}}{{NPC|Linus|loved gift}}
 
|}
 
|}
  
==Bug==
+
===Ginger Island===
*As soon as you level up in Foraging Skill, all [[Trees|common trees]] stop dropping seeds when shaken or chopped down, and their seeds disappear when harvesting them with a tool. This lasts the rest of the day, but is fixed after sleeping and waking up the next day.
+
[[Coral]] and [[Sea Urchin]] can be foraged from the beach on the southwest side of [[Ginger Island#Island West|Island West]]. [[Fiddlehead Fern]] can be foraged in the [[Ginger Island#Island East|Jungle]]. The following table lists forageables exclusive to [[Ginger Island]].
 +
{|class="wikitable roundedborder"
 +
!Image
 +
!Name
 +
!Description
 +
!Found
 +
!Sell Price
 +
!Energy / Health
 +
!Used In
 +
|-
 +
|[[File:Ginger.png|center]]
 +
|[[Ginger]]
 +
|{{Description|Ginger}}
 +
|Throughout [[Ginger Island]], especially Island West and Island North
 +
|{{Qualityprice|Ginger|60}}
 +
|{{EdibilityGrid|Ginger|10|hide=silver,gold}}
 +
|class="no-wrap"|{{name|Pickles}}{{name|Ginger Ale}}&nbsp;[[File:Nauseated.png|20px|link=]] Cures the<br />[[Buffs#Nauseated|Nauseated]] debuff
 +
|-
 +
|[[File:Magma Cap.png|center]]
 +
|[[Magma Cap]]
 +
|{{Description|Magma Cap}}
 +
|Throughout the [[Volcano Dungeon]]
 +
|{{Qualityprice|Magma Cap|400}}
 +
|{{EdibilityGrid|Magma Cap|70}}
 +
|
 +
|-
 +
|}
 +
 
 +
==Bugs==
 +
*The Gatherer profession can cause some non-forage items to be doubled. When this happens, the player gains 7 XP for the duplicate item, even though the original item granted no experience.  The items affected by this bug are items sitting on the ground in [[the Mines]], namely [[Quartz]], [[Earth Crystal]], [[Fire Quartz]], [[Frozen Tear]], and [[Dinosaur Egg]].
 +
**Other items found on the ground in the Mines, namely [[Red Mushroom]], [[Purple Mushroom]], and [[Fiddlehead Fern]], are considered by the game to be forage items, so they always grant foraging experience, and any Gatherer duplication is not a bug.
 +
*On mobile, it is possible to gather more than four berries per bush during [[Salmonberry]] or [[Blackberry]] Season using the [[Mobile Saves#Bugs|Mobile Save buff glitch]]. When using, the player will receive an extra berry for every four foraging levels.<ref name="bush_shake" />
 +
 
 +
==External Links==
 +
*Users with access to their [[Saves|saved game files]] may find the "Forage Finder" utility helpful for showing the location of all forageable items for the next game day. The utility is located at:  https://stardew.selbysaurus.me/
  
*The game chooses plant quality when the plant is harvested, and a plant cannot be harvested if the inventory does not have room for it. If a player's inventory is full except for a specific quality of plant, the player can try to harvest the plant repeatedly, guaranteeing forage of that quality.
+
==References==
 +
<references>
 +
<ref name="spawning">Spawning of standard forage items is done in <samp>GameLocation::spawnObjects</samp>, which is triggered by <samp>GameLocation::dayUpdate</samp>. The six item per map limit is controlled by <samp>numberOfSpawnedObjectsOnMap</samp>.  The number of attempts to add an item is a random number ranging from 1 to <samp>min(4, 6-numberOfSpawnedObjectsOnMap)</samp>. For each attempt, the code checks up to 11 locations that are randomly located anywhere on the map.  An item is only placed if one of those 11 locations is a valid spawning location, and if a randomly-selected forage item also passes its probability test.</ref>
 +
<ref name="removal">End-of-week removal of forageables is part of <samp>GameLocation::dayUpdate</samp>.  End-of-season removal is part of <samp>gameLocation::seasonUpdate</samp>.  All items with the <samp>IsSpawnedObject</samp> flag are removed, and <samp>numberOfSpawnedObjectsOnMap</samp> is set to zero.</ref>
 +
<ref name="extra_spawn">Extra calls are made to <samp>GameLocation::spawnObjects</samp> after clearing existing items (one extra call on the first of a season; two extra on Sunday morning). However, these extra calls frequently generate no extra items, because the same random-number seed (based on game ID and days played) is used every time. So the second and third calls retest the same list of locations and items as the first call.</ref>
 +
<ref name="spawnpercent">The foraged items that can spawn in a given location each season are determined by <samp>GameLocation::spawnObjects</samp> in the game code, using input from the data file <samp>Content\Locations.xnb</samp>.  The percentages provided here have been normalized to ensure that the percentages sum to 100% for each season in each location. The data was normalized by:
 +
# Calculating the sum of all percentages listed in <samp>Locations.xnb</samp> for a season
 +
# Dividing each percentage by the sum</ref>
 +
<ref name="bush_shake">See <samp>Bush::shake</samp> in game code, near variable <samp>player.ForagingLevel</samp>.</ref>
 +
</references>
  
{{beta3|Breaking a regular tree stump gives +1 Foraging experience.}}
+
==History==
 +
{{History|1.3.27|Breaking a regular tree stump now gives +1 Foraging experience.}}
 +
{{History|1.4|Fixed bug where Foraging skill level up would cause trees to stop dropping seeds and seeds on the ground to disappear instead of being harvested until the player slept and saved the game.  Changed sound when picking up forageables to a higher-pitched sound. Forester profession changed from "Wood worth 50% more" to "Trees drop 25% more wood."}}
 +
{{History|1.6|Botanist affects items obtained from shaking fruit trees. Shaking berry bushes now grants 1 XP per berry. Foraged items grown from [[Crafting#Seeds|wild seeds]] now give just 2 XP instead of 7, but also give some farming XP. Mushrooms from the Farm Cave now give 5 forage experience each. Survival Burger recipe now learned at Level 8, up from Level 2. Charcoal Kiln recipe now learned at Level 2 instead of Level 4. Cookout Kit now learned at Level 2 instead of Level 4. Tapper now learned at Level 4 instead of Level 3.}}
 +
{{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected.}}
  
 
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}
Line 437: Line 759:
  
 
[[Category:Foraging]]
 
[[Category:Foraging]]
 +
[[Category:Bugs tested in 1.4]]
  
 
[[de:Sammeln]]
 
[[de:Sammeln]]
 
[[es:Recolección]]
 
[[es:Recolección]]
 +
[[fr:Cueillette]]
 +
[[it:Raccolta selvatica]]
 
[[ja:採取]]
 
[[ja:採取]]
 +
[[ko:채집]]
 +
[[hu:Gyűjtögetés]]
 
[[pt:Coleta]]
 
[[pt:Coleta]]
 
[[ru:Собирательство]]
 
[[ru:Собирательство]]
 +
[[tr:Toplayıcılık]]
 
[[zh:觅食]]
 
[[zh:觅食]]

Latest revision as of 12:33, 17 April 2024

Foraging is the skill associated with gathering wild resources found on the ground throughout Stardew Valley, and with chopping down Trees. Foraging skill also increases by harvesting crops grown from Wild Seeds.

Most forageables can be found throughout their season. One exception is Salmonberry, which can be found only during Salmonberry Season (Spring 15-18) on bushes around town. Blackberries can be found on the ground during Fall, but during Blackberry Season (Fall 8-11) they can also be found on bushes throughout town.

Quality

The quality of foraged goods comes in four levels: regular, silver, gold, and iridium. However, only players who have chosen the Botanist Profession can find iridium-quality foraged goods. Higher quality goods command higher prices when the goods are sold, and deliver greater energy and health benefits when they are consumed. If given as a gift to an NPC who likes or loves it, a quality gift also provides a higher number of friendship points.

The Botanist.png Botanist profession applies iridium quality to:

The Botanist profession does not apply iridium quality in these cases:

Quality Ratios

For players without the Botanist Profession, the game first tests for gold quality according to the following formula: foraging level/30. If the item fails this check, then the game tests for silver quality, according to the following formula: foraging level/15 and not gold, or (1-foraging level/30)*foraging level/15. If both checks fail, the foraged item will be of normal quality.

The table below shows the probabilities of obtaining each quality of foraged goods. The column for the average sell price represents how much more foraged goods would be worth, relative to their base price, if they were sold individually. However, some of the seasonal foraged goods can be crafted into Wild Seeds, and under certain circumstances, it is more profitable to sell crafted wild seeds than it is to sell the individual items (see Spring Seeds, Summer Seeds, Fall Seeds and Winter Seeds for details).

Foraging level % Regular quality % Silver quality % Gold quality Average price
0 100% 0% 0% 1.00
1 90% 7% 3% 1.03
2 81% 12% 7% 1.06
3 72% 18% 10% 1.10
4 64% 23% 13% 1.12
5 55% 28% 17% 1.15
6 48% 32% 20% 1.18
7 41% 36% 23% 1.21
8 34% 39% 27% 1.23
9 28% 42% 30% 1.26
10 22% 45% 33% 1.28
11 17% 46% 37% 1.30
12 12% 48% 40% 1.32
13 8% 49% 43% 1.34
14 3% 50% 47% 1.36
15 0% 50% 50% 1.38

Foraging Skill Icon.png Foraging Skill

Each skill level adds +1 Axe proficiency. Although you will not receive a notification that you have leveled up in Foraging Skill until after you go to sleep for the day, your skills menu will immediately show the level up as a red bar in Foraging Skill. The effects of leveling up are immediate.

Level 1 Level 2 Level 3 Level 4 Level 5
Crafting Recipes: Cooking Recipes: Crafting Recipes: Crafting Recipes: Choose a Profession:
Spring Seeds.png Wild Seeds (Sp)Field Snack.png Field Snack
  • Trees sometimes
    drop seeds.
Charcoal Kiln.png Charcoal Kiln Cookout Kit.png Cookout KitMoss Soup.png Moss Soup Summer Seeds.png Wild Seeds (Su)Tapper.png Tapper Mushroom Log.png Mushroom Log
  • +1 Wild Berry
    harvesting
Forester.png Forester
Trees drop 25% more wood.
(Applies to Trees, Stumps & Logs)
Gatherer.png Gatherer
Chance for double harvest of foraged items.
(20% chance of double harvest)
Level 6 Level 7 Level 8 Level 9 Level 10
Crafting Recipes: Crafting Recipes: Crafting Recipes: Crafting Recipes: Forester: Gatherer:
Lightning Rod.png Lightning RodFall Seeds.png Wild Seeds (Fa)

Warp Totem Beach.png Warp Totem:
Beach

Winter Seeds.png Wild Seeds (Wi)

Warp Totem Mountains.png Warp Totem:
Mountains

Tree Fertilizer.png Tree Fertilizer

Survival Burger.png Survival Burger Warp Totem Farm.png Warp Totem: Farm

Tent Kit.png Tent Kit

  • +1 Wild Berry
    harvesting
Rain Totem.png Rain Totem Lumberjack.png Lumberjack
All trees have a chance to drop hardwood.
Botanist.png Botanist
Foraged items are always highest quality.
Tapper Icon.png Tapper
Syrups worth 25% more.
Tracker.png Tracker
Location of forageable items revealed.
Tracking arrows (right side of screen)

Tracker Profession

The Tracker.png Tracker Profession makes spawned forageables in the current area easier to find. Small yellow arrows are added at the edge or corner of the screen that point towards each off-screen forageable (including inaccessible ones) and artifact spot. A similar small green arrow points towards any off-screen shimmering lights for panning. The tracker does not indicate berry bush locations.

Experience Points

Experience points (XP) are granted as follows:

  • 12 XP for chopping down a tree with an axe (granted all at once for the last chop that causes the tree to fall).
  • 1 XP for removing the tree stump after chopping down a tree.
  • 1 XP for each piece of Moss harvested from trees.
  • 1 XP per berry for shaking Blackberries and Salmonberries off bushes in their respective seasons.
  • 25 XP for removing Large Stumps and Large Logs.
  • 7 XP for each foraged item picked up from the ground.
    • If the Gatherer profession doubles the foraged item, another 7 XP is granted for the extra item.
  • 3 XP for each Spring Onion harvested from Cindersap Forest in Spring.
  • 2 XP for items grown from Wild Seeds (also 3 Farming XP)
    • If the Gatherer profession doubles the foraged item, another 7 XP is granted for the extra item.
  • 5 XP for each mushroom collected from the Farm Cave if the mushroom option was selected.

The 7 XP for foraging items applies solely to those items visible sitting on the ground that are picked up only if the player clicks on them; it does not apply to items lying on the ground (e.g., dropped by shaking) that are automatically added to the player inventory by magnetism. Specific items that do grant 7 XP include:


The following Items do NOT grant any foraging experience:

Food

Certain cooked dishes will temporarily increase foraging level. Qi Seasoning can be applied to further increase the stat buff. This is useful for increasing Axe proficiency, or for harvesting more berries from each bush during Salmonberry or Blackberry season (up to a maximum of 4 berries can be harvested with Foraging level 12-13).

Image Name Description Ingredients Energy / Health Buff(s) Buff Duration Recipe Source(s) Sell Price
Pancakes.png
Pancakes A double stack of fluffy, soft pancakes. Wheat Flour.png Wheat Flour (1)Egg.png Egg (1) Energy.png 90
Health.png 40
Foraging.png Foraging (+2) Time Icon.png 11m 11s

Cooking Channel.png The Queen of Sauce
14 Summer, Year 1

Gus Icon.png Stardrop Saloon for data-sort-value="100">Gold.png100g

data-sort-value="80">Gold.png80g
Autumn's Bounty.png
Autumn's Bounty A taste of the season. Yam.png Yam (1)Pumpkin.png Pumpkin (1) Energy.png 220
Health.png 99
Foraging.png Foraging (+2)Defense.png Defense (+2) Time Icon.png 7m 41s

Demetrius Icon.png Demetrius (Mail - 7+ HeartIconLarge.png)

data-sort-value="350">Gold.png350g
Survival Burger.png
Survival Burger A convenient snack for the explorer. Bread.png Bread (1)Cave Carrot.png Cave Carrot (1)Eggplant.png Eggplant (1) Energy.png 125
Health.png 56
Foraging.png Foraging (+3) Time Icon.png 5m 35s Foraging Skill Icon.png Foraging Level 8 data-sort-value="180">Gold.png180g
Tropical Curry.png
Tropical Curry An exotic, fragrant curry served in a pineapple bowl. Coconut.png Coconut (1)Pineapple.png Pineapple (1)Hot Pepper.png Hot Pepper (1) Energy.png 150
Health.png 67
Foraging.png Foraging (+4) Time Icon.png 5m 1s Gus Icon.png Ginger Island Resort for data-sort-value="2000">Gold.png2,000g data-sort-value="500">Gold.png500g

Spawning

New forageable items can potentially spawn (appear) overnight on any exterior map.[1] This section describes the rules used to spawn all typical forageable items. However, specialized items are handled differently and are described on their individual pages, namely Spring Onions in Cindersap Forest; Coral, Sea Urchins and Seaweed at the Beach; fruit in the Farm Cave; all forageables on the Forest Farm Map. Also, Salmonberry bushes, Blackberry bushes, Winter Roots, and Snow Yams don't spawn individual items.

There is a hard limit of six standard forageable items per map (i.e., areas bounded by screen transitions) per week, reset on Sundays. Picking forageables does not reduce the weekly counter, so there is little-to-no advantage in picking forageables before Saturday (the day before the reset).

Only a subset of all the tiles on each map are valid spawning locations. On most maps, forageable items can spawn only on the green (grassy-type) tiles, and only on certain specific types of green tiles. The Beach and the Desert are exceptions, where spawning is possible on most yellow (sandy-type) tiles. Items never spawn in occupied locations (trees, chests, weeds, sticks, stones, etc.). They also never spawn in hidden tiles behind buildings, bushes, non-removable trees, or other permanent features. They can spawn behind removable trees (ones that can be chopped down; they also turn semi-transparent when the player walks behind them), but the spawn rate is 90% smaller in about half of the tiles behind a tree.

Therefore, the fraction of valid tiles differs for every map, which directly affects the chance of items spawning on each map. It is also affected by the player's actions. Removing debris (weeds, etc.) and chopping down trees can increase the number of valid tiles, whereas placing equipment (chests, etc.) may decrease the number. Planting trees can also have an effect: even though (on most maps) trees can be planted only in tiles where forage items can't spawn, they reduce the spawn chance in some tiles behind the tree (and also make it hard to find items that do spawn). However, these effects are generally small, unless a large fraction of the map tiles is occupied. All spawn rates are calculated assuming the default trees are in place and fully grown, but that all other tiles are cleared.

All uncollected forageable items are removed from the map overnight before Sunday morning and before the first day of a season.[2] This cleanup applies both to standard forageable items and nearly all specialized items (fruit in the Farm Cave is the only known exception). Even non-season-specific items are removed at the start of a new season. To help repopulate the map, the chances of new items spawning are slightly higher on these days.[3]

Forageable items will be destroyed if they are in the path of a villager.

Foraged Items

Where percentages are provided for locations in the following tables, they represent the percentage of all foraged items spawned in that location that will (on average) be the specified item.[4]

Basic

Image Name Description Found Sell Price Energy / Health Used In
Sap.png
Sap A fluid obtained from trees. Wherever there are trees that can be chopped down data-sort-value="2">Gold.png2g
Poison.png
−5
Health.png
0
Basic Fertilizer.png Basic FertilizerQuality Fertilizer.png Quality FertilizerTrap Bobber.png Trap BobberTorch.png TorchFiber Seeds.png Fiber SeedsQuality Bobber.png Quality Bobber

Spring

Image Name Description Found Sell Price Artisan Sell Price Energy / Health Used In
Wild Horseradish.png
Wild Horseradish A spicy root found in the spring. data-sort-value="50"
Wild Horseradish.png
50g
Wild Horseradish.png
Silver Quality Icon.png
62g
Wild Horseradish.png
Gold Quality Icon.png
75g
Wild Horseradish.png
Iridium Quality Icon.png
100g
data-sort-value="112"
Juice.png
112g
Pickles.png
150g
data-sort-value="5"
Energy.png
13
Health.png
5
Energy.png
Silver Quality Icon.png
18
Health.png
Silver Quality Icon.png
8
Energy.png
Gold Quality Icon.png
23
Health.png
Gold Quality Icon.png
10
Energy.png
Iridium Quality Icon.png
33
Health.png
Iridium Quality Icon.png
14
Bundle Green.png Spring Foraging BundleSpring Seeds.png Spring SeedsShrimp Cocktail.png Shrimp Cocktail

Krobus Icon.png Krobus (loved gift)

Daffodil.png
Daffodil A traditional spring flower that makes a nice gift. data-sort-value="30"
Daffodil.png
30g
Daffodil.png
Silver Quality Icon.png
37g
Daffodil.png
Gold Quality Icon.png
45g
Daffodil.png
Iridium Quality Icon.png
60g
data-sort-value="0"
Energy.png
0
Health.png
0
Energy.png
Silver Quality Icon.png
0
Health.png
Silver Quality Icon.png
0
Energy.png
Gold Quality Icon.png
0
Health.png
Gold Quality Icon.png
0
Energy.png
Iridium Quality Icon.png
0
Health.png
Iridium Quality Icon.png
0
Bundle Green.png Spring Foraging BundleSpring Seeds.png Spring Seeds

Sandy Icon.png Sandy (loved gift)

Leek.png
Leek A tasty relative of the onion. data-sort-value="60"
Leek.png
60g
Leek.png
Silver Quality Icon.png
75g
Leek.png
Gold Quality Icon.png
90g
Leek.png
Iridium Quality Icon.png
120g
data-sort-value="135"
Juice.png
135g
Pickles.png
170g
data-sort-value="16"
Energy.png
40
Health.png
18
Energy.png
Silver Quality Icon.png
56
Health.png
Silver Quality Icon.png
25
Energy.png
Gold Quality Icon.png
72
Health.png
Gold Quality Icon.png
32
Energy.png
Iridium Quality Icon.png
104
Health.png
Iridium Quality Icon.png
46
Bundle Green.png Spring Foraging BundleSpring Seeds.png Spring SeedsSalad.png Salad

George Icon.png George (loved gift)

Dandelion.png
Dandelion Not the prettiest flower, but the leaves make a good salad. data-sort-value="40"
Dandelion.png
40g
Dandelion.png
Silver Quality Icon.png
50g
Dandelion.png
Gold Quality Icon.png
60g
Dandelion.png
Iridium Quality Icon.png
80g
data-sort-value="90"
Juice.png
90g
Pickles.png
130g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29
Bundle Green.png Spring Foraging BundleSpring Seeds.png Spring SeedsSalad.png Salad
Spring Onion.png
Spring Onion These grow wild during the spring. data-sort-value="8"
Spring Onion.png
8g
Spring Onion.png
Silver Quality Icon.png
10g
Spring Onion.png
Gold Quality Icon.png
12g
Spring Onion.png
Iridium Quality Icon.png
16g
data-sort-value="18"
Juice.png
18g
Pickles.png
66g
data-sort-value="5"
Energy.png
13
Health.png
5
Energy.png
Silver Quality Icon.png
18
Health.png
Silver Quality Icon.png
8
Energy.png
Gold Quality Icon.png
23
Health.png
Gold Quality Icon.png
10
Energy.png
Iridium Quality Icon.png
33
Health.png
Iridium Quality Icon.png
14
Morel.png
Morel Sought after for its unique nutty flavor. data-sort-value="150"
Morel.png
150g
Morel.png
Silver Quality Icon.png
187g
Morel.png
Gold Quality Icon.png
225g
Morel.png
Iridium Quality Icon.png
300g
data-sort-value="350"
Pickles.png
350g
data-sort-value="8"
Energy.png
20
Health.png
9
Energy.png
Silver Quality Icon.png
28
Health.png
Silver Quality Icon.png
12
Energy.png
Gold Quality Icon.png
36
Health.png
Gold Quality Icon.png
16
Energy.png
Iridium Quality Icon.png
52
Health.png
Iridium Quality Icon.png
23
Bundle Purple.png Exotic Foraging BundleFried Mushroom.png Fried MushroomLife Elixir.png Life Elixir
Common Mushroom.png
Common Mushroom Slightly nutty, with good texture. data-sort-value="40"
Common Mushroom.png
40g
Common Mushroom.png
Silver Quality Icon.png
50g
Common Mushroom.png
Gold Quality Icon.png
60g
Common Mushroom.png
Iridium Quality Icon.png
80g
data-sort-value="130"
Pickles.png
130g
data-sort-value="15"
Energy.png
38
Health.png
17
Energy.png
Silver Quality Icon.png
53
Health.png
Silver Quality Icon.png
23
Energy.png
Gold Quality Icon.png
68
Health.png
Gold Quality Icon.png
30
Energy.png
Iridium Quality Icon.png
98
Health.png
Iridium Quality Icon.png
44
Bundle Orange.png Fall Foraging BundleFall Seeds.png Fall SeedsFried Mushroom.png Fried MushroomStir Fry.png Stir FryTom Kha Soup.png Tom Kha Soup
Salmonberry.png
Salmonberry A spring-time berry with the flavor of the forest.
  • On bushes during Salmonberry Season (Spring 15 - 18).
  • Farm Cave (Fruit Bat option)
data-sort-value="5"
Salmonberry.png
5g
Salmonberry.png
Silver Quality Icon.png
6g
Salmonberry.png
Gold Quality Icon.png
7g
Salmonberry.png
Iridium Quality Icon.png
10g
data-sort-value="15"
Wine.png
15g
Wine.png
Silver Quality Icon.png
18g
Wine.png
Gold Quality Icon.png
22g
Wine.png
Iridium Quality Icon.png
30g
data-sort-value="60"
Jelly.png
60g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29
Jelly.png JellyWine.png Wine

Summer

Image Name Description Found Sell Price Energy / Health Used In
Grape.png
Grape A sweet cluster of fruit. data-sort-value="80"
Grape.png
80g
Grape.png
Silver Quality Icon.png
100g
Grape.png
Gold Quality Icon.png
120g
Grape.png
Iridium Quality Icon.png
160g
data-sort-value="15"
Energy.png
38
Health.png
17
Energy.png
Silver Quality Icon.png
53
Health.png
Silver Quality Icon.png
23
Energy.png
Gold Quality Icon.png
68
Health.png
Gold Quality Icon.png
30
Energy.png
Iridium Quality Icon.png
98
Health.png
Iridium Quality Icon.png
44
Bundle Yellow.png Summer Foraging BundleSummer Seeds.png Summer SeedsJelly.png JellyWine.png Wine

Vincent Icon.png Vincent (loved gift)

Spice Berry.png
Spice Berry It fills the air with a pungent aroma. data-sort-value="80"
Spice Berry.png
80g
Spice Berry.png
Silver Quality Icon.png
100g
Spice Berry.png
Gold Quality Icon.png
120g
Spice Berry.png
Iridium Quality Icon.png
160g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29
Bundle Yellow.png Summer Foraging BundleSummer Seeds.png Summer SeedsJelly.png JellyWine.png Wine
Sweet Pea.png
Sweet Pea A fragrant summer flower. data-sort-value="50"
Sweet Pea.png
50g
Sweet Pea.png
Silver Quality Icon.png
62g
Sweet Pea.png
Gold Quality Icon.png
75g
Sweet Pea.png
Iridium Quality Icon.png
100g
data-sort-value="0"
Energy.png
0
Health.png
0
Energy.png
Silver Quality Icon.png
0
Health.png
Silver Quality Icon.png
0
Energy.png
Gold Quality Icon.png
0
Health.png
Gold Quality Icon.png
0
Energy.png
Iridium Quality Icon.png
0
Health.png
Iridium Quality Icon.png
0
Bundle Yellow.png Summer Foraging BundleSummer Seeds.png Summer Seeds

Sandy Icon.png Sandy (loved gift)

Red Mushroom.png
Red Mushroom A spotted mushroom sometimes found in caves. data-sort-value="75"
Red Mushroom.png
75g
Red Mushroom.png
Silver Quality Icon.png
93g
Red Mushroom.png
Gold Quality Icon.png
112g
Red Mushroom.png
Iridium Quality Icon.png
150g
data-sort-value="-20"
Poison.png
−50
Health.png
0
Poison.png
Silver Quality Icon.png
−70
Health.png
Silver Quality Icon.png
0
Poison.png
Gold Quality Icon.png
−90
Health.png
Gold Quality Icon.png
0
Poison.png
Iridium Quality Icon.png
−130
Health.png
Iridium Quality Icon.png
0
Bundle Purple.png Exotic Foraging Bundle

Bundle Teal.png Dye Bundle

Life Elixir.png Life Elixir
Fiddlehead Fern.png
Fiddlehead Fern The young shoots are an edible specialty. Secret Woods (78%) data-sort-value="90"
Fiddlehead Fern.png
90g
Fiddlehead Fern.png
Silver Quality Icon.png
112g
Fiddlehead Fern.png
Gold Quality Icon.png
135g
Fiddlehead Fern.png
Iridium Quality Icon.png
180g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29
Bundle Red.png Chef's BundleFiddlehead Risotto.png Fiddlehead RisottoPickles.png PicklesJuice.png Juice
Common Mushroom.png
Common Mushroom Slightly nutty, with good texture. data-sort-value="40"
Common Mushroom.png
40g
Common Mushroom.png
Silver Quality Icon.png
50g
Common Mushroom.png
Gold Quality Icon.png
60g
Common Mushroom.png
Iridium Quality Icon.png
80g
data-sort-value="15"
Energy.png
38
Health.png
17
Energy.png
Silver Quality Icon.png
53
Health.png
Silver Quality Icon.png
23
Energy.png
Gold Quality Icon.png
68
Health.png
Gold Quality Icon.png
30
Energy.png
Iridium Quality Icon.png
98
Health.png
Iridium Quality Icon.png
44
Bundle Orange.png Fall Foraging BundleFall Seeds.png Fall SeedsFried Mushroom.png Fried MushroomStir Fry.png Stir FryTom Kha Soup.png Tom Kha Soup

Fall

Image Name Description Found Sell Price Energy / Health Used In
Common Mushroom.png
Common Mushroom Slightly nutty, with good texture. data-sort-value="40"
Common Mushroom.png
40g
Common Mushroom.png
Silver Quality Icon.png
50g
Common Mushroom.png
Gold Quality Icon.png
60g
Common Mushroom.png
Iridium Quality Icon.png
80g
data-sort-value="15"
Energy.png
38
Health.png
17
Energy.png
Silver Quality Icon.png
53
Health.png
Silver Quality Icon.png
23
Energy.png
Gold Quality Icon.png
68
Health.png
Gold Quality Icon.png
30
Energy.png
Iridium Quality Icon.png
98
Health.png
Iridium Quality Icon.png
44

Bundle Orange.png Fall Foraging Bundle

Fall Seeds.png Fall SeedsFried Mushroom.png Fried MushroomTom Kha Soup.png Tom Kha SoupStir Fry.png Stir Fry
Wild Plum.png
Wild Plum Tart and juicy with a pungent aroma. data-sort-value="80"
Wild Plum.png
80g
Wild Plum.png
Silver Quality Icon.png
100g
Wild Plum.png
Gold Quality Icon.png
120g
Wild Plum.png
Iridium Quality Icon.png
160g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29

Bundle Orange.png Fall Foraging Bundle

Fall Seeds.png Fall SeedsPlum Pudding.png Plum PuddingJelly.png JellyWine.png Wine
Hazelnut.png
Hazelnut That's one big hazelnut! data-sort-value="90"
Hazelnut.png
90g
Hazelnut.png
Silver Quality Icon.png
112g
Hazelnut.png
Gold Quality Icon.png
135g
Hazelnut.png
Iridium Quality Icon.png
180g
data-sort-value="12"
Energy.png
30
Health.png
13
Energy.png
Silver Quality Icon.png
42
Health.png
Silver Quality Icon.png
18
Energy.png
Gold Quality Icon.png
54
Health.png
Gold Quality Icon.png
24
Energy.png
Iridium Quality Icon.png
78
Health.png
Iridium Quality Icon.png
35

Bundle Orange.png Fall Foraging Bundle

Fall Seeds.png Fall SeedsRoasted Hazelnuts.png Roasted HazelnutsStuffing.png Stuffing
Blackberry.png
Blackberry An early-fall treat. data-sort-value="20"
Blackberry.png
20g
Blackberry.png
Silver Quality Icon.png
25g
Blackberry.png
Gold Quality Icon.png
30g
Blackberry.png
Iridium Quality Icon.png
40g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29

Bundle Orange.png Fall Foraging Bundle

Fall Seeds.png Fall SeedsBlackberry Cobbler.png Blackberry CobblerJelly.png JellyWine.png Wine
Chanterelle.png
Chanterelle A tasty mushroom with a fruity smell and slightly peppery flavor. data-sort-value="160"
Chanterelle.png
160g
Chanterelle.png
Silver Quality Icon.png
200g
Chanterelle.png
Gold Quality Icon.png
240g
Chanterelle.png
Iridium Quality Icon.png
320g
data-sort-value="30"
Energy.png
75
Health.png
33
Energy.png
Silver Quality Icon.png
105
Health.png
Silver Quality Icon.png
47
Energy.png
Gold Quality Icon.png
135
Health.png
Gold Quality Icon.png
60
Energy.png
Iridium Quality Icon.png
195
Health.png
Iridium Quality Icon.png
87
Life Elixir.png Life Elixir
Red Mushroom.png
Red Mushroom A spotted mushroom sometimes found in caves. data-sort-value="75"
Red Mushroom.png
75g
Red Mushroom.png
Silver Quality Icon.png
93g
Red Mushroom.png
Gold Quality Icon.png
112g
Red Mushroom.png
Iridium Quality Icon.png
150g
data-sort-value="-20"
Poison.png
−50
Health.png
0
Poison.png
Silver Quality Icon.png
−70
Health.png
Silver Quality Icon.png
0
Poison.png
Gold Quality Icon.png
−90
Health.png
Gold Quality Icon.png
0
Poison.png
Iridium Quality Icon.png
−130
Health.png
Iridium Quality Icon.png
0

Bundle Purple.png Exotic Foraging Bundle

Bundle Teal.png Dye Bundle

Life Elixir.png Life Elixir
Purple Mushroom.png
Purple Mushroom A rare mushroom found deep in caves. data-sort-value="250"
Purple Mushroom.png
250g
Purple Mushroom.png
Silver Quality Icon.png
312g
Purple Mushroom.png
Gold Quality Icon.png
375g
Purple Mushroom.png
Iridium Quality Icon.png
500g
data-sort-value="50"
Energy.png
125
Health.png
56
Energy.png
Silver Quality Icon.png
175
Health.png
Silver Quality Icon.png
78
Energy.png
Gold Quality Icon.png
225
Health.png
Gold Quality Icon.png
101
Energy.png
Iridium Quality Icon.png
325
Health.png
Iridium Quality Icon.png
146
Bundle Purple.png Exotic Foraging Bundle

Bundle Blue.png Field Research Bundle

Life Elixir.png Life Elixir

Wizard Icon.png Wizard (loved gift)

Winter

Image Name Description Found Sell Price Energy / Health Used In
Winter Root.png
Winter Root A starchy tuber. Tilling soil throughout Stardew Valley data-sort-value="70"
Winter Root.png
70g
Winter Root.png
Silver Quality Icon.png
87g
Winter Root.png
Gold Quality Icon.png
105g
Winter Root.png
Iridium Quality Icon.png
140g
data-sort-value="10"
Energy.png
25
Health.png
11
Energy.png
Silver Quality Icon.png
35
Health.png
Silver Quality Icon.png
15
Energy.png
Gold Quality Icon.png
45
Health.png
Gold Quality Icon.png
20
Energy.png
Iridium Quality Icon.png
65
Health.png
Iridium Quality Icon.png
29

Bundle Teal.png Winter Foraging Bundle

Winter Seeds.png Winter SeedsRoots Platter.png Roots Platter
Crystal Fruit.png
Crystal Fruit A delicate fruit that pops up from the snow. data-sort-value="150"
Crystal Fruit.png
150g
Crystal Fruit.png
Silver Quality Icon.png
187g
Crystal Fruit.png
Gold Quality Icon.png
225g
Crystal Fruit.png
Iridium Quality Icon.png
300g
data-sort-value="25"
Energy.png
63
Health.png
28
Energy.png
Silver Quality Icon.png
88
Health.png
Silver Quality Icon.png
39
Energy.png
Gold Quality Icon.png
113
Health.png
Gold Quality Icon.png
50
Energy.png
Iridium Quality Icon.png
163
Health.png
Iridium Quality Icon.png
73

Bundle Teal.png Winter Foraging Bundle

Winter Seeds.png Winter SeedsJelly.png JellyWine.png Wine
Snow Yam.png
Snow Yam This little yam was hiding beneath the snow. Tilling soil throughout Stardew Valley data-sort-value="100"
Snow Yam.png
100g
Snow Yam.png
Silver Quality Icon.png
125g
Snow Yam.png
Gold Quality Icon.png
150g
Snow Yam.png
Iridium Quality Icon.png
200g
data-sort-value="12"
Energy.png
30
Health.png
13
Energy.png
Silver Quality Icon.png
42
Health.png
Silver Quality Icon.png
18
Energy.png
Gold Quality Icon.png
54
Health.png
Gold Quality Icon.png
24
Energy.png
Iridium Quality Icon.png
78
Health.png
Iridium Quality Icon.png
35

Bundle Teal.png Winter Foraging Bundle

Winter Seeds.png Winter Seeds
Crocus.png
Crocus A flower that can bloom in the winter. data-sort-value="60"
Crocus.png
60g
Crocus.png
Silver Quality Icon.png
75g
Crocus.png
Gold Quality Icon.png
90g
Crocus.png
Iridium Quality Icon.png
120g
data-sort-value="0"
Energy.png
0
Health.png
0
Energy.png
Silver Quality Icon.png
0
Health.png
Silver Quality Icon.png
0
Energy.png
Gold Quality Icon.png
0
Health.png
Gold Quality Icon.png
0
Energy.png
Iridium Quality Icon.png
0
Health.png
Iridium Quality Icon.png
0

Bundle Teal.png Winter Foraging Bundle

Winter Seeds.png Winter Seeds

Sandy Icon.png Sandy (loved gift)

Holly.png
Holly The leaves and bright red berries make a popular winter decoration. data-sort-value="80"
Holly.png
80g
Holly.png
Silver Quality Icon.png
100g
Holly.png
Gold Quality Icon.png
120g
Holly.png
Iridium Quality Icon.png
160g
data-sort-value="-15"
Poison.png
−37
Health.png
0
Poison.png
Silver Quality Icon.png
−52
Health.png
Silver Quality Icon.png
0
Poison.png
Gold Quality Icon.png
−67
Health.png
Gold Quality Icon.png
0
Poison.png
Iridium Quality Icon.png
−97
Health.png
Iridium Quality Icon.png
0

The Beach

Image Name Description Season Found Sell Price Used In
Nautilus Shell.png
Nautilus Shell An ancient shell. Winter.png Winter data-sort-value="120"
Nautilus Shell.png
120g
Nautilus Shell.png
Silver Quality Icon.png
150g
Nautilus Shell.png
Gold Quality Icon.png
180g
Nautilus Shell.png
Iridium Quality Icon.png
240g
Bundle Blue.png Field Research Bundle
Coral.png
Coral A colony of tiny creatures that clump together to form beautiful structures. All data-sort-value="80"
Coral.png
80g
Coral.png
Silver Quality Icon.png
100g
Coral.png
Gold Quality Icon.png
120g
Coral.png
Iridium Quality Icon.png
160g
Deluxe Speed-Gro.png Deluxe Speed-GroWarp Totem Beach.png Warp Totem: Beach
Sea Urchin.png
Sea Urchin A slow-moving, spiny creature that some consider a delicacy. All data-sort-value="160"
Sea Urchin.png
160g
Sea Urchin.png
Silver Quality Icon.png
200g
Sea Urchin.png
Gold Quality Icon.png
240g
Sea Urchin.png
Iridium Quality Icon.png
320g
Bundle Teal.png Dye Bundle
Rainbow Shell.png
Rainbow Shell It's a very beautiful shell. Summer.png Summer data-sort-value="300"
Rainbow Shell.png
300g
Rainbow Shell.png
Silver Quality Icon.png
375g
Rainbow Shell.png
Gold Quality Icon.png
450g
Rainbow Shell.png
Iridium Quality Icon.png
600g
Quests Icon.png "The Mysterious Qi" Quest
Clam.png
Clam There's a chewy little guy in there... All data-sort-value="50"
Clam.png
50g
Clam.png
Silver Quality Icon.png
62g
Clam.png
Gold Quality Icon.png
75g
Clam.png
Iridium Quality Icon.png
100g
Speed-Gro.png Speed-GroChowder.png ChowderBundle Purple.png Crab Pot Bundle
Cockle.png
Cockle A common saltwater clam. All data-sort-value="50"
Cockle.png
50g
Cockle.png
Silver Quality Icon.png
62g
Cockle.png
Gold Quality Icon.png
75g
Cockle.png
Iridium Quality Icon.png
100g
Bundle Purple.png Crab Pot Bundle
Mussel.png
Mussel A common bivalve that often lives in clusters. All data-sort-value="30"
Mussel.png
30g
Mussel.png
Silver Quality Icon.png
37g
Mussel.png
Gold Quality Icon.png
45g
Mussel.png
Iridium Quality Icon.png
60g
Fish Stew.png Fish Stew

Bundle Purple.png Crab Pot Bundle

Oyster.png
Oyster Constantly filters water to find food. In the process, it removes dangerous toxins from the environment. All data-sort-value="40"
Oyster.png
40g
Oyster.png
Silver Quality Icon.png
50g
Oyster.png
Gold Quality Icon.png
60g
Oyster.png
Iridium Quality Icon.png
80g
Bundle Purple.png Crab Pot Bundle
Seaweed.png
Seaweed It can be used in cooking. All data-sort-value="20"
Seaweed.png
20g
Seaweed.png
Silver Quality Icon.png
25g
Seaweed.png
Gold Quality Icon.png
30g
Seaweed.png
Iridium Quality Icon.png
40g
Maki Roll.png Maki RollFish Pond.png Fish Pond

The Mines

See also: Foraged Minerals
Image Name Description Sell Price Energy / Health Used In
Red Mushroom.png
Red Mushroom A spotted mushroom sometimes found in caves. data-sort-value="75"
Red Mushroom.png
75g
Red Mushroom.png
Silver Quality Icon.png
93g
Red Mushroom.png
Gold Quality Icon.png
112g
Red Mushroom.png
Iridium Quality Icon.png
150g
data-sort-value="-20"
Poison.png
−50
Health.png
0
Poison.png
Silver Quality Icon.png
−70
Health.png
Silver Quality Icon.png
0
Poison.png
Gold Quality Icon.png
−90
Health.png
Gold Quality Icon.png
0
Poison.png
Iridium Quality Icon.png
−130
Health.png
Iridium Quality Icon.png
0
Bundle Purple.png Exotic Foraging Bundle

Bundle Teal.png Dye Bundle

Life Elixir.png Life Elixir
Purple Mushroom.png
Purple Mushroom A rare mushroom found deep in caves. data-sort-value="250"
Purple Mushroom.png
250g
Purple Mushroom.png
Silver Quality Icon.png
312g
Purple Mushroom.png
Gold Quality Icon.png
375g
Purple Mushroom.png
Iridium Quality Icon.png
500g
data-sort-value="50"
Energy.png
125
Health.png
56
Energy.png
Silver Quality Icon.png
175
Health.png
Silver Quality Icon.png
78
Energy.png
Gold Quality Icon.png
225
Health.png
Gold Quality Icon.png
101
Energy.png
Iridium Quality Icon.png
325
Health.png
Iridium Quality Icon.png
146
Bundle Purple.png Exotic Foraging Bundle

Bundle Blue.png Field Research Bundle

Life Elixir.png Life Elixir

Wizard Icon.png Wizard (loved gift)

Cave Carrot.png
Cave Carrot A starchy snack found in caves. It helps miners work longer. data-sort-value="25"
Cave Carrot.png
25g
data-sort-value="12"
Energy.png
30
Health.png
13

Bundle Purple.png Exotic Foraging Bundle

Survival Burger.png Survival BurgerMiner's Treat.png Miner's TreatRoots Platter.png Roots PlatterStir Fry.png Stir Fry

The Desert

Image Name Description Sell Price Energy / Health Used In
Cactus Fruit.png
Cactus Fruit The sweet fruit of the prickly pear cactus. data-sort-value="75"
Cactus Fruit.png
75g
Cactus Fruit.png
Silver Quality Icon.png
93g
Cactus Fruit.png
Gold Quality Icon.png
112g
Cactus Fruit.png
Iridium Quality Icon.png
150g
data-sort-value="30"
Energy.png
75
Health.png
33
Energy.png
Silver Quality Icon.png
105
Health.png
Silver Quality Icon.png
47
Energy.png
Gold Quality Icon.png
135
Health.png
Gold Quality Icon.png
60
Energy.png
Iridium Quality Icon.png
195
Health.png
Iridium Quality Icon.png
87
Bundle Purple.png Exotic Foraging BundleJelly.png JellyWine.png Wine

Linus Icon.png Linus (loved gift)

Pam Icon.png Pam (loved gift)

Sam Icon.png Sam (loved gift)

Coconut.png
Coconut A seed of the coconut palm. It has many culinary uses. data-sort-value="100"
Coconut.png
100g
Coconut.png
Silver Quality Icon.png
125g
Coconut.png
Gold Quality Icon.png
150g
Coconut.png
Iridium Quality Icon.png
200g
Inedible Bundle Purple.png Exotic Foraging BundleTom Kha Soup.png Tom Kha SoupJelly.png JellyWine.png Wine

Haley Icon.png Haley (loved gift)

Linus Icon.png Linus (loved gift)

Ginger Island

Coral and Sea Urchin can be foraged from the beach on the southwest side of Island West. Fiddlehead Fern can be foraged in the Jungle. The following table lists forageables exclusive to Ginger Island.

Image Name Description Found Sell Price Energy / Health Used In
Ginger.png
Ginger This sharp, spicy root is said to increase vitality. Throughout Ginger Island, especially Island West and Island North data-sort-value="60"
Ginger.png
60g
data-sort-value="10"
Energy.png
25
Health.png
11
Pickles.png PicklesGinger Ale.png Ginger Ale Nauseated.png Cures the
Nauseated debuff
Magma Cap.png
Magma Cap A very rare mushroom that lives next to pools of lava. Throughout the Volcano Dungeon data-sort-value="400"
Magma Cap.png
400g
Magma Cap.png
Silver Quality Icon.png
500g
Magma Cap.png
Gold Quality Icon.png
600g
Magma Cap.png
Iridium Quality Icon.png
800g
data-sort-value="70"
Energy.png
175
Health.png
78
Energy.png
Silver Quality Icon.png
245
Health.png
Silver Quality Icon.png
110
Energy.png
Gold Quality Icon.png
315
Health.png
Gold Quality Icon.png
141
Energy.png
Iridium Quality Icon.png
455
Health.png
Iridium Quality Icon.png
204

Bugs

  • The Gatherer profession can cause some non-forage items to be doubled. When this happens, the player gains 7 XP for the duplicate item, even though the original item granted no experience. The items affected by this bug are items sitting on the ground in the Mines, namely Quartz, Earth Crystal, Fire Quartz, Frozen Tear, and Dinosaur Egg.
    • Other items found on the ground in the Mines, namely Red Mushroom, Purple Mushroom, and Fiddlehead Fern, are considered by the game to be forage items, so they always grant foraging experience, and any Gatherer duplication is not a bug.
  • On mobile, it is possible to gather more than four berries per bush during Salmonberry or Blackberry Season using the Mobile Save buff glitch. When using, the player will receive an extra berry for every four foraging levels.[5]

External Links

References

  1. Spawning of standard forage items is done in GameLocation::spawnObjects, which is triggered by GameLocation::dayUpdate. The six item per map limit is controlled by numberOfSpawnedObjectsOnMap. The number of attempts to add an item is a random number ranging from 1 to min(4, 6-numberOfSpawnedObjectsOnMap). For each attempt, the code checks up to 11 locations that are randomly located anywhere on the map. An item is only placed if one of those 11 locations is a valid spawning location, and if a randomly-selected forage item also passes its probability test.
  2. End-of-week removal of forageables is part of GameLocation::dayUpdate. End-of-season removal is part of gameLocation::seasonUpdate. All items with the IsSpawnedObject flag are removed, and numberOfSpawnedObjectsOnMap is set to zero.
  3. Extra calls are made to GameLocation::spawnObjects after clearing existing items (one extra call on the first of a season; two extra on Sunday morning). However, these extra calls frequently generate no extra items, because the same random-number seed (based on game ID and days played) is used every time. So the second and third calls retest the same list of locations and items as the first call.
  4. The foraged items that can spawn in a given location each season are determined by GameLocation::spawnObjects in the game code, using input from the data file Content\Locations.xnb. The percentages provided here have been normalized to ensure that the percentages sum to 100% for each season in each location. The data was normalized by:
    1. Calculating the sum of all percentages listed in Locations.xnb for a season
    2. Dividing each percentage by the sum
  5. See Bush::shake in game code, near variable player.ForagingLevel.

History

  • 1.3.27: Breaking a regular tree stump now gives +1 Foraging experience.
  • 1.4: Fixed bug where Foraging skill level up would cause trees to stop dropping seeds and seeds on the ground to disappear instead of being harvested until the player slept and saved the game. Changed sound when picking up forageables to a higher-pitched sound. Forester profession changed from "Wood worth 50% more" to "Trees drop 25% more wood."
  • 1.6: Botanist affects items obtained from shaking fruit trees. Shaking berry bushes now grants 1 XP per berry. Foraged items grown from wild seeds now give just 2 XP instead of 7, but also give some farming XP. Mushrooms from the Farm Cave now give 5 forage experience each. Survival Burger recipe now learned at Level 8, up from Level 2. Charcoal Kiln recipe now learned at Level 2 instead of Level 4. Cookout Kit now learned at Level 2 instead of Level 4. Tapper now learned at Level 4 instead of Level 3.
  • 1.6.3: Harvesting moss grants 1 Foraging XP per moss collected.